After a fairly simple start that struggles to really wow, the further you progress, the more
unique gameplay ideas will be thrust towards your eyes, with each and every level teasing you in and challenging you to a fairly high degree.
Not exact matches
The poor battle system and the cliffhanger ending steal some of the wonderful charm from Μoss, but overall this is a
unique VR game that offers some truly breathtaking vistas and great
gameplay ideas.
A
unique platform game with clever
ideas, imaginative
gameplay and a well written story.
The
idea of this nightmarish, digital world is
unique and very interesting, but some poor
gameplay choices by the designers break the overall quality of what could have been a great game.
While Among The Sleep's central
idea is absolutely brilliant and
unique, its execution in
gameplay, puzzles and storytelling simply doesn't reach the potential it could and should have.
While the moment to moment
gameplay is exciting, it stills feels like a stitched together chimera of
ideas that never really combine into anything
unique.
It wasn't really a
unique idea of its time especially since there was already a game called Orcs Must Die with similar
idea, but what makes Fortnite
unique is its sandbox nature mixed with co-op
gameplay.
The four games that are now available on Steam for the taking are Darwin's Dinner, I Have No
Idea What I'm Doing, Kiln, and The Gods Must be Hungry, each with their own
unique gameplay mechanics.
- goal of the game was to allow players to do lots of things - the dev team took one element at a time, and then worked to «multiply» them in order to broaden the scope of each action - multiple developers discussed how climbing would be fun to add into the game - one dev thought it would be fun to climb moving things, which eventually lead to climbing windmills and enemies to fight - the Octo Ballon is an item that came to be following the experimentation of a programmer - the dev wasn't sure the
idea was okay to do, but tried it anyway and the rest of the team seemed to enjoy it - by combining various actions, objects, the game's world itself, you get tons of
gameplay variety and
ideas - keeping these options in mind may lead you to beating a boss or solving a puzzle in a
unique way
With somewhat
unique gameplay and a reasonable story
idea, here's my break down of Sorry, James.
I admit on a few occasions I did start to get tired of this game, but it was these moments where I would push forward and the game would throw in an entirely new
idea that really changed the
gameplay and made things feel
unique again.
This new co-op play further enhances the
idea that «PlayStyle Matters» — a
unique approach to
gameplay pioneered by Warren Spector where players tackle challenges the way they want to in order to explore a variety of possibilities and storylines, but always with consequences for their chosen actions.
Despite not receiving great reviews, Obsidian's spy RPG Alpha Protocol has a fan following for its
unique ideas and choice - focused
gameplay.
We've seen plenty of independent developers throw conventional
ideas out of the window in order to release something that's incredibly
unique and its often made for some great
gameplay experiences.
A
unique blend of
gameplay ideas makes Joe Danger a truly
unique little title.
FEATURES: ▸ Turn - based passionate battles with innovative interactions and extremely deep strategic
gameplay ▸ Activate many
unique and varied heroes to master all kinds of powerful skills and abilities ▸ Hexagon tactical gaming board allows creation of endless possibilities ▸ Customize your team with tons of skill combinations ▸ Explore different game modes and find the best way to layout teamwork ▸ Encounter different challenges of opponents from all over the world in real - time ▸ Fast - pace game on mobile device allows you to conquer whenever and wherever ▸ Share your
ideas and experiences with other players for more EXPECTABLE CONSTANT UPDATES — New heroes — Exciting events — Regular updates and adjustments based on your feedback and suggestions Have any questions, issues or advice for TBT from Nebulium Games?
But on paper Naughty Bear is completely different, offering great
idea's and
unique gameplay to draw in the crowds.
For the first few hours Naughty Bear is highly entertaining and
unique but after a time the
idea's begin to wilt and become repetitive and the lack of variety in locations and
gameplay begins to bore but I have no doubt that this game will find a niche of gamers to slot itself into and it does deserve it for all of its flaws it's
unique and plain fun which are both things that many games now are lacking in.
While watching the trailer and browsing around at screenshots of
gameplay gives you a general
idea for the
unique qualities behind H: FF, it is only a mere glimpse at what the game truly has to offer in terms of puzzling entertainment.
+
Unique gameplay and visual style + Lots of interesting characters + Ghost hunting premise is fresh
idea + The music is some of the best I've heard this year - No in - game manual?
Mages of Mystralia is a
unique title that blends solid
gameplay with some fresh
ideas that keep things interesting throughout the experience.
proves that Telltale has a clear
idea of how to make Batman work with their
unique gameplay format.
Everyeye.it 83 % «Delightfully drawn and packed with both personality and innovative game
ideas...» PC Gamer UK 80 % «A fabulous,
unique gaming experience powered by a fantastic
gameplay hook.»
In the usual Compile Heart way there are of course some
unique ideas thrown into the
gameplay to make things more interesting!
In the end, Pariah tries to deliver with
unique ideas (such as the healing tool) and pretty graphics, but comes up short in terms of
gameplay.
It's a good
idea because it should be funny and because it ought to open up some
unique gameplay mechanics.
We look for fresh
ideas, high - quality executions, fun
gameplay and
unique angles, and for representation of games across a range of platforms and devices.
The main draw with #KAZ is its
unique idea of integrating broadcast viewers with
gameplay.
The game's new co-op play between Mickey and Oswald further enhances the
idea that «PlayStyle Matters» — a
unique approach to
gameplay pioneered by Warren Spector.
Considering the totally original
gameplay idea and the fun environment designs, you'd think that Sonic Team could have come up with some equally
unique missions to go through, rather than basic «beat the enemy» or «collect coins».
This new co-op play combined with enhanced in - game physics will further enhance the
idea that «PlayStyle Matters» — a
unique approach to
gameplay pioneered by Warren Spector where players dynamically tackle different challenges in order to explore all possibilities and storylines, but with consequences for their chosen actions.
Something along the Eurogame - like Curious Expedition perhaps — but that's just it, in the sea of platformer - derivative indie games, Forest of Liars seems to not look around itself and just go for creating a
unique style of
gameplay that fits their
idea.
Our
idea was to create a game that not only had the
gameplay we love from our favorite fighting games like the Street Fighter Alpha series, but to create a
unique game world centered around a steampunk inspired British landscape.
However, some realms are definitely better than others when it comes to offering
unique ideas and
gameplay elements.
And be sure, that this is only the beginning of many
unique gameplay solutions and original
ideas implemented in the game.