With such a strange franchise at your disposal, why not come up with
some unique objective modes, or a more robust set of offline characters?
Not exact matches
There's also survival
mode, the character stories, trials
mode with
unique objectives for each character and ever - changing in - game challenges which we'll talk about fully in a moment.
There's a distinct lack of variety in the missions, the few
objective type
modes are all incredibly similar, your race and knockout
modes are exactly the same albeit with a competitor knocked out after each lap, your delivery and assassination
modes are basically the same with different targets, and every
mode has enemies you can bash anyway so even the race
modes feel the same, the only
unique mode is one where you have to evade the cops, simple and normally a menial task.
It shipped with 22 maps (unheard of today) along with 7
unique and
objective - based game
modes that really emphasized the importance of teamwork.
In the beta you'll find five maps set up for the game's fast - moving
Objective mode, plus a dozen of the game's Mercs, special characters who each pack their own
unique skills and weapons.
Those looking for a more cinematic experience will appreciate «Gang Wars,» a
mode that infuses story elements and mission
objectives into the battle, resulting in a
unique and dynamic experience.
Crucible contains 5
unique Player vs. Player
modes comprising of two new
modes including Countdown in which a payload must be transported to an
objective in addition to defending it for a timed duration, although the opposing team will be attacking to prevent the payload from being defended, alongside Survival were teams can only revive their allies a certain amount of times before their deaths count until the end of the round.
Even though
modes like Survival and Overwatch only have 2 and 3 maps respectively (something that will hopefully be addressed via the free maps and
modes set to be included as part of the game's content drops), these maps are
unique in their own right and offer limitless options with which to tackle your
objectives.
Survival is similar to Arena from Uncharted 3 and is a wave - based
mode where players — with up to two additional friends — take on swarms of increasingly powerful enemies and
unique objectives.
Giving them their own set of
objectives, offering players something
unique to the much - loved zombie
mode.
``... a wave - based
mode where you and up to two additional friends can take on swarms of increasingly powerful enemies and
unique objectives.»
Features Original side - scrolling shooter with a monster - hunting
objective Unique «Old Sketching» visual style Two game modes: Quest mode, Hunter mode 4 Playable ships with unique weapons 25 large monsters and 4 enemy ships to hunt with 12 special events to co
Unique «Old Sketching» visual style Two game
modes: Quest
mode, Hunter
mode 4 Playable ships with
unique weapons 25 large monsters and 4 enemy ships to hunt with 12 special events to co
unique weapons 25 large monsters and 4 enemy ships to hunt with 12 special events to complete
Each challenge pack offers a new perspective on the events on - board Sevastopol Station in the days before the arrival of the Weyland - Yutani team, with a new playable character, a
unique set of
objectives and a new game
mode
As well as a
unique mode where you get to create your own battlegrounds with different
objectives and challenges in the games «Skirmish
mode».
This paired with the break in gravity and the
objective based
modes offer a
unique shooter.
Slightly Mad Studios will reveal major multiplayer features of the game including the elaborate team
mode and team tactics plus
unique team
objective system.
Each Battle Arena is
unique to the world of the character used to unlock it and features competitive split - screen local gameplay for up to four players, with four exciting gameplay
modes including Capture the Flag,
Objective, Base Bash, and Tick, Tag, Boom!.
Survival is a wave - based
mode where you and up to two additional friends can take on swarms of increasingly powerful enemies and
unique objectives.
Finally there is the cooperative Invaders
mode, where up to four players must defend an
objective from waves of enemies, a simple concept perhaps, but one that works very well StarBlood Arena's
unique... umm, arena.
The new War
mode is definitely the most
unique game type you'll find in the multiplayer, with a focus on team - based,
objective play.
The set of
objectives in Galactic Assault
mode are
unique to each planet.