Completing certain score milestones will unlock the usage of additional playable characters, complete with
unique weapon sets, which can impact the ways in which you can take down enemies.
Not exact matches
Juan Martin del Potro brings a
unique set of
weapons to his US Open semifinal against Rafael Nadal.
Final Exam has a
unique set of ideas for a story, the graphics are... colorful and the player can choose between four characters who each have their own
weapon variety, leveling up system and the game is diverse.
Maybe it could include a
set of
unique weapon skins, access to a San Andreas Stallion and an outfit that closer resembles a modern suit instead of a vintage style one.
The development team believes that what
sets Tachyon Project apart from twin stick shooters is the multiple
unique enemy types, as well as the new
weapon upgrades and power - ups that are available to the player throughout the level.
It features a group of gentlemanly spies who worry as much about fashion and decorum as saving the world, a megalomaniacal villain with a preposterous plan, a sub-antagonist with a
unique set of
weapons, and a secret lair built into a mountain and filled with disposable henchmen in matching white uniforms.
Relive your favourite 70's horror moments with the Paradise Island Chainsaw Massacre
set containing the Bearface mask, costume and chainsaw
weapon complete with a
unique ultra-kill (priced 240 Microsoft points / $ 2.99 / # 2.39 / $ 2.99)
Each monster you fight provides
unique armor and
weapon sets that you can craft from materials farmed from their dead bodies.
· A New City — Explore the city of Idylla, which magically floats in the sky above the Teeth of Naros featuring more than 20 side quests, multiple dungeons and a mysterious new race · New Enemies and Dungeons — Players will take part in a crucible of faith and tribulation with new dangers and enemies as they journey through five enormous new dungeons · New Twists of Fate and Items — Three new Twists of Fate, nine new armor
sets, six new shields and 18 new
unique weapons for players to choose from as they journey through this new world
In Skyrim's world there are numerous factions and guilds to join, each of which comes with their own
unique, and highly enjoyable storyline and
set of missions which also serve as a great source of money and
unique weapons and armor.
Set in a vivid sci - fi universe Assault Android Cactus has eight playable characters, all female androids, each with their own
unique primary and secondary
weapons.
Unlike the best known game in the RPG / FPS genre, Borderlands offers a very differentiated
set up between each character,
unique weapons, and decent loot intervals that will make characters actually feel
unique to the game.
Characters also have their own
unique set of
weapons to combat these threats.
The new Heister
sets herself apart with a new LED mask,
unique weapons, and hacker perks.
The pack promises to include a
unique suite of
weapons, gadgets, and abilities for Harley, and a
set of four exclusive challenge maps.
As well as their own
unique weapons, each character has a
set of abilities that can be swapped about to help build a character that fits your style of play.
The number of items in the game surpasses the first game by far — there's now over 100
weapon types and there are hundreds of various armor and implant items including special
unique sets.
In the beta you'll find five maps
set up for the game's fast - moving Objective mode, plus a dozen of the game's Mercs, special characters who each pack their own
unique skills and
weapons.
Each new
set of these
weapons comes with
unique combos and more gameplay aspects that make playing through multiple times not only a necessity, but also a blast.
In the end, there will be 72 unlockable Operators from all over the world, each with their own
unique skill
set and
weapons.
Set in a «punk fantasy» world, the game aims to deliver a good story, some very
unique looking
weapons and some solid, in your face first - person melee action.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches -
weapons were tweaked to let players be more creative by thinking about
unique weapon characteristics and their best uses -
weapons are designed to be effective when they are used during the right occasion - Special
weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background
setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque
weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new
weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal
weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of
weapon has a
unique set of animations and feel different — No invincible
weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
According to the press release in this pack you can expect to play through new locales in Dunwall and discover Daud's own
set of
unique powers and
weapons.
Each character comes with a
unique set of
weapons, vehicle and special abilities.
Every
weapon has a different
set which helps to make them feel even more
unique.
Pros: + Extremely well balanced classes,
weapons, and vehicle systems + Unlock progress smoothly transitions to an era
set before previous games + Vehicles are
unique and authentic to their time + Multiplayer deepens the games story through operations + Gorgeous graphics and soundscapes (music, ambiance, etc)
Even though they already had both Resistance 3 and Ratchet and Clank All 4 One
set to release this fall, they somehow made room to announce a third game: A four player co-op super-spy adventure with a great sense of style, personally, humor,
unique weapons, and stellar writing the company is known for.
Wether it's a new
weapon, a cool
set of armor, or a cute plush dragon that clings to your arm: Xillia allows for a lot of
unique ways to change the look of your characters.
If you pre-order, you'll also get a
set of eight
unique in - game
weapons.
Each character has their own
unique set of
weapons to acquire and unlike the previous game, where the items you'd get would be totally random, this time around the loot you get is specific to the character you're playing.
As I have already said, they all differ from each other by the absolutely
unique set of
weapons and abilities.
As always, the players can equip their characters with
unique upgradable
weapons from the ever - growing arsenal, choose from the wide array of special abilities and collect gear
sets in several rarity levels.
From new armor
sets and
weapons, updated factions, a
unique (and epic) public event, 2 new strikes, new campaign missions and much, much more.
Upon earning 60 skill checks; players will unlock the ability to create their own cup series allowing full customisation or alternatively randomising including saving up to five
unique cup series to choose from comprising of human only or human and A.I. competitors, anywhere from two to ten competitors and between one to five events in addition to the race, battle race, stunt showcase and takedown modes albeit takedown mode is only available against human opponents, the amount of tracks that have been unlocked during gameplay in other modes, event duration such as one to ten laps in race and battle race or up to five minutes in stunt showcase and takedown and one of 18
weapon sets or all
weapons for battle race or one of seven
weapon sets or basic takedown
weapons for takedown events.
Players pre-ordering the DOOM collector's edition or the standard edition of the game will receive the Demon Multiplayer Pack which contains a
unique demon armor
set with three skin variations, six metallic paint colors and three id ® logo patterns that can be applied to
weapons and armor, plus a
set of six Hack Modules — one - time consumable items that can give you an edge in a multiplayer match.
KEY FEATURES: CONSOLE - QUALITY GRAPHICS AND SOUND * breathtaking graphics using the latest Android & NVIDIA technology * realistic ragdoll effects and stunning environments * narrated by professional voice actors * atmospheric soundtrack and movie - quality sound effects RPG LAYER WITH DEEP CHARACTER DEVELOPMENT * 3 personas = 3 different personalities * character training and development *
unique system of 100 + upgradable body implants and gear
sets * 40 + upgradable
weapons IMMERSIVE GAMEPLAY WITH CUSTOMIZABLE CONTROLS * 20 + hours of campaign gameplay and 10 + hours of special missions * elaborate system of achievements * full controller support * fully customizable on - screen controls OPTIMIZED FOR NVIDIA SHIELD DEVICES * Portable, TV and tablet * X1 exclusive features: HDR, Depth of Field, high quality textures, bloom effects Feel free to drop us a line at
[email protected], or catch up with our latest news on our official website or a social media channel of your choice: www.deadeffect2.com Facebook: Dead Effect Twitter: @DeadEffectGame YouTube: BadFly Interactive
It's also the move -
set, the ability to pick up enemy
weapons, cooking, etc that make it it's own
unique world.
Both assassins have their own
unique set of powers,
weapons, and tools to provide creative and exciting new ways to eliminate targets.
Plus, you can unlock and play as Trish, featuring her own
unique weapons and move
set.
#BlueReflection Yuzu utilizes a wand - like
weapon which she uses to unload her
unique set of skills both supportive and offensive.
With 20
unique weapons, 4 game modes, customizable battle
settings, team vs. options, free for all, a nuke and more hats than you can fit on 700 sloth's heads; you'll have plenty to do as you train to become the ultimate gun - toting, hoverboarding, pizza eating sloth on the block!
In the end you will have a hearty roster of playable characters, each with their own
unique set of skills and
weapons.
In Black Ops 4, each
weapon will have its own
unique set of attachments to make
weapons stand out from each other.
Explore a world unlike any other as either Emily Kaldwin or Corvo Attano - both powerful assassins with their own
unique set of supernatural abilities,
weapons and unusual gadgets.
• 2 characters: A male warrior and female scout • Level up & collect armor
sets,
weapons and upgrade abilities • 4 different fantasy worlds: castle, jungle, clockwork forest and clockwork factory • Battle against dragons, knights, goblins, clockworks and more •
Unique one - touch battle system • Beautiful 3D HD graphics • Heart - pounding battle - theme music • Language versions: English, French, German, Italian, Spanish, Japanese and Chinese
NieR: Automata is
set to release on March 7 and the latest trailer, titled «Arsenal of Elegant Destruction,» previews the «
unique array of
weapon types, fluid combo system, and fast - paced battle...
Instead of selecting 10 different traits to scatter across your recruit, divisions will allow you to choose the Infantry, Airborne, Armored, Expeditionary or Mountain Division, each with their own
unique sets of skills regarding combat and
weapons.
Moving Hazard will release on Early Access with a robust feature
set, including cutting - edge Unreal Engine 4 graphics, loadout customizations, two player Factions with three classes, four maps, four game modes, and eight
unique weapons.
Generals may deploy multiple
weapons with a
unique set of skills that can be acquired and unlocked as players level up.