As for ARMS, it manages to end at # 4 with only two weeks tracked, and 32 000
units during the second week (it debuted at 122 000 units, and is now at 154 845 units).
Not exact matches
But none of the new entries sold enough to worry Kirby, with Kirby Star Allies still # 1 of sales with 84 625
units sold
during the
second week.
During its
second week, ARMS sold 28 748
units, so a 71 % drop compared to launch
week.
During its
second week, the latest entry in the mainline series sold 387 891
units (375 665
units for the stand - alone versions, and 12 226 for the dual - pack counted as two
units).
As for The Snack World: Trejarers Gold, it had a pretty good
second week with 15 847
units sold: that's only -56 % compared to launch
week, which is better than most games
during their
second week.
The
second (and last) release on Nintendo platforms this
week is Corpse Party: Blood Covered — Repeated Fear, which sold a timid 6 664
units during the first four days.
It sold 124 000 additional
units during Week 50, bringing to the total to over 1 million
units (becoming the
second million - seller on Nintendo Switch, after Splatoon 2).
With such low sales all around, Donkey Kong Country: Tropical Freeze had no trouble staying at the top of the Top 20 Software, with 26 000
units sold
during its
second week on the market.
Last
week, YU had put 10,000
units for sale and it went of stock in just three
seconds and
during this flash sale also Yu has managed to sell 15,000
units in a matter of four
seconds.
The
second lowest selling console in Japan
during its first
week release was the Xbox 360, which sold more than double that of Xbox One (62,135
units), but this was also
during a 2 day period.
Bravely
Second, though opening lower than the original Bravely Default in terms of sales, still remained the best - selling game in Japan
during its opening
week with just over 100,000
units sold.
It's also necessary to note that I used two Huawei P10 Plus» for this review and that the first (which I was later informed was a pre-production
unit) began suffering relatively frequent app crashes and overheating — up to about 47 degrees Celsius —
during the
second week of use.