This is fine, and more casual players will love it, but it's
unlikely fighting game players will feel the same drive to keep playing a competing.
Not exact matches
Being someone who has played PRO TOUR, this
game is even more challenging than playing against other pro tour
players sometimes when you are
fighting against the AI unless you manage to draw a superior hand that plays out better than your opponent's hand does (which is highly
unlikely, hence the number of losses you will experience even during campaign mode).
The general
fighting mechanics are as fast, frantic and combo - heavy as ever, but Infinite swaps out tag team assists in favour of letting
players call their second character whenever the time is right — mid-air, mid-combo or even mid-animation — to pull off devastating attack strings or execute precisely timed finishers, all with flashy animations and battle cries which do justice to the
unlikely cast of comic - book heroes and video
game icons assembled.