PixelJunk Racers is perhaps the most
unlikely sort of game to appear on the boastfully next - gen PS3 but that also makes it one of the most enjoyable titles on the system.
Not exact matches
A lot
of that has to do with the masterly media and marketing
game she's been playing, pivoting from niche entertainer to
unlikely global household name in a
sort of product launch (or product relaunch)
of blockbuster proportions.
Everton have been thee class act in recent weeks, with David Moyes» men not only producing the
sort of form which is likely to bring welcomed attention to the club for a change — the Toffees are now top
of the form table for the past six
games — but also many an eye - catching performance which should provide concerned supporters, who are all too aware
of the financial state
of the club and that big - named targets are
unlikely to be arriving at Goodison in the summer without fresh investment, with encouragement ahead
of next season's exploits.
The complexity
of the brick arrangements in those hills makes it seem a little
unlikely, unless the
game sort of auto - fills areas with «correct shapes» like something more similar to 7 Days to Die.
The actual concept for the
game itself (where you are matching falling shapes) comes from a more
unlikely source, the
game show «Nokabe ``, which has been described as a
sort of human Tetris where players must contort their bodies into awkward positions to fit through holes in walls that are coming towards them.
Regardless
of the methods used by Noodle (a snake that — shockingly — moves around exactly like one would) to get his
game approved by the platforming police, one thing is for sure: by placing the
unlikely hero in settings that have all staples
of the genre — like gaps, moving pieces, water, tall structures that need to be climbed, fire pits, deadly spikes, and small platforms — the folks at Sumo Digital unearthed an incredibly original concept with such an inborn simplicity that it is
sort of uncanny nobody had ever thought about it (or maybe someone had done so but ended up being stopped by mysterious dark forces).
The upcoming
game is highly
unlikely to bear any
sort of resemblance to what players are used to seeing, such as searching hearts in grass.
And hey, based on what we have seen, it seems
unlikely there'll be some
sort of handy in
game UI for this
sort of thing, especially given that it never made it into the normal
game.
In a
game that some are hailing as the spiritual follow - up to the beloved Final Fantasy VII, you guide a gang
of unlikely heroes through a universe - altering road trip that looks to play as a
sort of coming -
of - age story.