Sentences with phrase «unlock areas in the game»

Not exact matches

This game is HUGE and full of hidden areas that are only unlocked with rare stickers you might find in other areas.
this could have been a great game, but a)- Was very unresponsive b)- aftercompleting at least one song in each area it unlocks new place to
this could have been a great game, but a)- Was very unresponsive b)- aftercompleting at least one song in each area it unlocks new place to go but unfortunately then locks all the previous areas to the same songs, very frustrating, I tried it out twice to the same problem Very disapointing
The character leveling also means that you have an incentive to play with each character, and have some solid progress to work toward in the game toward not just getting high scores and unlocking new areas, but also making your characters even better.
They're relatively simple missions; you need to collect gold blocks to proceed throughout the game and they can be positioned in distinct areas, and can be hidden or blocked from access by either a boss or an unlock method.
Spins are a mini-game where you purchase material unlocked from playsets in the Toy Box, an open - world game building area where you can build anything, a mode first included in the Toy Story 3 video game and now expanded for Disney Infinity.
There are a few different Palico gadgets you can unlock as you progress through the game, and most of them are given to you when you help out the little native tribes you find in different areas.
It locks the player out of map areas and game techniques for several hours until the tutorial sequences are complete, restricting returning players and forcing them to invest time in unlocking these mechanics all over again, without the incentive of early, substantial narrative to keep them engaged.
Oh - kay?!?! Pixel Junk Monsters, which is a real - time strategy game plucked directly from the DNA of DeskTop Tower Defense, promises to let gamers protect villagers on an island, in a quest for rainbows that will unlock new areas of the game using Defense Towers ranging from standard types like Fire, Ice, and Mortar to more interesting types like Laser, Tesla, and Hive.
- Progressing through the game will help you unlock abilities such as double jump, first strike, and fly in order to reach previously unreachable areas
- Iizuka has received a ton of requests from fans to have their own original characters appear in Sonic games - while that couldn't happen, Sonic Forces» custom character recognizes that fan desire - the avatar was created with the idea of «making straight high - speed action» - this time the concept is that all three styles (Modern, Classic, Avatar) would be high - speed based - make selections for the face, mouth, body color, and gender of custom characters - each species will also have their own unique skills, such as wolves being able to pull nearby rings - you can't change custom characters in the middle of the game - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to JGame Show 2017 in September - the team is also working on providing new information, including news that would be unique to Japan
Secret areas can be found and explored to gain additional hit points and unique weapons, which culminates in discovering a weapon capable of inflicting damage on the Dahaka, unlocking the game's canonical ending.
The replayability stems from many areas such as an extensive career mode which implements a rivalry driven story across 9 tracks and 4 event types as well as a Challenge mode which provides competitive online leaderboards through racing against the lap times of PSN friends across all 9 tracks, earning gold stars to unlock new career events, earning in - game currency to purchase new hydro jet upgrades, earning enough XP to level up in order to earn skill points to learn new abilities and stunts, alongside entertaining split - screen multiplayer for up to 4 players as well as one of the most entertaining and thrilling online multiplayer experiences in quite some time for up to 8 players which will collectively have players returning for an extensive period of time.
In past games, players moved from area to area, slowly unlocking new areas and revealing objectives by climbing towers that dotted the landscape.
A 3rd person action game where you defeat waves of enemies and bosses in order to unlock new areas.
Most major areas within the base feature various upgrades and perks which the player can purchase and unlock; these can be researched in any order according to the player's needs and available resources, but purchasing some or all of the upgrades will provide a significant advantage to the player in their quest to complete the game's missions!
You'll unlock the first, Psi, within the first few hours of the game during the main story - for more on that, you can check out our Womb of the Mountain mission walkthrough - and this will let you override some basic machines like the Walkers and Striders you'll find in most areas of the world.
This iteration has received upgrades in all areas which means that even very dedicated Forza Motorsport 3 players who have invested the time to unlock everything in the game and horde money like Scrooge McDuck have reasons to pick up this game.
Pet Sanctuary is an area in which players can buy and watch over a selection of pets, Discoveries allows you to see everything you have unlocked in the game so far, whilst Slot Machines allows players to choose to play for twenty - five coins per spin, with a typical goal of matching all three pictures for a prize.
Strider's world comes packed with areas you'll need special abilities to access and doors that won't unlock until later in the game.
The expansion also unlocks a new area in the game.
They're relatively simple missions; you need to collect gold blocks to proceed throughout the game and they can be positioned in distinct areas, and can be hidden or blocked from access by either a boss or an unlock method.
In Crash Bandicoot 2: Cortex Strikes Back — the second game in the Crash Bandicoot N. Sane Trilogy — one of the ways you unlock secret areas is by collecting gems of various colorIn Crash Bandicoot 2: Cortex Strikes Back — the second game in the Crash Bandicoot N. Sane Trilogy — one of the ways you unlock secret areas is by collecting gems of various colorin the Crash Bandicoot N. Sane Trilogy — one of the ways you unlock secret areas is by collecting gems of various colors.
You don't even get unique items to help you throughout your journey that unlock hidden or previously unreachable areas in the game.
Riptide GP: Renegade's replayability stems from many areas such as an extensive career mode which implements a rivalry driven story across 9 tracks and 4 event types as well as a Challenge mode which provides competitive online leaderboards through racing against the lap times of PSN friends across all 9 tracks, earning gold stars to unlock new career events, earning in - game currency to purchase new hydro jet upgrades, earning enough XP to level up in order to earn skill points to learn new abilities and stunts, alongside entertaining split - screen multiplayer for up to 4 players as well as one of the most entertaining and thrilling online multiplayer experiences in quite some time for up to 8 players which will collectively have players returning for an extensive period of time.
It locks the player out of map areas and game techniques for several hours until the tutorial sequences are complete, restricting returning players and forcing them to invest time in unlocking these mechanics all over again, without the incentive of early, substantial narrative to keep them engaged.
There are six tiers of in - game purchases for CoD points which are used for unlocking additional areas and securing better weapons in much less time.
Doing so will allow you to collect every Ninjanuity Token and unlock every ability going to become a true Master of the Spinjitzu arts, which means by sticking to your guns, you can now do your second playthrough of the game and whereas before you would rush your way through the levels to finish them as quickly as possible, you can take your time to take in the surroundings, fail in your efforts to beat up a world of LEGO that is more for show than anything else and complete one area at a time with thanks to Free Play Mode.
Of course, the game also has a complex role - playing aspect that allows players to customize their skills, unlock special abilities, and spend more points in specializing in different areas, such as Super or grenade use.
The small game table is found in all the main playset area hubs (Example: Inside Unkar's Shop) and as you collect additional coins it will unlock more game modes.
Unlike other games in the series where you gradually unlock new items to access new areas, solve previously impossible puzzles and therefore follow a tightly sculpted path through the game, A Link Between Worlds opens itself up dramatically thanks to an item shop.
I spent most of my time playing on this mode, which at the start is mandatory since its the only mode where you can unlock more areas and certain characters, I'm also a sucker for stories and character development in games.
Tag - teaming with the luchador spirit Dorado, who dwells in the mystical belt, Mutt explores the hub city of Costa Lucha and unlocks new areas, while he attempts to track down and unmask the evil villains who have overrun each game world.
Completed races award you stars, experience, and in - game cash, which are, respectively, used to unlock new areas of the map, expand your garage, and buy new cars and upgrades.
While traveling the massive areas of LEGO Worlds you're going to need some wheels, or wings, or propellers, or floatation devices... Vehicles are the easiest thing to collect in the game because they don't require you to do a quest to unlock them, instead when you come across a vehicle it is ready to be discovered and added to your collection.
< ---- Back to our LEGO Worlds guides While traveling the massive areas of LEGO Worlds you're going to need some wheels, or wings, or propellers, or floatation devices... Vehicles are the easiest thing to collect in the game because they don't require you to do a quest to unlock them, instead
«Metroidvania, for our game, means you have this world, you can move around in it, but you do unlock additional power - ups and abilities so you can back - track and unlock new areas and expand your access throughout the world.»
The game will feature a task - driven objective system, meaning that you must achieve certain tasks in order for you to unlock the next area.
Akin to the ever branching exploration found in those games, unlocking new items and abilities will allow you to access new areas.
There's an impressively layered RPG progression system too which includes unlocking characters, unlocking their weapons to purchase, unlocking each character's skill trees for additional abilities, and learning skills to access all areas of the maps and it all happens in a well - paced way as the challenge of the game ramps up in difficulty.
New abilities to interact with map elements are also unlocked later in the game so going back to access new areas and find missing collectibles also warrants backtracking.
Plus, with all of the seeds (you can unlock bonuses levels by collecting all of the seeds in each area) and collectables to be found, the initial game — which looks to be short based on the number of levels and seasons — will become quite a bit longer.
You'll also utilize the items found throughout the game to traverse the maps, you'll use the hookshot, boomerang, gauntlets, bombs, and the bow to explore each stage for hidden items or to unlock areas in the map.
There are certain areas in the game where you must survive multiple waves of enemies and these are unlocked as Challenge maps with a timer and medals for your score.
You'll be gradually unlocking three new areas (finish a boss level three times and you unlock the ability to start from the next area in subsequent playthroughs), earning new cosmetic items such as bikes and clothing, and generally earning a high amount of rep.. In other words, once you unlock all the stages or finish the game, that's pretty much iin subsequent playthroughs), earning new cosmetic items such as bikes and clothing, and generally earning a high amount of rep.. In other words, once you unlock all the stages or finish the game, that's pretty much iIn other words, once you unlock all the stages or finish the game, that's pretty much it.
In terms of the game's progression, Donkey Kong Land 2 is modeled directly after Donkey Kong Country 2; Each world has a variety of levels that must be beaten to unlock the other ones in the sequence, until the area's boss battle is accessiblIn terms of the game's progression, Donkey Kong Land 2 is modeled directly after Donkey Kong Country 2; Each world has a variety of levels that must be beaten to unlock the other ones in the sequence, until the area's boss battle is accessiblin the sequence, until the area's boss battle is accessible.
Yes, this farming simulator lets you do more than just live in the game and allow the virtual world around you to just pass by, it allows you the chance to take on missions and quests and really get your teeth stuck into things like fishing, mining, the customising of professions, the unlocking and exploring new areas and artefact finding.
You unlock new areas with in - game currency (that thankfully isn't tied to a microtransaction) and progress with a bit of teamwork as well since you can save your partners and vice versa.
This area will allow gamers to gain experience boosts in order to unlock new skills before going to the unfamiliar territory of Montuyoc.
How you complete the game is totally in the hands of the player, with fully replayable areas, with many to unlock as each surprise heralds new challenges — as well as weapons and enemies.
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