The game features both a real - money premium currency («R6 Credits») and a currency acquired through gameplay («Renown»), each of which can be spent to
unlock more operators.
Not exact matches
Past that point, though, they'll have a much
more difficult time
unlocking the remaining 16
Operators than their Standard Edition counterparts.
There is a cheaper - than - standard «Starter Edition» of the game available, which comes with fewer
operators unlocked out of the gate, and steeper in - game currency costs of
unlocking more of them (Ubisoft claims «Approx. 15 hours to
unlock 1
operator»).
There's nothing inherently wrong with the presence of these two methods of progression, but to know that at launch someone with the Season Pass can
unlock all of the
Operators straight off the bat while others are grinding their way towards
more Renown can be a bit jarring.