In addition to weapons, you'll also get access to new abilities that
unlock special attacks and buffs to your existing arsenal, like fusion grenades, META shields for greater defense and teleportation.
These abilities vary greatly and may
unlock special attacks, increase stats, or assist in some other interesting way.
Finding the right combination of slicing, throwing, assistance from Atreus, and parrying with Kratos» retractable shield turns each battle into a bloody ballet of timing — and that's before you begin
unlocking special attacks, like a beam of ice shooting out from the axe or a Patronus-esque wolf Atreus can summon for battle.
Not exact matches
Unlock new playable heroes, each with their own unique moves,
special attacks, weapon types, and voiced dialogue in this large - scale action game from the Hyrule Warriors team.
unique combos and
unlocking and
special attacks add more elements to each character and battle.
When the meter is running on empty, your
attacks will be less likely to land successfully, while filling the bar completely
unlocks a brief period of completely
unlocked combos and
special attacks.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two
special attacks, two «burst
attacks», a knock - away and a launcher respectively, a throw and an ultimate
attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle
attack (called a «Big Bang
Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle
Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to
unlock characters, a collection mode, tournament modes, a survival mode, a series of
special versus modes and online battle modes.
By regularly free running and
attacking zombies, experience is fed into a Strength and Agility meter that, when filled, increases the efficiency of movement and
unlock special abilities that add offensive and defensive capabilities to your repertoire, such as a running slide and a charged up power
attack.
Using a beat «em up formula, players can
attack using normal punches and kicks in simplistic combos, or can utilize
special attacks they
unlock throughout the game.
And those are just base game mechanics — things quickly become more complicated as you level your team's Skill Trees, giving them abilities to
attack multiple characters in range during your movement turn, or even
unlock new
special and
attack actions, each of these paving the way for new possibilities.
Arcade Machine transformations: Arcade Machine (place on arcade docking stations to
unlock and play retro games), 8 - Bit Shooter (fly), The Pixelator (
special attack)
Once the required amount has been slain, the player can
unlock that creature's
special attack or skill.
Adding to Death's armory of destruction are
special magic powered
attacks that can be
unlocked via a relatively small but solid dual skill tree.
Before you begin your playthrough, you'll be given the option to choose between 4 different characters with their own standard and
special attack (more will be
unlocked as you progress through the game), after which you will be asked to pick the village you are from upon choosing your character.
For those of you not familiar with the Dungeon Defenders franchise, you control one of four heroes (many more can be
unlocked with play) and you defend a certain location against waves of enemies, by using class - specific defensive towers, traps and
special attacks.
- Ophilia and Cyrus have been announced as the last two playable characters - Cyrus is a scholar working at the royal university who is an incredibly curious and knowledgeable person - Cyrus» Path Action is «Explore» which lets him find out hidden details and information about other characters - during combat, Cyrus can reveal the weaknesses of enemies and exploit them using fire, ice and lightning magic - Ophilia is a priestess and her Path Action is Lead, which allows her to guide characters to certain places by having them follow - in combat, she's a classic white mage - type who can heal allies, buff their stats and use light magic to
attack the enemy - Ophilia can also call upon the character she's guiding to aid her in battle - character's
special abilities are called Talents - Olberic can take hits in place of other characters in battle - Primrose, like Ophilia, can call upon the character she has charmed and have them aid her in battle - Tressa can sometimes find money simply by walking around the overworld - Alfyn can mix items to damage enemies or heal allies - Therion can
unlock treasure chests - H'aanit can capture beasts during combat - your active battle party can consist of four characters, but you can swap them out with the other four characters at any time - even after you've met up with the other playable characters, you can still pursue each character's individual story - you do this by making them the «main» character of your current party
V - Trigger II: Lightning Beast Lightning Beast
unlocks a
special move, Rolling Cannon (Direction + HP+HK), which can be performed after using Rolling
Attack, Back Step Rolling, and Vertical Rolling.
In addition there are
special attacks and grenades and all sorts of things I haven't even
unlocked yet!
Now, the Linked
Attack is more of a
special skill where you have to
unlock it by leveling up and have the right conditions met to use it.
While the game generally may begin to feel repetitive as you reach the latter part of the game, the combat's flashy animations and effects (including the blood) never fail to feel satisfying especially when you
unlock some of the characters» Frenzy or Berserk modes and perform their
special Deathblow
attacks.
Each character's skill tree features four progressive tracks, so you can customize your character by concentrating on health or
special attacks, or by going for a well - rounded approach by spreading the skill points around at the cost of not
unlocking the top - tier upgrade in any of the tracks.
These range from broadside
attacks for dreadnought class ships to nuclear missiles to heavy - hitting torpedoes to anti-missile lasers, healing pods, afterburners,
special maneuvers, cloaks and loads more that will be
unlocked through the fifty currently available levels of progression.
Moira's preferred choice of weapon is a crowbar, which comes in handy for breaking pieces of wood across inaccessible doors,
unlocking special crates that can be found around different locations, and
attacking enemies.
The right bumper throw grenades, holding the left bumper and pressing a button with an
unlocked special move according to character, will unleash as ass whoopin»
attack.
Only a select few characters have ultimate
attacks which is unlike previous Dragonball games where everyone had an ultimate
attack, however after
unlocking this
attack you can only use it if you have a
special card and attached it to the specific character.
Unlock new playable heroes, each with their own unique moves,
special attacks, weapon types, and voiced dialogue in this large - scale action game from the Hyrule Warriors team.
As you move characters through the different story modes, you will be able to level them up and gain
special ability points that
unlock additional
attacks and eventually creature summons.
Admittedly, you also still have the element where combining certain mecha together in a squad
unlocks special and more potent
attacks.
Throughout the game, you will
unlock several different
special attacks that will prove very useful.
And those are just base game mechanics — things quickly become more complicated as you level your team's Skill Trees, giving them abilities to
attack multiple characters in range during your movement turn, or even
unlock new
special and
attack actions, each of these paving the way for new possibilities.
Perks can be
unlocked and used to customize your character to have
special attributes, like taking less damage from
attacks from boss characters.
In addition, the Harbinger has a few
special attacks which are
unlocked as you level up.
I'll often find that I forget to utilize my
special attack, the R1 button, which can
unlock a variety of new moves temporarily, or produce character - specific effects such as lay energy bombs or launch fireballs.
Unlocks:
unlock special power - ups and
attacks for achieving certain goals (survive one minute without losing a city, kill five enemies in one blast, survive two minutes and complete game).
John, the game starts out with Very Easy, Easy and Normal
unlocked, and if you play on either of the first two you get given an item that automatically triggers
special moves so you can mash buttons instead of learning to use rising, charge and cyclone
attacks yourself, just mash A, and draw the shape of the weapon you feel works best on the enemy every so often.
You can spend skill points and in - game money on basic attributes and each class's base level, and swap out
special attacks and abilities once you
unlock their corresponding cards.
Each class has two unique
special attacks that can be
unlocked and used once you reach a certain level.
This will let players customise their tank through the
special characteristics attributed to tank - pilot troopers,
unlocking abilities that will let them strike enemies with freeze
attacks, launch paint balls that obscure an opponent's view, or use electric shocks to stun rival tanks.
As players complete levels, they'll collect blueprint pieces to
unlock additional characters, or SATI, each with different standard
attacks and
special abilities.
Being so focused (and a little OCD) is very beneficial in Zombie Tycoon 2 not only because it helps you
unlock the aforementioned
special zombie unit classes, but also in order to increase a super
attack that unleashes a horde of zombies at a selected target, at any time during a match.
The challenges require you to perform specific actions with the specified weapon to
unlock new upgrades and
special attacks.
Lightning Beast
unlocks a
special move, Rolling Cannon (Direction + HP+HK), which can be performed after using Rolling
Attack, Back Step Rolling, and Vertical Rolling.
As you play, you
unlock new ways to customize your character, from discovering new passive abilities and
special attacks, to finding new weapons (each of which can be upgraded numerous times).
Upgrade your fighter,
unlock powerful buffs and learn new
special attacks like: Fistnado, Fist of the Heavens, Poultry Rain and more.
These brands
unlock special abilities, such as the ability to use obelisks and
special attacks.
Finding
special icons
unlocks more animations for the Voodoo
attacks.
In the past Shred the Darkness and Maximum
Attack G have had
special rewards that
unlock for the entire PSU community based on the number of monsters killed, and this event will work the same.
These are usually leveling them up to a certain number, but can also include raising their typical role - playing game stats such as
Attack and Defense, as well as owning key items and completing certain missions to
unlock special evolutions.