You gain XP for kills, assists and completing in - game challenges, but instead of unlocking new guns as you progress through the ranks
you unlock weapon parts.
Not exact matches
These bonuses basically amount to various in game items like an exclusive mech (or «border») to use, additional
parts for the mech (including customisable skins) and digital currency to be used for
unlocking items,
weapons and mechs in the in - game shop.
Once you
unlock your first
weapon you'll be able to jump into Battle and that's when the «Combat Carnage»
part comes in.
You can
unlock a six -
part dash and massive damage boosts to launch thugs across the room with melee
weapons.
These bonuses basically amount to various in game items like an exclusive mech (or «border») to use, additional
parts for the mech (including customisable skins) and digital currency to be used for
unlocking items,
weapons and mechs in the in - game shop.
Every kill you make and mission you complete funnels back into an incredibly robust
unlock system, granting persistent currency on a range of planes with different stats, an array of
weapons from missiles to bombs, Stand - Off Dispensers and lasers, plus upgrade
parts to tune your performance.
If you get bored of this, you can
unlock additional
weapons alongside new clothing
parts, which contain additional abilities such as retaining rings or additional invincibility time.
Play with endless wave of enemy troops and get some items to
unlock a new
parts and
weapons!
«After Ajay and Hurk wake up in Yuma's prison, stripped of all their
weapons, they will need to complete challenges to find new
weapons and
unlock skills,» Ubisoft wrote on the Ubiblog, in
part.
New Game Plus is
unlocked after completing the story on any difficulty level in which new features such as gear, outfits and weaponry will be introduced, while the quantity of
weapon parts and green gel are increased during the next playthrough to assist in upgrading Sebastian's abilities, although players will receive greater rewards for completing the story on a harder difficulty level.
For Sebastian's upgrades; green gel is the equivalent of
weapon parts with the first combat upgrade reducing reticle sway when firing
weapons costing 1,000 green gel, although a more complex upgrade such as synaptic focus in which concentrating during aiming slows down town costs 75,000 green gel, while red gel is required to
unlock certain upgrade paths for Sebastian; therefore resulting in Sebastian's upgrades being as complex to collectively attain than
weapon upgrades, especially given that green gel is mostly collected from enemies that Sebastian has defeated.
Killing zombies and building reinforcements will earn cash with which to buy
weapons and ammunition, and
unlock other
parts of the map.
If you're familiar with this genre, this will be relatively easy to pick up and progress through as you pick up increasingly powerful
weapons and
unlock more
parts of the mansion.
The combination of this along with
weapons upgrades that are in
part unlocked by using the
weapons in certain ways means that the game subtly teaches you how it wants to be played.
While you wait, you can now roam around HQ opening loot boxes (yes, that's a thing, and no, it's not as big a deal as you might think), taking
part in 1v1 matches, gearing up,
unlocking weapons, and generally kitting yourself out however you see fit.
Additional
weapons become
unlocked as the players pilot level increases and as
part of the natural progression of the campaign mode.
New
weapons become
unlocked as
part of progression with more powerful
weapon types becoming accessible within the game once the
part has been obtained.
As
part of
unlocking High Rank, upgraded
weapons will also be able to have decorations placed in available slots, which further buff their damage output or their utility.
In this case the PZ - RF M4S5 Plasma Rifle and PRZM P5 Plasma Gun are our suggested choices but any
weapon included as
part of the DLC will
unlock the achievement.
Loving New Things — Do a mission with only 4 additional
weapons: This achievement
unlocks upon completion of a mission when all of your battle mechs are equipped with
weapons that came as
part of the DLC.
As you progress through the game you will be able to
unlock more
parts and
weapons that you can use.
Quests were always a fun
part of the grind, and the addition of new ones really helps give players another incentive to grind and
unlock loot in hopes of finally getting the one piece of gear or
weapon they were searching for.
Even though enemies»
weapons are
part of their DNI, you can
unlock the ability to pick up enemy
weapons which also gives the player the classic feel.
Players may set out intent on taking
part in a story mission, but on their way to a checkpoint they'll invariably run across a radar tower or an enemy - held outpost or even a herd of animals whose pelts they need to
unlock a
weapon slot and all of a sudden, their original motivation goes flying out the window.
With a little bit of exploration, you'll be able to find materials to upgrade your
weapons or even find large crates containing
weapon parts, find them all and you'll
unlock new variants of your
weapons such as an SMG or a Compound Bow.
Fans taking
part in the beta will also be introduced to War Mode «s Operation Breakout and the game's progression system, which starts players out at Soldier Rank 1, allowing them to rank up through a limited progression to
unlock weapons, score streaks, equipment, and Basic Training Skills.
There are other
weapons that are varied in their function, like a full - auto laser gun, a semi-auto heavy laser gun, a single - shot railgun pistol, and a pair of dual - wieldable miniguns that are a standard
unlock and not
part of any killstreak.
Keep hunting for new monster
parts to
unlock more new
weapons at the smithy.
New
weapons and armor will be
unlocked at the smithy as you hunt more animals and harvest even more of their
parts.