Sentences with phrase «unlocked after the player»

She is unlocked after the player completes World 8, and her attribute is Light.
There's a Steam Achievement in Seven: The Days Long Gone which unlocks after players have completed 40 side quests.
He is unlocked after the player finishes «Breakthrough» mission.
In addition to the story is Endless Mode, which unlocks after players finish Story Mode, allowing players to keep rocking the game until their fingers bleed for high scores on the Beats of Fury leaderboards.
She is unlocked after the player completes World 8, and her attribute is Light.
She is unlocked after the player defeats Bowser in Bowser's Bob - ombing Run at least once, and her special ability consists of slowly descending in midair.
The mode is unlocked after players clear Expert mode.

Not exact matches

after signing auba we have a fast deadly attacking force, but the best news of the day for me was ozil extending you won't find players like him easy, his vison and ability to unlock defenses is unbeleivable.
That pass with the outside of his boot after coming on against Sunderland on Wednesday was something very few players would even consider, let alone be able to pull off and with that sort of thing as well as his dribbling and vision, Rosicky can unlock the most stubborn of defences.
Players will be able to build an impressive garage of vehicles, with 24 vehicles initially available to unlock in the game, with DLC and expansion packs allowing gamers to access new tracks, vehicles, and more, planned after launch.
After all 20 amiibo challenges have been unlocked, players will be able to access one of three additional old - school style games, including Squid Ball, Squid Racer, and Squid Beats.
Finally, not only will the game support local wireless play where two different players can play as Donkey Kong and Diddy Kong, Nintendo has also added 8 news worlds, which will unlock after completing the main game.
Nexon's first Apple TV game, After the End Forsaken Destiny adds a new alternate ending on Apple TV that players can unlock while traveling across the breathtaking, an... [Read More]
As players progress through the game, they will create new armour and weapons, and there is quite a lot on offer — these kinds of games tend to rely on grind to unlock the more powerful weapons (and considering the game continues after completing the main storyline, fans of monster hunting titles have a lot to be excited about).
After completing the game once, you'll unlock Tower Mode, an endless survival mode in which one or two local players only get a single life and no healing.
After each battle at camp, players can also upgrade their characters with different Crests made with materials they find on the field, unlocking new combos; passive skills and effects; and character exclusive skills that can only be constructed through items obtained by building up support relationships with other characters.
After each stage is completed, players are awarded with upgrade points that can be spent on unlocking new towers, global effects such as starting with more cash and new upgrade levels for your towers.
Beautiful graphics, customizable options, unlocks, plenty of tracks all make for a great experience, but without an online component little incentive exists for players to come back for more after the initial sheen wears off.
After the tutorial is completed, the feature will be unlocked for use in the player's house, making it easier to arrange furniture and stack items.
Not long after that, two additional quests will launch for everyone — including players on Xbox One, a platform that doesn't even have Street Fighter V. By completing these quests, players can unlock both the Ryu and Sakura sets.
Players will unlock new control over the game world of Marvel's Spider - Man after knocking out the story campaign.
- Fixed bug where player could not enter unlocked maps when restarting game right after unlocking moon area on Termina Map.
For instance your teammate dies right before you are about to spawn • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimap • Deploy parachute now displays the tooltip to deploy parachute when free falling • Fixed some artifacts when using flashlights • Fixed several Xbox 360 specific crashes and freezes • Fixed a problem where a user sometimes could not go into iron sights • Improved shadow rendering • Fixed several issues with friend invites and joins • Vehicle boosts is now a toggle instead of momentary • Fixed several issues with the Hardcore mode • Fixed a few layout problems where the in - game controls and tooltips didn't match those in the options menu • Removed the possibility to pick up weapons in a EOD bot • Fixed several interpolation issues • Fixed a problem where claymore is flashing in the wrong team color • Subway minimap updated to give better clarity • Fixed an issue where the UI would not show the way to your new unlocks • Increased quality of loading screen images • Tweaked MP rank up parameters • Fixed a problem with Metro Squad rush minimap where it looked like you were out of bounds • Fixed a problem where a user can become invulnerable after being resurrected • Fixed a problem where tank turrets would turn too slow • Fixed a bug on Exfiltration where you could end up outside the vehicle and not being able to enter it again, thus blocking the mission • Fixed a problem with the M60 reload sound • Fixed a problem with the falling antenna on Caspian Border.
Tier 1 mode unlocks after beating the single player - it's a choose your level from single player and get pts for kills while being timed.
After all, player freedom is the number one priority here, and in fact as player experience director Julien Hummer said in his brief introduction, the only thing he asked of us was to complete the four trials for the different disciplines - Offroad, Street Racing, Aerobatics, and Water Racing - so we could unlock everything on the map.
- six missions described as bridge content - these pop up after completing story missions based on the film - they're optional, and require that players collect a certain amount of gold bricks before they're unlocked - these are full - fledged missions, not smaller experiences - one of these missions will explain how C - 3PO got his red - arm replacement
- the 18 returning classes were chosen by seeing which popular classes would fit with the game - they also wanted to include classes to cover roles that the roster was lacked - the Pugilist class was added because the first group of classes selected did not include any with bashing and binding attacks - War Magus was added because the Medic was the only healer class in the roster at that point - they couldn't simply include all popular classes as that would have skewed the balance of the game - as for the Hero class, they with balanced offensive and defensive capabilities, but this made things to similar to other classes - this was rectified by adding after - images and other skills with good synergy - when an after - image appears, it does the same skills as the Hero, except on the following turn - it becomes possible for skills that usually can not be used multiple times in a row to be activated multiple turns in a row - it also means skills that only have an effect for one turn can be extended to two - after - images use not only the Hero's own class skills, but also their subclass skills - if the subclass is an Imperial, the Drive skill can be used multiple times in a row - when using Hero as a subclass to Nightseeker, the character can cover the Nightseeker's weaknesses of having low defense - after - images can also help increase the chances of inflicting status ailments - subclasses can be used to make up for weakness - Swordsman, a class that can learn speed and accuracy boosting skills, would be a good subclass for the Gunner - Reaper as a subclass for War Magus would allow that character to use the scythe's skills to inflict status ailments - the skill tree is slowly unlocked as a character grows - there are more skills that make jobs» individual styles stand out more, or expand the player's choices - the skill tree is also made so that there are less requirements to learn specific skills as compared to 5 - this makes it easier for players to get the skill they want without spending large numbers of skill points on lower skills - it's now easier to put points into skills, which makes re-specing easier - the team faced difficulty in balancing classes that were never meant to be alongside each other - they are doing their best to ensure that they keep the individual classes» identities intact
- after the remakes of Terry's Wonderland 3D and Dragon Quest Monsters 2, Yuji Horii asked the team what should be next - the choices were Caravan Heart (GBA), a professional version of Dragon Quest Monsters 2, or a brand new game - the staff made the plot together with Takeshi Uchikawa (who is currently directing Dragon Quest XI)- the suggestion was to make the theme become something catchy, which lead to a science fiction vibe - Horii said «anything's alright as long as it's interesting» - the creation of the Dragon Quest Monsters: Super Light helped build Joker 3 - fan feedback from the mobile game was used, which lead to monster stats being seen - the Reactor device lets you easily see all the things that occur on the field - the team had some trouble bringing together the ridable monsters aspect of the game, but eventually worked it out - the full game starts off with monsters that players can ride on land - you'll eventually unlock sea, air, and multi-jump land rising monsters - a «Big Air ride» was teased as well - by clearing the story, features will be unlocked that further modify monsters such as abilities and changing their sizes - Stealth Boxes which can not be found without using the Reactor only contains useful items that are optional - compulsory items that are needed to be found with the Reactor are placed in non-stealth locations - accessories can strengthen monsters, but monster strength is mainly determined from raising and combining them - features more offense - related content in the form of new spells and skills - new water - type spells are included - new skills added enable more detailed adjustments in versus, adding more strategic features - one of the items that can be bought with Communication Coins has the same effect with «Key of Encounters» - this lets players recruit monsters a bit more easily they've befriended before - since Communication Coins can only be obtained from multiplayer battles, it's completely optional - people who still do StreetPass but don't want to do multiplayer battles can still get them by combining monsters - DLC monsters are planned to be added regularly post-release until around Golden Week (April 29 — May 5)- - A national tournament is also planned, with more details coming later - carryover feature from Dragon Quest Monsters 2 that comes into play after the ending - players can bring up to 10 monsters which are ranked A or below from DQM2 to DQMJ3 each day
KEY FEATURES — Stunning hand - painted artwork — Critically - acclaimed original music score — Hours of reactive narration deliver a deep story — Intuitive touch controls created exclusively for iOS — Universal App runs on iPad, iPhone, and iPod touch — Variable difficulty for players of all skill levels — Action - packed combat rewards playing with finesse — 10 + unique upgradeable weapons to be used — 6 powerful Bastion structures to be discovered — «New Game Plus» mode unlocked after finishing the story — Game Center achievements and leaderboards — Sync saved data seamlessly via iCloud
The time trial mode is unlocked after completing all 60 levels and requires players to complete every level consecutively without a break within the rather difficult time limit of 90 minutes which equates to an average of around 90 seconds in order for players to remotely stand a chance of completing the time trial mode.
After completing the main game, players can unlock time trials which is available in every version of the game across... View Article
After completing the main game, players can unlock time trials which is available in every version of the game across platforms except one, the Nintendo Switch.
The player can switch between any character you have unlocked thus far at any time, which is helpful for getting those final skills activated after playing through story mode.
There is also two stories to play through, one of which is unlocked after completion of the first mode which is nice to see some extra content given to players since the game only has these stories available to play.
Early in the history of PlayStation Home, leading developers embraced the platform as a means to expand players» gaming experiences via content that unlocked in - world after certain performance milestones were reached in - game.
After getting back from my hols though I've finally been able to finish the campaign mode which, as players of the original version will know, has meant the Adventure mode has finally unlocked.
There are 7 difficulty levels that in true Wolfenstein tradition; mock players for playing on easier difficulty levels and reflecting harder difficulty levels within their respective titles and menu imagery including Can I Play Daddy, Don't Hurt Me, Bring «Em On, Do or Die, Call Me Terror - Billy and I Am Death Incarnate, while the seventh difficulty level is Mein Leben which is unlocked after beating the game once.
An additional single player mode or 2 would have helped, not being able to unlock courses after racing in VR is a gross oversight, an AI difficulty option is needed and online versus (even just 1 v 1) could have even saved the day.
As a replayable game with scoring, challenges, and unlocks, Black Ops 2 is on the right track to keep the single player relevant after a first playthrough.
The main game's single player mode is also teeming with content as you need to compete in competitions which then grants XP and after a set amount, a challenger will unlock that you will need to beat in order to progress further.
While some of these will only be a single room in the campaign, after unlocking the cut - down version, players can access the entire map associated with it from the menu.
Ace offers a hell of a lot of playable content however, especially if you're playing offline (online missions can sometimes be over in under five minutes due to over-powered players)-- and the Tower of Yggdrasil, which unlocks after you beat the main game, will give you hours upon hours of play just by itself.
Making them selectable characters (after unlocking and then buying them in the shop) seems rather unnecessary, since most players don't care about being Tom Morello or Slash.
Changed number of points required to level up Splatfest Tee slots Slot 1: 4000 → 7500 Slot 2: 8000 → 7500 Slot 3: 12000 → 7500 Total: 24000 → 22500 Fixed issue where players appearing in the plaza after Splatfest battles showed as having no shirt slots unlocked
While a lot of racing games require players to complete race after race and work their way up the ranks to unlock new cars, the vast amount offered here in
Hosted by a yellow Toad, and unlocked after clearing World 1 -, Transform allows the player to use Transformation Items to evolve their allies into stronger forms.
While a lot of racing games require players to complete race after race and work their way up the ranks to unlock new cars, the vast amount offered here in Forza Motorsport 7 would make the unlocking process take forever.
In addition to having a slew of difficulties levels to challenge the player (unlocked after first time completion), there are also collectible items hidden around the stages, like keys that open the doors to hidden missions that offer fragments of health / devil trigger upgrades, and the «lost souls,» who are monstrous, writhing, red beings trapped between life and death.
In addition to quests to unlock the secret of why the Guardians have woken after a millennium of slumber, other features include a coliseum system that allows players to challenge other tamers from around the world in head - to - head combat.
After each style has been defeated in the single player challenge mode you unlock a series of extra mini-games using that style.
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