Sentences with phrase «unlocking key story»

Not exact matches

«We've had negative stories,» added Baron, referencing the paper's coverage of the controversial «Amazon Key,» a plan announced this week to allow the e-commerce giant to unlock its customers» front doors, which a Post column called «Silicon Valley at its most out - of - touch.»
These are the keys to unlocking an entirely different relationship to health and healing... a more beautiful story.
Peach and Bowser held even more integral parts in this iteration as playable characters who would regularly unlock key elements of the story inbetween each of the game's eight eventful chapters.
The story is relayed to the player through flashbacks as they are interrogated by a bounty hunter and follows the basic premise that was the driving force behind the previous Borderlands games — Searching for vaults that contains a priceless artefact, sending our characters off on a quest to find keys to unlock them.
To drive the story forward and unlock a wider selection of characters, you'll need to participate in key battles.
First, you need to complete the «Fafnir's Storeroom» quest, which is unlocked after one of the key story chapters, «The Sickness.»
Those stories unlock the key to learning that is in the hands of every principal, said Barth.
Among them is Anwar, a shipbreaker whose story holds a key that will unlock the mysteries of Zubaida's past - and the possibilities of a new life.
The story starts off with the lead Raku Ichijo, who as a boy makes a promise to a young girl he falls in love with, that one day they'd meet again, and until then she would hold onto a key which in turn unlocks a pendant he will wear around his neck.
Knowing village dogs worldwide was key to unlocking the story of dogs and improving the lives of dogs across the globe, Adam and Ryan started studying them in 2007.
- after the remakes of Terry's Wonderland 3D and Dragon Quest Monsters 2, Yuji Horii asked the team what should be next - the choices were Caravan Heart (GBA), a professional version of Dragon Quest Monsters 2, or a brand new game - the staff made the plot together with Takeshi Uchikawa (who is currently directing Dragon Quest XI)- the suggestion was to make the theme become something catchy, which lead to a science fiction vibe - Horii said «anything's alright as long as it's interesting» - the creation of the Dragon Quest Monsters: Super Light helped build Joker 3 - fan feedback from the mobile game was used, which lead to monster stats being seen - the Reactor device lets you easily see all the things that occur on the field - the team had some trouble bringing together the ridable monsters aspect of the game, but eventually worked it out - the full game starts off with monsters that players can ride on land - you'll eventually unlock sea, air, and multi-jump land rising monsters - a «Big Air ride» was teased as well - by clearing the story, features will be unlocked that further modify monsters such as abilities and changing their sizes - Stealth Boxes which can not be found without using the Reactor only contains useful items that are optional - compulsory items that are needed to be found with the Reactor are placed in non-stealth locations - accessories can strengthen monsters, but monster strength is mainly determined from raising and combining them - features more offense - related content in the form of new spells and skills - new water - type spells are included - new skills added enable more detailed adjustments in versus, adding more strategic features - one of the items that can be bought with Communication Coins has the same effect with «Key of Encounters» - this lets players recruit monsters a bit more easily they've befriended before - since Communication Coins can only be obtained from multiplayer battles, it's completely optional - people who still do StreetPass but don't want to do multiplayer battles can still get them by combining monsters - DLC monsters are planned to be added regularly post-release until around Golden Week (April 29 — May 5)- - A national tournament is also planned, with more details coming later - carryover feature from Dragon Quest Monsters 2 that comes into play after the ending - players can bring up to 10 monsters which are ranked A or below from DQM2 to DQMJ3 each day
KEY FEATURES — Stunning hand - painted artwork — Critically - acclaimed original music score — Hours of reactive narration deliver a deep story — Intuitive touch controls created exclusively for iOS — Universal App runs on iPad, iPhone, and iPod touch — Variable difficulty for players of all skill levels — Action - packed combat rewards playing with finesse — 10 + unique upgradeable weapons to be used — 6 powerful Bastion structures to be discovered — «New Game Plus» mode unlocked after finishing the story — Game Center achievements and leaderboards — Sync saved data seamlessly via iCloud
This time around, the historical story follows Ezio's quest to Constantinople as he looks to find the keys to unlock Altair's library.
Free play mode allows players to revisit each completed level in any order in an attempt to utilise the skills of each unlocked character by switching to characters that can not be used during story mode, therefore exploring to find which character's abilities hold the key to progressing beyond a tricky puzzle and finding out if a gold brick, ancient scroll or character token is hidden beyond it.
The free play mode allows the player to revisit each completed level in any order in an attempt to utilise the spells and abilities of each unlocked character by switching to characters that can not be used during story mode, therefore attempting to find which character's spells and abilities hold the key to progressing beyond a tricky puzzle and finding out what is hidden beyond an alternative route.
With Kratos» axe, he'll be bestowed with elements that will allow you to upgrade it every so often at key points in the story, which in turn unlock more skills.
Instead of laying Los Santos out for our enjoyment, giving us the keys to the city and challenging us to go out and see what havoc we can cause unfettered by limitations, the game leads players by the nose through a whole bunch of story missions, forcing you into the narrative to unlock the best bits of the game — with the empire building and parachutes coming to mind in particular.
To progress the story along you must complete enough key missions in each month to unlock a story mission.
After finding the memories and unlocking the key elements of the story, we needed to find and complete all the shrines before going after Calamity Ganon.
Each Chapter contains both Story Missions (marked with a «key» icon) and Side Missions; Story Missions are usually character - specific and will progress the plot - completing all Story Missions within a Chapter will unlock the next Chapter; completing Story Missions will also unlock Side Missions, which can be played with any of the five students and will unlock extra customization items, and help in leveling - up each character.
Throughout the story of Watch Dogs there are countless uses and opportunities for the hacking ability and often through the story hacking traffic lights and unlocking barricades are key parts of stopping enemies in chase sequences whether you are the chase or the chasee.
If, like so many others, you've lost sight of your own life in the drama of tending to someone else's, you may be codependent — and you may find yourself in this book — Codependent No More.The healing touchstone of millions, this modern classic by one of America's best - loved and most inspirational authors holds the key to understanding codependency and to unlocking its stultifying hold on your life.With instructive life stories, personal reflections, exercises, and self - tests, Codependent No More is a simple, straightforward, readable map of the perplexing world of codependency — charting the path to freedom and a lifetime of healing, hope, and happiness.
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