Multiplayer is the highlight of the game due to
the unpredictability of human controlled characters and the single - player campaign is unfortunately lacking that X-factor.
Not exact matches
While the dominant school in physics emphasized the
unpredictability of the fundamental processes in nature, the dominant school in psychology proclaimed its programme «to predict and to
control human activity» (Watson 1925, p. 11).
Since there is no Reflex mode in this mode, the game becomes a war
of attrition, as you're battling the
unpredictability of the
human opponents and the sluggish
controls at the same time.
Significant replayability stems from every game mode in Injustice 2 and gameplay feature such as the natural
unpredictability of the outcome for every fight against A.I. and
human controlled opponents, earning XP and levelling up, unlocking and decoding Mother Boxes to unlock common, rare or epic gear items in order to customise gear loadouts, faithful representations
of DC comic book superheroes and villains, learning a large amount
of fighting moves tailored to each superhero and villain, an incredible story mode, a unique Multiverse mode and excellent local and online competitive multiplayer.