Sentences with phrase «until years after their release»

And as a fairly young gamer myself (24 yrs), I wasn't introduced to classic games like Duck Tales and Castlevania until years after they released.
This OS2 update really is what the Playbook needed from day one and never received until a year after the release.
After all, many books, and films, haven't been truly successful until years after their release.

Not exact matches

If death were always preceded, however, as unfortunately on rare occasions it sometimes is, by a period of slow decay, as long in years as the original period of growth to physical maturity, until any kind of personal communion had been rendered virtually impossible, then we would not only welcome death, as a merciful release, but be less inclined to assume the survival of the deceased in an «after - life».
But after the 1,000 years Satan will be released from his prison, and the nations from the four corners of the earth will engage in a gigantic conflict until fire comes down from heaven.
Not pleased with the company Liston was keeping — one of his pals was 385 - pound Barney Baker, a reputed head - cracker for the Teamsters — the St. Louis police kept stopping Liston, on sight and without cause, until, on May 5, 1956, 3 1/2 years after his release from prison, Liston assaulted a St. Louis policeman, took his gun, left the cop lying in an alley and hid the weapon at a sister's house.
The Swede was released last summer after a fine first season at Old Trafford ended in a serious knee injury but after getting himself fit again, he was rewarded with a contract until the end of the 2017 - 18 season in August last year.
Cuomo did not release his tax filings in 2010, the year he first ran for governor, until a month after elections.
but O'Donnell included this sentence after the happy quotes in his press release: «In order to ensure the bill has the time necessary to be taken up by the Assembly before the end of this year's session, Assembly Member O'Donnell plans to circulate A7600 among his colleagues for co-sponsorship until May 25th.»
Those that we put (as members of) committees to investigate for abusing office they were given whatever they had misappropriated and I remained in detention until a journalist from Edo state said «My mother had to die to safe me from detention because I was only released when my mother died after three years.
Nearly 42 percent of the 15,700 inmates at the Holding Center last year came addicted to drugs and went through detox, but until now the county has had no program to link inmates to treatment after their release.
Even this was an offbeat lead role and unfortunately, as a result of a lawsuit, The Ghost Ship (and with it Knaggs» most interesting and fully realized screen performance) was withdrawn from distribution soon after release in 1944 and suppressed for 50 years, until the mid -»90s.
(Or half an experience, since the movie screeches to a halt after 146 minutes and leaves audiences teetering on an extremely dark cliff, where they will remain teetering until the as - yet - untitled second half is released a year from now.)
Although not released until 25 years after its production, Une vraie jeune fille (A Real Young Girl, Catherine Breillat, 1976/2000) stands now as an...
«As the title track of the Doors last album, released in April 1971, -LSB-...] «L.A. Woman» emerged over the years, until after four decades you could turn on your car radio and find all eight minutes of it still talking, jabbering, this bum on Sunset Strip going on about a woman and the city and the night as if someone other than himself is actually listening.
The very first footage of the previous game in the Red Dead franchise was shown off in 2005, just one year after the release of Revolver, however the game wouldn't launch until 2010, and even then it was hit with another one - month delay.
This cameo was a well - kept secret, film scholars didn't discover it until 2009, 66 years after it's release.
Likewise, in the capitalist United States it was as late as 1977 that Ossesssione received its first limited release (after a short festival run the year before), as Visconti did not attain the rights to the original Cain novel.13 Accordingly, it was not until much later that Ossessione's historical importance to the story of Italian Neo-Realism was acknowledged, with directors such as Roberto Rossellini — himself coincidentally having a close relationship with Italy's ruling Fascists14 — privileged historically instead.
With less than a month to go until Annabelle: Creation arrives in cinemas, Warner Bros. has released three TV spots for director David F. Sandberg's sequel to The Conjuring spinoff; check them out here... SEE ALSO: Watch the trailer for Annabelle: Creation here Several years after the tragic death of their little girl, a dollmaker and his -LSB-...]
I'm not going to be finished with this gen until a year after PS4 and the next Xbox are released.
Even their weak predictive percentage in 2009 — 5 out of 10 — can be mostly explained away: An Education and District 9 were foreign - made, and Avatar and The Blind Side's Oscar buzz only begun to generate after the AFI's early - December list was released; I'm convinced that if AFI had waited until the actual end of the year, they'd have included those two titles and knocked off two «lesser» movies.
Thank goodness most of what Sony announces isn't out until next year because I'm so far behind I haven't even played Dishonored 2 or Final Fantasy XV yet let alone games released after it.
«The Overnight» director Patrick Brice's first feature film «Creep» didn't get much attention until after the former film was released this year, but luckily this quirky and creative low budget film is now available for streaming on Netflix.
An interim report originally scheduled for February 2016 was not released until March this year, after it waited almost a year for ministerial sign off.
No wonder Penguin's holding the paperback release until January 4, 2011... nearly two years after the hardcover's publication.)
The iPhone didn't reach that level until more than three years after its release.
That was addressed in the JManga closing post ~ the licenses revert when JManga closes their reader (I think the last day 20May, which would mean they revert 21May), no clue what will happen after that and don't expect to hear anything in the short term future ~ it will be certainly months and quite possibly years until something new gets sorted out for Manga that are not getting a primary North American release.
They usually don't start working on the next consoles until 2 - 3 years after the current console release.
There was no way to prove that it was actually a hint until Rise of the Tomb Raider was released two years later and Lara was off to the aforementioned Russia after all.
Final Fantasy III didn't come to western shores until many years after its original release.
When FF7 came out and everyone and their dog was playing it, I still didn't get the what the hype was about and I never bothered with that title until years after its initial release and I was entertained... until I was forced to grind due to the game not letting me progress in the story until I levelled up... I promptly lost interest.
I didn't really get into this whole indie games scene until last year when I released Bonesaw: The Game after almost a year and a half of working on it.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
I'll just wait until I see a physical disc or maybe just break down and import it if there's no planned release in the U.S. after this year.
A game can be unknown but release 6 months to a year after the reveal, unlike Sony who get hype by announcing games that won't release until about 4 years later.
Unless I am mistaken, Sonic CD was the first mainstream video game to use time travel as a game mechanic, so it certainly was unique at the time (Chrono Trigger wouldn't see a release until two years after).
Until Dawn, the PS4 exclusive interactive horror experience, has finally got a firm release date after several years of delays.
And while both of those modes have enjoyed a considerable resurgence since the rise of the indie game, they were considered niche at best, and commercial anathema at worst, which is part of why the first installments of the series didn't make it to other territories until 2005, nearly four years after their original release.
Looks good but with Bungie and Activision you will never know, so, I am waiting until the first reviews AFTER the release date to make my decision and anyway after playing Destiny for many years you get to know that Destiny is not to be bought at 100, 90, 80, 70 or even 60 dollars, the fair thing to do is to wait for a 40 dollars offer, that is a fair price for the conAFTER the release date to make my decision and anyway after playing Destiny for many years you get to know that Destiny is not to be bought at 100, 90, 80, 70 or even 60 dollars, the fair thing to do is to wait for a 40 dollars offer, that is a fair price for the conafter playing Destiny for many years you get to know that Destiny is not to be bought at 100, 90, 80, 70 or even 60 dollars, the fair thing to do is to wait for a 40 dollars offer, that is a fair price for the content.
Project CARS will be racing onto PS4, PC and Xbox One next year after its release was pushed back until March 2015, with a Wii U version also in the works for sometime next year.
Despite years of promises, Mario would not return to gaming until the arrival of Mario Sunshine in the summer of 2002 — nearly six years after Mario 64 was released.
I didn't play the original Guacamelee until about a year after it released, but I absolutely fell in love with the Mexican folklore - inspired world that developer Drinkbox Studios created.
New details on the Triforce's creation were not revealed until 13 years after the release of Ocarina of Time.
Since «GTA 5» is still receiving regular patches and updates, some players believe that «GTA 6» might not be released until a couple of years after.
I didn't play that game until eleven years after its original release (I played it in 2010), so it's not quite as large a gap, but I was still very impressed by it.
Super excited for this, just don't treat it like SC5p2 where you don't release it on live until like a year after the disc release
Naturally, some fans might be hesitant to have pledged support for System Shock with it being such a long way until its launch, especially when one considers the amount of time put into other Kickstarter projects like Star Citizen, which has yet to officially release after being announced nearly four years ago.
A year before the US release of Final Fantasy VI (as Final Fantasy III), and two years after the release of Final Fantasy IV (as Final Fantasy II), neither of which I properly experienced at the time due to a prejudice against menu - driven combat, Secret of Mana was a more mature story than anything I'd experienced up until that point.
It would take the English speaking world two years after the sequel released until we finally would be able to continue Kazuma Kiryu's journey in Yakuza 2.
Sadly Pokemon will get released very soon after so I won't have time to play it until later this year.
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