Were there any interesting or
unusual design lessons you learned working with another manufacturer's hardware?
Not exact matches
[«Pixel Journeys» is a monthly GameSetWatch column by John Harris discussing games with
unusual design attributes that have
lessons to teach modern game designers.
[«Pixel Journeys» is a mammoth GameSetWatch - exclusive monthly column by @Play creator John Harris, discussing games with
unusual design attributes that have
lessons to teach modern game designers.