Sentences with phrase «up effects studio»

Todd Tucker is the owner of special make - up effects studio, Illusion Industries.

Not exact matches

Forster finds a nice way of visualizing this last quirk by showing Harold surrounded by shifting diagrams and mathematical equations, but in one of the film's many missteps, these visual effects show up only sporadically throughout the rest of the story, as if the filmmakers couldn't decide to either fully utilize them or get rid of them after paying the special effects studio a lot of money to create something so nifty - looking.
The plot is weaker than some of Marvel's more recent stories (I'm looking at you Winter Soldier), and the villain is the biggest mustache twirling megalomaniac the studio has yet produced, but what it lacks in completely solid writing it makes up for in its wonderfully charming cast, an impressive use of special effects, and at least a baby step forward as far as female supporting characters are concerned.
At least that's what said expert will report to their followers, who'll slavishly lap up and spread the pundit's hosannas for films sight unseen — a domino - like effect of readiness and willingness perpetuated by the studios with For Your Consideration campaigns.
A re-visiting of the somewhat seminal work — which scored a visual effects Oscar nomination, rang up over $ 50 million in its initial theatrical run, and expanded upon the notions of what was an acceptable Hollywood studio animated release — reveals a spirited but flawed rendering of a deliciously wonky premise, a movie long on cultish personality but lacking in the sort of storytelling vim and vigor that sticks to the imagination outside of a captive viewing.
THE AFFAIR PICKED UP TO SERIES; 10 - EPISODE ORDER STUDIO: TEAM: Sarah Treem (w, ep), Hagai Levi (ep), Mark Mylod (d, ep) LOGLINE: Dissects an affair and its effect on the two marriages it disrupts, with the story told separately from the male and female perspective.
- a lot of focus was put on sound effects in order to immerse players in the world of Hyrule - the development team worked with Sound Racer, a studio specialized in sound effects - this studio also worked on Xenoblade Chronicles X - they recorded more than 10 000 different sounds for the game - the team used a school bag to simulate the sound of rubbing leather - for the sound of «normal» footsteps, they mixed various kinds of sands - for the sounds of equipment, they had to search for various materials and find ways to use them - they used an actual block of ice to recreate the sound of footsteps on ice - with the ice block, it always ended up melting, or getting cracks when the staff had to walk on it - Link's footsteps were made by a woman - depending on Link's actions and the equipment he's using / wearing, the recorded sounds were separated out individually - the volume is changed as needed to make a particular sound stand out - check out sound effect samples here
Talking Points — What we've been playing (including a mini-Prey review)-- Destiny 2 event (3 am Fri 19th May AEST)-- first gameplay demo — Bioware Montreal returns to being a support studio after Mass Effect: Andromeda — IO interactive up for sale — Nintendo New 2DS announced — E3 predictions — Guardians of the Galaxy thoughts — Donald Glover producing new Deadpool animated series (Mature rating)-- Judge Dredd Tv series in works as well — Atari Documentary — Shout outs for our Facebook page, Twitter account, Simon's Twitter account and Ben's Twitter Account.
«There's a belief that if Anthem doesn't live up to EA's expectations, BioWare will look very different in the future, especially after the disappointment of Mass Effect Andromeda led to EA absorbing BioWare Montreal into the studio EA Motive,» the article said.
Legendary Pictures, the studio behind films such as The Dark Knight and 300, have reportedly snapped up the film rights to Mass Effect.
While BioWare is currently polishing up Dragon Age: Inquisition for release this year and working on the next entry in the Mass Effect franchise, the BioWare Edmonton studio, the team behind the Mass Effect trilogy and KotOR, is working on the new IP.
The game studio noted that it had cropped up as a side effect of other game world changes.
Late last year he took up a new leadership role at Digital Domain, the visual effects studio co-founded by director James Cameron.
The Face cameras and the software also let the user up their selfie game with portrait mode and the new studio light setting, which reads the contours of a face in real time and incorporates different lighting effects.
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