Sentences with phrase «up side quests»

Nearly every NPC can be interacted with and I spent hours just talking to folks and picking up side quests.
Take up side quests for the world's denizens.
And this is almost exactly what Mount & Blade: Warband gives you, the ability to either follow a story path, pick up side quests or just head in a completely opposite direction and claim success on your own turf.
Plus, you can use them to open up all side quests in one fell swoop.
Saving famous characters will open up side quests too.
Thankfully TT Games has upped its side quest game this time around, and helping obscure characters complete ridiculous tasks in order to add them to my collection is a lot more entertaining this time around.
Accepting their help will start up the side quest, with completion offering up items and even increased party member stats.
To supplement the lack of a Zombies, the games «Hoard Mode» in COD: Ghosts offered up a side quest focused on a story about feral beast like aliens invading Earth by means of a meteor shower.

Not exact matches

The build - up leading to the visit, along with my «side quest» adventures, has made my business trips much more anticipated, boosted my productivity, and allowed me to get my mind off of work so that I could crank out the emails once I got back to my cramped hotel room.
The 36 - year - old has been a free agent since leaving Rovers at the end of last season and has decided to give up the search for a new side in order to continue earning his coaching badges as well as working in the media alongside his quest to become a coach.
After a slip up at Pride Park in the League Cup earlier this season, Sir Alex's side would need to avoid another mishap in the East Midlands to keep their FA Cup quest alive.
Two of the in - form sides in the Premier League meet at White Hart Lane on Wednesday night, with Spurs hoping to grab all three points in their quest for Champions League football; while Manchester City hope to keep up the pressure on fellow title contenders Arsenal.
It will be normal development for your teenager as they quest for independence and they should not be looked up on by loss of control or rejection from your side.
The race for the Manhattan seat Sen. Eric Schneiderman will vacate to pursue his quest for statewide office (attorney general) is heating up, with the senator himself and the first labor union choosing up sides.
The East End has been represented by two other House members and Southold has had two more supervisors since then, but the McGreevys are still in Mattituck and and have never given up their quest for the Army Corps of Engineers to admit that the huge stone jetties on either side of Mattituck Inlet have caused and continue to cause significant erosion on the downdrift side to the east.
Hundreds of puzzles to solve via message in bottles / books, weather and day / night effects that affect you, different types of missions that allow you to stumble upon more quests along the way and get side - tracked, PvP where you can steal opponent's loot, 45 minute raids where you are prone to attack from other players, rep gains that lead to end - game, customize boat / pirate to show off your skill, easy to pick up and hard to master.
Perhaps if the film had concentrated more on introspective elements, such as Rashad and his internal difficulties in growing from a boy into a man, instead of constantly distracting us with side stories — Esquire's quest for the path to success, New New's fence - sitting between the ghetto and the mansion, Ant's seduction into materialism, and the roller skating competition that never really materializes — it would have been a more compelling movie about Atlanta's lower class areas, and the ups and downs of life there.
In Assassin's Creed Origins, you earn an ability point every time you level up, as well as for completing certain side quests and tasks.
Aside from story missions, side quests and recurring activities like alleyway brawling and dice games, there are random, pop - up scenarios that prompt awkward memories of Bethesda's early forays with radiant storytelling.
At this point I don't even care if the story turns out bad or whether the side missions end up being fetch quests.
Ignore them and stick with the road until you reach the Temple of Sekhmet at Yuma just up the road, however, and you'll find a stack of side quests that take you through the nearby bandit hideouts — and even lead you right to where you need to be to solve the local papyrus puzzle, which are Assassin's Creed Origins» treasure hunts.
Levelling up via story missions alone was impossible in the main game, as level requirements would jump enough between two main quests to force you into a couple of hours of side quests, exploration and grinding.
Along the way players collect and enhance equipment, level up and gain new skills and embark on all sorts of side quests, because side quests make the world go round.
So much so, I ended up ignoring side quests to start with and racing through many of the story missions to see what would happen.
There were no thinly veiled dopamine - baiting tidy tasks - there were no Ubisoft - style collection quests or side missions popping up all over the map like itchy chicken pox.
That will help guide you deeper into The Cut, where you can go exploring, follow the story thread you're on, or start picking up more side quests.
It's a huge quest, and I imagine most will see the north side of 25 hours on the clock by the time it's all wrapped up.
The game is broken up into a quest system with your overall story quest taking priority but you also pick up one or two side quests each time you enter a new area.
Dragon's Crown may look like a typical beat -»em - up on the surface, but once you sink your teeth into its character customization, equipment system, and wealth of side quests, it reveals itself as an action role - playing game trapped in the shell of a side - scrolling brawler.
Side quests are clogging up my menus, I haven't touched the majority of the weapons, and even the end of the campaign opens up a second, much more difficult half.
Knowing he needs allies on his side prior to mounting his quest to roust up Captain America and his crew, Tony Stark personally recruits the star - struck, impressionable teenager at his home in Queens (introducing Marisa Tomei (The Big Short) as the sexiest Aunt May to date) to assume even greater responsibilities in his quest to do what's right.
The player will meet up with them and they'll give you the side quest of finding Zygarde cores and cells all around the Alola region.
In addition to setting up defenses and using various weapons to thin out the hordes, you can also run around the map and complete side - quests that will aid your team in battle by providing more resources, etc..
You'll pick up a number of entertaining side quests along the way, as well as some quirky, or simply weird ones.
The game is filled with astounding vistas and huge monuments that break up the often large landscape, a landscape which admittedly while playing host to a small selection of side - quests is mostly empty, its size less about housing ridiculous amounts of guffins for the player than it is about just making everything seem vast.
- characters are drawn in the main screen in a super-deformed style - features a lot of fan - service - play as Eduard, an innkeeper of an inn who doesn't have a lot of customers - stumble into a cave while looking for crystals and meet a girl who has amnesia - this girl also has six sisters who unlock each other's memories as you come across them - your subordinate at the inn gets the idea to put all of the girls into maid uniforms - the girls transform into battle - appropriate clothing during the battle sequences - strategy / action - RPG hybrid - unlimited movement within a circle around the character's starting point - combo system - when attacking weaker enemies, you knock them back in a fashion that takes out others and builds up a combo - extra turn awarded if you manage to take out 10 or more enemies in one swing - enemies do respawn their weak helpers at a hit point cost to them - right side of the screen shows a time bar so you know which friend or foe will attack nex - male character you play as is more of a support role in battle - he'll provide a lot of your stat buffs - events for each of the maidens that give them a chance to level up and unlock new abilities in each battle - possible 18 quests - each of the girls has their own quirks
Having finished up the game and most of the side - quests to I've gone back and played through it another twice, and do very different things, like opting to side with neither faction and instead just betray everyone.
What's more, in addition to the core story missions, Joe's Adventure opens up a number of side quests players can embark on.
I completed the main storyline and majority of side - quests in 9 - hours, and then proceeded to mop up the remainder in another hour or two, bringing us up to 12 - hours.
In the Skillful Seamstress side quest, you'll need to find the location of Green Grass Thread in order to pick up new recruit Pi Chi.
Being able to travel by boat really opens the world up, but the story pushes you along to the next island that needs help, and you quickly forget about that side quest about collecting some guys pants from an abandoned shipwreck.
Complaints with the civil war aside, the wealth of side - quests that Skyrim offers up on a silver plate is, quite honestly staggering.
Sadly the side - quests, much like the main quests as well, that you can pick up along the way are about as mundane and dull as they get in RPGs, usually venturing no further into the creative wilderness than sending you to fetch items or kill something, or even just you have wandering back and forth in town for 20 - minutes talking to bland characters.
I started just clearing all stock of everything when I came across a town or Beedle, which is handy cos he sells useful elixir ingredients which typically end up being side - quest requirements too.
The world of Risen 2 isn't a massive, seamless area for you to explore, but rather a series of relatively small islands that you hop back and forth between, taking on the storyline and the occasional side - quest as you go or digging up some buried treasure, one of the few features which feels like it's making good use of the pirate theme.
No, it's still immersion breaking, but less immersion breaking than running around, finding collectibles, and doing side quests - which will most likely take up more time than the main story - all in a single time of day.
But despite its less than cheery looks, Skyrim is a compelling place to lose yourself in; the vast mountains are just waiting to be climbed, the sprawling plains are filled with animals to hunt (mammoths are a good challenge), dungeons to clear out, castles to fight through and so many side - quests, distractions and stunning vista's that you may as well just give up your job and resign yourself to the house for the next year or two.
Completing a given mission returns you to here where you can visit shops and blacksmiths to power up your weapons and buy more gear, progress to a new story mission or even revisit older areas for side quest challenges.
RAGE also embraces some RPG elements; there's loads of side quests to be undertaken, caves to be explored and bandit hideouts to be blown up in ever more spectacular ways.
The player can choose to explore this afterlife and find power ups, clues, interact with important NPCs and complete side quests.
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