Not exact matches
When the Russia investigation began picking
up steam last summer, so did Trump's
attacks on his hand - picked attorney general, whom he called «
weak» and «beleaguered» in a string of tweets.
While the Obama campaign's
attacks have not moved the national polls, Rove writes, Romney's
weak and seemingly unprepared response has discouraged conservative activists, raising concerns that the former Massachusetts governor doesn't have the backbone to go
up against the Obama machine.
Dozens of firms rushed to contain the damage from possible security
weak points following the anti-secrecy organization's revelations, although some said they needed more detailed information on what the U.S. intelligence agency was
up to before they can thwart suspected, but previously hidden
attacks.
It surprises me how many people
attack Obama for his
weak Christian views (which are
weak) but seem o.k. with someone who is decidedly not Christian — although sharing moral criteria (not that he necessarily lives
up to it).
I think we have in the
attacking half of the team enough firepower to compete with any team and somewhat have improved over past season in that department, actually looking like former years, but our defensive area is
weak and this is where we are losing points drastically, it can be corrected nd we have enough time to do so, but MR > WENGER THAT IS
UP TO YOU
Mert could be the
weakest link but where he is week his knowledge of the game makes
up for it and also having Bellerin could save his bacon on receiving fast counter
attacks
Just put him
up front for Dzeko, it's not like our
attack can be any more dysfunctional when playing
weaker opponents
Quick transition through the middle neutralises their size advantage which they rely on for their very
attacking set -
up and weakened flanks with the likes of silva, nasri, jovetic or navas who are all
weak defensively.
Every team that comes and shapes
up like Swansea and Watford know they'll get chances and if they survive our
weak attack they'll score.
The media will always
attack where a club is perceived to be
weakest and where they can stir
up the biggest reaction.
As I mentionned above that ive just watched all the Arsenal game 2007 and 2008, Ive personnaly gave
up with this idea of strngthenin our defence.Its obvious, we need CDM, and I strongly recommend Toure for that job, but finally, I found out our main PBM: AW is a man who beleives in: THE BEST DEFENCE IS ATTACKIN.He has built the team that way.When I watched our 2007 games, i could see that most of these teams who has defeated us this season played exactly the same style of game last season but they couldnt perform so much as our attackin side were so strong for them so that they were always held at their own defensive side.The game is completely Psycological.At the 1st 10mn of the game, they try to
attack @their best, but just when we start attackin then all their mdlfldr start to pull back coz most of our
attack are all dangerous.And this is what makes the diffrence between the so called BIG 4 and the rest of the league.The Pbm isnt really that our defence is so
weak, It is our
attack which is
WEAK.Durin the first half of this season, Our guys couldnt perform any attackin strategy planned by AW, coz 1st: they were new to it, coz they have only practiced it durin trainin session.2 nd: Some of the key players are gone.3 rd: Even AW did nt know where exactly is the best position for those new players, the likes of Nasri, Vela, and some of them were all subsitute last year.Plus they are all young players who can improve and change their style game after game.
And the image of him as
weak, adopted as the preferred
attack by Tory HQ, simply did not stand
up to scrutiny: he showed more courage in standing
up the Murdoch press than David Cameron had in his entire time as leader of the Conservatives.
Dave should use the Leaders» Debate on Thursday to step
up the
attack, leveling with the public and pointing out that the painful decisions necessary to restore the nation's finances to health will not be taken by a
weak coalition government.
This ratio sets us
up for a host of problems, including heart
attack, stroke, arthritis, inflammatory conditions, auto - immune problems,
weak bones, low energy, dry skin, obesity, type II diabetes, depression, poor focus, hormone imbalance, poor healing, mental fatigue, inability to deal with stress, and symptoms of mental illness (including schizophrenia, bipolar, obsessive - compulsive, anxiety) and Alzheimer's.
She has two regular
attacks using Y for a
weak horizontal strike that can turn into a 2 - hit combos or X for an stronger, overhead swing that has Thora raise the battle axe handed down by her father
up into the air until it gleams then finds it way downward with a chopping into enemies with a sufficient thud.
Deciding whether to build
up Mana with
weaker attacks or unleash high - cost spells from the get - go provides a strategic layer of tug - of - war.
If you hit a monster's
weak point, any buddies with the same alignment will do a follow -
up attack.
Another password - only demon, Alciel has some drawbacks - he's
weak to physical and gun
attacks, and you won't want to put him
up against any Expel - users - but he has stamina and HP enough to survive the hits and the Counter skill to dish them right back.
You'll be swiping like mad on one enemy with an exposed
weak point then quickly rotate to cancel a tough foe's charged
attack only to realise that another enemy is readying their
attack at the same time and before you know it; your finger is cramping
up due to the rather intense workout.
Despite all of the time Capcom spends hyping
up this mountain - sized elder dragon, the battles simply have players scaling the beast's body to
attack static
weak points, and then standing on a wall firing cannons and ballistae.
It was always engaging to keep
up with the Tobi - Kadachi's electric
attacks, or the
weak spots of the Paolumu, just to gain an advantage next time you go out to hunt those specific monsters.
That despite the stumbling of the two biggest markets of the world: Europe (where home market Germany is «persistently
weak») and the U.S.. Before news of the
attack on America, Mr. Paefgen says Audi deliveries through August are
up 9 % and should reach 700,000 by year - end.
These dogs will gang
up on
weaker dogs and may even physically
attack them.
- characters are drawn in the main screen in a super-deformed style - features a lot of fan - service - play as Eduard, an innkeeper of an inn who doesn't have a lot of customers - stumble into a cave while looking for crystals and meet a girl who has amnesia - this girl also has six sisters who unlock each other's memories as you come across them - your subordinate at the inn gets the idea to put all of the girls into maid uniforms - the girls transform into battle - appropriate clothing during the battle sequences - strategy / action - RPG hybrid - unlimited movement within a circle around the character's starting point - combo system - when
attacking weaker enemies, you knock them back in a fashion that takes out others and builds
up a combo - extra turn awarded if you manage to take out 10 or more enemies in one swing - enemies do respawn their
weak helpers at a hit point cost to them - right side of the screen shows a time bar so you know which friend or foe will
attack nex - male character you play as is more of a support role in battle - he'll provide a lot of your stat buffs - events for each of the maidens that give them a chance to level
up and unlock new abilities in each battle - possible 18 quests - each of the girls has their own quirks
First, its
weak to strong combo now pushes the opponent back farther, making it easier for Suicune to splat them against the wall and follow
up with the strong
attack.
Regardless of which stance you've opted to go for, and switching
up generally is advisable against certain enemies, one button is for focused strikes against a single foe and the other is for
weaker attacks that can hit numerous baddies at once.
Unlike more traditional Beat»Em
Ups, 99Vidas features two
attack buttons - Punch (fast but
weak) and Kick (slow but strong), which players can alternate to perform different combos.
Musou
attacks seem a little
weaker than they used to, but they seem to fill
up a lot faster than before so can be used more often.
Each one will launch Samus into a cinematic - close quarters
attack, where she will wrestle with the opponent, and you have to release your shot once she's got her gun lined
up for the creature's mouth or
weak point.
Rather than
attacking them directly, the idea is to latch onto them, and climb
up their huge frames in a more platforming style — finding and smashing circular
weak points, which allow the fight to progress to the next step, before finally ending the creature.
Whilst Final Fantasy VII fans will remember not to
attack the aforementioned Guard Scorpion whilst his tail is
up, they'll also know that it is
weak to lightning.
If you find combat too slow, switch to the dual blades to launch a slew of fast but
weak attacks, or if you aren't afraid to leave yourself exposed as you wind
up for slow but powerful swings, take the great sword out for a spin.
It's easy to pick
up the controller and pound a baddie with a simple
weak or strong
attack combo, but mixing in grabs and power
attacks, along with defense and dodging makes for a varied, but approachable combat system.
Unlike more traditional Beat»Em
Ups, 99Vidas features two
attack buttons — Punch (fast but
weak) and Kick (slow but strong), which players can alternate to perform different combos.
Certain enemies are
weak against fire, others against lighting and so on, and thus you mix
up physical
attacks with spells, always looking for a weakness to exploit while keeping your own party health with potions.
With numerous buttons open on the controller to be mapped, a block button would have been great, or barring that a
weak attack and strong
attack would really help mix things
up.
No experience points, a mountain of party characters... For example, when thinking
up weak, medium, and strong direct
attacks, each one has around 6 motion patterns.
Fights can be over quickly by taking out
weak enemies in each mission you're given, or end
up dragging out for longer than they should because of the unbalanced
attacks and inconsistent A.I that you're pitted against.
The game will also feature a unique battle system in which allows for characters to team
up for combo
attacks and the ability to increase your damage multiplier by hammering away at their
weak points.
Using certain
attacks which enemies are
weak to but have affinity with party members can trigger Sessions, which boil down to free follow -
up attacks from your allies.
It's satisfying to see this bar fill
up and then have two characters unleash a devastating
attack on a giant foe that makes even the
weakest character seem powerful.
The game tries to mix things
up on occasion by throwing some different types of goals your way, such as finding some treasure hidden in the rock or escorting some
weak creatures while protecting them from hero
attacks, but these tend to be even more tedious than the already tedious basic gameplay.
At the expense of your Ultra
Attacks being somewhat
weaker, you're able to use both specials and mix
up strategies against your opponent.
For instance, the citizens»
weaker attacks tend to fill
up the slots, where else their stronger
attacks deplete them.
Using an ability a shadow is
weak against will knock it down, knock all of the shadows down in a fight and you'll enter a «Hold
Up» moment where you can do one of three things: perform a devastating «All Out
Attack», negotiate with the shadow to join your team, or request an item / money.
It has the standard trappings of the genre: Weapons that get stronger from power -
ups dropped by enemies, a secondary screen - clearing super
attack with limited charges, and boss battles where you hammer away against a beefy target with patterned
attacks you have to learn how to dodge while watching for exposed
weak points.
Special moves are charged when you
attack enemies — While Link is fighting, Hylian Troops also fight — They don't mind if you accidentally hit them in the heat of battle — Impa is in the demo and she gives Link tips — Tutorials also have the classic «hey, listen» line when they pop
up — Castle Keep has a power
up bomb — This is a one use item with a huge blast radius — Link can also collect Rupees dropped by enemies and glowing hearts to restore his life — E3 demo ends with a King Dodongo boss fight who appears at the North Square — King Dodongo breaths a cone of fire Link has to dodge — The trick to beating him is throwing bombs in his mouth when he inhales — Then Link can follow
up with a combo ending with a fatal downward slash — Zelda uses a glowing rapier to fight — Has a combo where she darts left and right — Zelda has 3 orbs — You can charge these by pressing heavy
attack and then use orbs as combo finishers like creating a golden triangle on the ground that damages all of the enemies inside it — Zelda also has a combo ending with a barrage of arrows from a golden bow — Zelda's special move is a charged bow strike that knocks enemies back — Lizardos was the first enemy with a
weak point and if you hit him on the head you'll knock him down — Fill
up your Focus Spirit meter with magic jars — When this is full you can press R to get a speed and
attack burst — Your character will glow yellow and get a new combo too — Zelda can use three elemental magic spells as her Focus Spirit combo — Hyrule Warriors says «Zelda defeated Moblin» when you knock out a general
But start with the
weak moves, then head to the medium moves, eventually building
up to the strong
attacks (fight the temptation to enter a command even twice) and you're in business.
Oh, and you can also specifically lock - on to target certain enemies, which is great when taking on a more powerful foe; all of their
weaker minions can just get caught
up in the aftermath of your
attacks.
The combat is simple to start with but after a while you'll pick
up the more advanced moves and notice how deep it can be,
weak attack, strong
attack and 3 special
attacks, varying combos and sheer enemy count keep this title from being stale.