A high speed,
upgradeable weapon on wheels powered by the almighty double kick, the Gundillac lays waste to all that chase it down.
Not exact matches
With the aid of a skill tree that improves ship equipment, health, shields and the Nano Probe's arsenal of
upgradeable weapons, players must successfully navigate through hordes of deadly pathogens to destroy the disease's pseudo-DNA as it twines perilously
on its endless path to infection.
The sub can take
on multiple forms and there 12
upgradeable weapons to look forward to in the 21 stages and 30 levels.
KEY FEATURES — Stunning hand - painted artwork — Critically - acclaimed original music score — Hours of reactive narration deliver a deep story — Intuitive touch controls created exclusively for iOS — Universal App runs
on iPad, iPhone, and iPod touch — Variable difficulty for players of all skill levels — Action - packed combat rewards playing with finesse — 10 + unique
upgradeable weapons to be used — 6 powerful Bastion structures to be discovered — «New Game Plus» mode unlocked after finishing the story — Game Center achievements and leaderboards — Sync saved data seamlessly via iCloud
The game features many
upgradeable items and
weapons, half a dozen monsters, and a boss battle
on stage 20!
Retro visuals are set against a game containing a non-linear mission structure, an
upgradeable character and
weapons, and active reloads; Mercenary Kings becomes a sort of gaming anachronism
on the PS4 due to its mixture of tried - and - true with modern and new.
The Features: * About 8 hours of play time (depending
on how much you explore) * Over 60 items and powerups hidden throughout the world * Over 20
upgradeable weapons * Classic 2D graphics * Gripping sci - fi storyline * Pulsing sci - fi soundtrack Of course, in addition to the many classic gaming influences, there are a few innovations to be had as well, but these will be explained at a later time (i.e. when they're ready to show:) Tom will be submitting the current build of Axiom Verge to the 2012 Dream.Build.Play challenge
on May 15th, but the finished game is expected to release sometime in 2013 for XBLIG and PC.
Weaponry is essentially
upgradeable on a step - by - step basis as gems can be collected and integrated into a
weapon such as a sword to offer bonuses when equipped into different category slots within that
weapon including potency, vitality and wealth in which there are 5 slots per category that gradually improves the efficiency in each area of the
weapon as more slots are covered by gems, while 3 gems of the same quality can be combined to create one gem of higher quality.