Sentences with phrase «upon defeating enemies»

Gone is the combo meter, the showers of colorful orbs upon defeating enemies, and the quick - time events.
Unlike most modern Mario titles, players no longer have to collect coins upon defeating enemies.
Loot that can be equipped and used is also dropped upon defeating enemies.
Upon defeating these enemies the player gains health, exp, and new items to buff their characters, (which I hate, but I'll get into that later).
Upon defeating an enemy, each member of your party will gain XP and when they earn enough to level up their stats will increase.

Not exact matches

Were they fighting to defeat our enemies (Germany and Japan) or were they fighting knowing that upon death on the battle field, they would immediately go to heaven?
In The Munchables, players are called upon to eat and defeat over 150 insidious enemies who have taken over the planet including Eggplanter, Space Shroom and Rice Baller.
Upon arriving at a new location, you'll need to explore a series of platforming sections, defeating enemies along the way, utilizing your character's skills to overcome the obstacles.
- players rack up points by eating humans, and destroying buildings in each five - minute match - roughly 250 Titans to play as from the main game - each of them have various stats, such as speed and stamina - the smaller Titans move quicker, while larger Titans have more stamina - there are two types of humans; citizens and nobles - nobles are shown on the map by a green distress signal, and are worth more points - Titans can smash buildings just by walking into them, but dashing causes buildings to fall faster - destroying buildings gives less points, but also fills up the Rage Gauge for the Rage Attack - player Titans can attack each other - by defeating another player, the defeated player loses half their points - a Levi counter will start counting down on the leading player after some time passes - when it reaches zero, the player with the icon will immediately be killed by Levi - by hitting other player Titans, the counter can be passed on to them instead - the Levi counter doesn't reset upon handing it to another player - special titans like Eren's Titan, the Female Titan, and Armored Titan will appear and attack players randomly - player Titans can be defeated by these special enemies in one hit - special enemy Titans and Levi will disappear after defeating one of the players - Rage Attacks slow down opponents, scramble their controls, give you super armor, and more - at the end of a match, the points are tallied up, and the person with the most points win - playable online and offline on Switch
In the most challening moments, players can call upon their friends to cooperatively defeat all enemies that stand in their way.
By standing in a checkered square tile on the map, the party can choose to dissapear at the cost of Divinity Points until an enemy crosses their path and give you a chance to earn treasure upon defeating the leader.
Upon meeting the clear condition of the room (which is defeating a certain amount of enemies), two portals will open — these will branch off into different rooms.
One might have you defeating 10 enemies in two turns or less, another will ask you to manipulate a charging enemy that, upon being attacked, can bounce you onto an island that's otherwise unreachable.
Using the shovel to battle enemies is fun, with combat being position - based; your foes can knock you back into hazardous obstacles or bottomless pits, making timing your attacks crucial to progress if you can't simply dodge them or need the additional treasure they drop upon defeat.
One area this is especially present is opening a box an enemy can drop upon defeat.
Veteran difficulty imposes a maximum of 10 continues, despite a further substantial increase in the quantity of enemies, their movement speed and even more humans to save; master difficulty enforces a maximum of 5 continues, while significantly further increasing the amount of enemies, their speed of movement and enemies fire revenge bullets upon being defeated, although the player moves and attacks slightly faster.
Coming from the renowned Japanese developer Spike Chunsoft, ONE PIECE: Burning Blood is built upon the «wacky and rich ONE PIECE universe» and is described as offering a «never - seen - before experience thanks to the fast - paced gameplay and unique ONE PIECE elements», such as the use of Logia Devil Fruits and «Haki» which can be used to execute impressive special moves to defeat the fiercest enemies.
While in combat, you have a number of commands at your disposal to dispatch your enemies, and upon defeating them they will drop different crafting materials, and eventually, health recovery items.
During combat, the player acts as a «Master» who can call upon powerful assistants, known as «Servants,» to help defeat enemies.
The increasing challenge of defeating wave upon wave of enemies (complete with improved AI) doesn't stop after the battle.
To get it, you need to defeat these powerful, hulking enemies called Kesplats, which drop the Blueprints upon dying.
a b c d e f g h i j k l m n o p q r s t u v w x y z