The Strange
Journey will take you through a fundamentally fascinating story about human nature, free will, gods, and an increasingly relevant conversation about stewardship of the planet, if you're able to trek through the game's
dated user interface and pages
upon pages of text.
It continues with works from the world's leading innovators in the arts, as they break through thresholds of space, memory, sound, and genre — from Philippe Parreno who, in his largest exhibition in the U.S. to
date, transforms the presentation of visual art into an evolving sensory
journey; to Wayne McGregor, Olafur Eliasson, and Jamie xx as they create a new contemporary ballet; to avant - garde performance artist Laurie Anderson who, through a site - specific installation in the Armory's drill hall, will expand
upon her work with storytelling and technology to create a site - specific environment that serves as a meditation on time, identity, surveillance and freedom; and finally to Igor Levit and Marina Abramović as they interpret Bach's renowned Goldberg Variations, to create a concentrated durational performance that reflects
upon music, time, space, emptiness, and luminosity.