Christianity seems to depend
upon this character keeping to script, and doesn't actually see him as a thinking, intelligent being.
Not exact matches
... I can tell the very place where the blessed Polycarp used to sit [note the posture of the bishop as teacher or preacher
upon his cathedra] as he discoursed, his goings out and his comings in, the
character of his life,... the discourses he would address to the multitude, how we would tell of his conversations with John and with the others who had seen the Lord, how he would relate their words from memory... and I can testify before God that if that blessed and apostolic presbyter had heard the like [the Gnostic vagaries], he would have cried aloud and stopped his ears and said, as was his custom: «O good God, for what sort of times hast thou
kept me, that I should endure these things?»
Schools with a religious
character will
keep that religious
character upon conversion to academy status.
At one point Andy throws a little pity party for himself, asking if anybody understands how hard it is for a kid to
keep his toys under wraps instead of playing with them, and it's a poignant
character note because it's psychologically suggestive of Carell's status in his adult life — but it isn't dwelled
upon.
It would have been nice if each
character had a different skillset or varying traits to
keep players motivated to retry
upon failure, but as it stands, each restart just feels monotonous.
Whereas Wendy and Lucy has no agenda, it
keeps defying any effort to impose story
upon it, it takes it to the extreme and just lets you observe this
character outside of plot, a person untampered with by script forced motivations.
Judd
keeps returning to her home that
upon every visit is found to have been broken into or is being closely watched by some scary - looking
characters.
It continues and expands
upon those ideas,
keeping the
characters the focus.
Refn should also be credited for his work as an actor's director, as he's working with a wide range of
characters that can easily teeter
upon becoming too somber or too extreme, and
keeps them all in context.
I finish with an exam based question - the focus is
upon the
characters that are manipulated, not the manipulator (just to
keep them on their toes).
The taste of meat depends
upon what the animal is fed, and since organic cows are grass fed (not
kept in stalls all day) the
character of the meat will be different.
* Bugfixes - Super Armor effect: Fixed bug where
characters» white glow disappeared for a moment before fading out once the effect ends - Fixed shuddering effect when killed while incapacitated by a spin - Brynhildr (
Character Special Ability): Fixed cancel effect while doing a wheelie in Overdrive mode - Brynhildr (Special Move 2): Fixed bug where the cancel effect remained in place while
keeping an opponent in the air with attacks - Odin (Ranged mode, Special Move 2): Fixed bug where the marker would appear out of bounds when using move near a border - Odin (Ravens): Fixed bug where Odin would stick to the ceiling
upon hitting it and be unable to move up or down - Odin (Ranged Attack): Fixed bug where the hitboxes for the Ravens» shots were reversed if you changed lock - on targets immediately after launching Ranged Attack - Odin (Sweep mode, Special Move 2): Fixed bug where satellite - cannon shots would land on the ground even in areas with roofs.
The
character diversity means that there will be a main for any type of player, and the levelling system will
keep players busy for hours
upon hours to come.
There's a lot of mystery brought
upon by unanswered questions on the backstory between these
characters but this curiosity
keeps the tone both interesting and entertaining.
The amount of modes,
characters and the cross-play function is any Dynasty Warriors wet - dream, this release really shows you why there are so many fans of the series, and this version also manages to bring enough content to introduce new players who have been interested in the series in and
keep them occupied for hours
upon hours.
Nearly every main event bumps players up in level so their stats are equal to max level players; this not only allows them to participate in high level world events, but
keep up with the massive updates and ideas of the game without spending days
upon days leveling up a
character.
In spite of its divisive
character design, fans fell in love with it for a multitude of reasons - reasons that help
keep the game great
upon its re-release six years later.
Signing up divisions relies
upon keeping unmistakable
characters however sharing information and building solid connections crosswise over groups
Not only did they
keep the
character of this home, but they improved
upon it.