«We came
upon this game idea, which...
«We came
upon this game idea, which is awesomely simple,» Fox said.
Not exact matches
Like so many of us, Justin came
upon the
idea for his current thriving business while he was already in the
game, trying things out.
And there have been plenty of
games before that have hit
upon a kind of campy appeal by throwing together similar scattered assortments of oddball
ideas — but this just isn't one of them.
It's not a particularly well kept secret that Sylux will potentially play a large role in the upcoming
game, but something I want to see is if the
idea of other hunters will be expanded
upon again.
On the one hand I like the basic
idea of DLC, additional content to a
game that was developed after release to expand
upon it.
Built
upon an original and interesting
idea, Storm is a nice experience for puzzle
game lovers, but some inconsistencies in level design and flaws in the controls and physics prevent it from reaching its full potential.
There are some wild things you can do in ESO when you have experience with the
game so if you have a great
idea or something you see in the guide you'd like to expand
upon, please comment and share.
The whole thing is essentially a love note to several Silent Hill
games, mainly Silent Hill 3, which is the
game that really expands
upon the
idea of «The Red God» (see here for more information on that).
It's another episode of the Lost Levels focused on our little fan made concepts, this time we are discussing our own
ideas for Mario
games based
upon previous
games of the series, whether it be Paper Mario, Super Mario Sunshine, or even the more recent
game, Super Mario 3D World.
Worst of all, Peyton barely if at all references the
game upon which it was based, even as an Easter egg for nerds like yours truly; but then again, that
game itself was kind of a Frankensteinian hybrid of old - school monster movies, making this adaptation's departures feel like some sort of feeble and unsuccessful full - circle gesture to liberate its
ideas from a derivative foundation.
Line
upon Line Learning caters to homeschoolers, parents, and teachers by providing hands - on and engaging learning activities,
ideas,
games, and worksheets, with an emphasis on great books.
Included in this giant hands - on Winter Games resource: 5 Winter Games Close Reading Passages with Comprehension Questions and Graphic Organizers 37 Pages of Winter Games Printables & Graphic Organizers to help direct learning 2 Winter Games Medal Tracking Activities 1 Winter Games Mini Quiz 1 South Korea Research Brochure 9 Wither Games Posters 6 pages of Winter Games Interactive Notebook components 14 Winter Games Word Wall Vocabulary Cards 16 Winter Games Task Cards 1 Winter Games STEM Project
Idea 11 Pages of Winter Games Writing Activities 13 Country Research Fill - Ins Book Marks + Blank 13 Country Research Organizers + Blank 10 Pages of Winter Games Math and ELA activities 1 Winter Games Charades
game PLEASE NOTE: Certain terms have not been used in this resource as to not infringe
upon trademarks or copyrights that may pertain to the Winter Games.
* With my
idea / theory, it's a
game, and a
game that can be played immediately, and isn't reliant
upon anything other than driving to
game store or downloading online.
Equally unlikely is that the
idea that many people bought the
game for the multiplayer, so it's a shame that we won't see Lara's adventure expanded
upon.
What I like about this
idea is that the
game's story would then letting players make an assumption based
upon the evidence, an assumption that is actually partially wrong: yes, Zaroff is the Marquis De Hoto's former apprentice, but the Marquis before you is actually telling you the genuine truth, that he had no
idea who Zaroff is.
Guillemot explained to Point & Clickbait that the
idea to delay the
game and make it better had come
upon him quite by chance.
One enterprising Etsy entrepreneur has hit
upon a fantastic
idea, spine labels for N64
game!
I find it a somewhat happy coincidence, then, that after reviewing such gems as Norn9: Var Commons, Code: Realize ~ Guardian of Rebirth ~ and Amnesia: Memories for PSLS back before my departure in 2016, the second
game waiting for me
upon my return is the next
game in
Idea Factory's Otomate line: Collar x Malice.
Now, Flying Mollusk and the rest of the Nevermind development team have taken it
upon themselves, with the support of a Kickstarter campaign, to turn this unique
idea into a full - fledged
game.
The social survival
game SOS touched on this area by including hordes of ape - like monsters, demonstrating that non-player controlled threats can work within the battle royale formula, but we'd like this
idea to be expanded
upon further.
However, the old argument seems to have reared its head again and we wonder whether, as a new generation of gaming is
upon us, that maybe critics and
gamers alike will be more receptive to the
idea of MP only
games.
In effect the
game will be taking the
idea from the expansion packs that were added to GTA IV and building
upon it.
This is a golden age for
games, through the
ideas of downloadable content
games can be built
upon and evolved.
Undeadspider was one of the first users on Sploder to really build
upon the shooter and try new
ideas, and this
game definitely shows that.
Schofield,
upon being asked when the
game is going to be revealed, said that they have no
idea at all.
Were actually quite easy to go by for those wanting to trade since many of the vendors went by varied prices on ebay based
upon condition, but also prices based
upon price charting, which helps retro collectors and even new
game collectors get an
idea of prices.
Nearly every main event bumps players up in level so their stats are equal to max level players; this not only allows them to participate in high level world events, but keep up with the massive updates and
ideas of the
game without spending days
upon days leveling up a character.
Minit take this
idea and builds
upon it, but instead of 3 in -
game days, you get 60 seconds.
I also certainly concur with the notion that it would be great if Nintendo did make a
game such as this, as there are a lot of interesting
ideas here which could no doubt be expanded
upon.
If you read it you will notice that the task force study it to be turned in a year after this proposed bill takes effect (Oct. 1st, 2013, the study to be completed by 2014) but here's an
idea for the genius politician who is doing this — how about you do the study first and then take actions based
upon that before coming to the final conclusion (that arcade light - gun
games are turning our kids into blood - thirsty killers) and passing a law that will most certainly harm small businesses in its wake.
The
game is obviously in the very early stages of development and where it goes from here depends
upon the success of the Kickstarter campaign, but the developers do have an
idea of when they'll have the
game out by.
Let's hope that Reverge builds
upon some of the great
ideas on display here and that the larger community of fighting
game developers take a cue from Reverge Labs» tutorial structure.
The
game improves
upon its predecessor in every, read every, possible way if you ask me, knowing what to throw out and what was originally a good
idea in want of better execution.
I remember in the early 00s, when I was trying to analyze my disenchantment with
games in general, I hit
upon the
idea that
games at that point were too preoccupied with «resolution» in every sense of the word —
games were designed to be highly «resolved,» not leaving much for the player to resolve her or himself.
Final Fantasy XV's seems to be confused as to what it wants to be, and it makes one
game feel like several, none of which execute
upon their
ideas well enough to stand above its modern contemporaries.
The benchmark tool the Windows Edition of Final Fantasy XV was released last week, and allowed PC
gamers to get an
idea of how the
game looks and runs on their setup
upon release.
However, not only are the influences clear while playing, but the
ideas and themes found in some of these films laid the groundwork for the
games to expand
upon.
Iwata touched
upon the
idea of certain Japanese - only
games perhaps finally making their way to Europe and the US to keep current DS owners happy, but there have been no announcements yet.
Sure, MKX takes a lot of
ideas and animations from DC's fighting
game, but the developers also improved
upon Injustice's
ideas, tweaked gameplay, added in new
ideas, and set it in the Mortal Kombat universe.
I'm intrigued by the
idea that it is a cooperative
game that relies heavily
upon a deduction mechanic.
A general
game design principle is to introduce a new
idea and then build
upon it throughout the
game.
Upon pledging, you will be granted a Forum Ribbon with access to our Official Development Forums, and a place within the «Order of the Unseen,» where you can begin sharing your
ideas about all aspects of Shadow of the Eternals, helping create an experience that you — the
gamer — want to play.
Titled Transformers: Fall of Cybertron, the
game is said to change and improve
upon many of the fundamental
ideas of the original
game.