Sentences with phrase «upon this game idea»

«We came upon this game idea, which...
«We came upon this game idea, which is awesomely simple,» Fox said.

Not exact matches

Like so many of us, Justin came upon the idea for his current thriving business while he was already in the game, trying things out.
And there have been plenty of games before that have hit upon a kind of campy appeal by throwing together similar scattered assortments of oddball ideas — but this just isn't one of them.
It's not a particularly well kept secret that Sylux will potentially play a large role in the upcoming game, but something I want to see is if the idea of other hunters will be expanded upon again.
On the one hand I like the basic idea of DLC, additional content to a game that was developed after release to expand upon it.
Built upon an original and interesting idea, Storm is a nice experience for puzzle game lovers, but some inconsistencies in level design and flaws in the controls and physics prevent it from reaching its full potential.
There are some wild things you can do in ESO when you have experience with the game so if you have a great idea or something you see in the guide you'd like to expand upon, please comment and share.
The whole thing is essentially a love note to several Silent Hill games, mainly Silent Hill 3, which is the game that really expands upon the idea of «The Red God» (see here for more information on that).
It's another episode of the Lost Levels focused on our little fan made concepts, this time we are discussing our own ideas for Mario games based upon previous games of the series, whether it be Paper Mario, Super Mario Sunshine, or even the more recent game, Super Mario 3D World.
Worst of all, Peyton barely if at all references the game upon which it was based, even as an Easter egg for nerds like yours truly; but then again, that game itself was kind of a Frankensteinian hybrid of old - school monster movies, making this adaptation's departures feel like some sort of feeble and unsuccessful full - circle gesture to liberate its ideas from a derivative foundation.
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Included in this giant hands - on Winter Games resource: 5 Winter Games Close Reading Passages with Comprehension Questions and Graphic Organizers 37 Pages of Winter Games Printables & Graphic Organizers to help direct learning 2 Winter Games Medal Tracking Activities 1 Winter Games Mini Quiz 1 South Korea Research Brochure 9 Wither Games Posters 6 pages of Winter Games Interactive Notebook components 14 Winter Games Word Wall Vocabulary Cards 16 Winter Games Task Cards 1 Winter Games STEM Project Idea 11 Pages of Winter Games Writing Activities 13 Country Research Fill - Ins Book Marks + Blank 13 Country Research Organizers + Blank 10 Pages of Winter Games Math and ELA activities 1 Winter Games Charades game PLEASE NOTE: Certain terms have not been used in this resource as to not infringe upon trademarks or copyrights that may pertain to the Winter Games.
* With my idea / theory, it's a game, and a game that can be played immediately, and isn't reliant upon anything other than driving to game store or downloading online.
Equally unlikely is that the idea that many people bought the game for the multiplayer, so it's a shame that we won't see Lara's adventure expanded upon.
What I like about this idea is that the game's story would then letting players make an assumption based upon the evidence, an assumption that is actually partially wrong: yes, Zaroff is the Marquis De Hoto's former apprentice, but the Marquis before you is actually telling you the genuine truth, that he had no idea who Zaroff is.
Guillemot explained to Point & Clickbait that the idea to delay the game and make it better had come upon him quite by chance.
One enterprising Etsy entrepreneur has hit upon a fantastic idea, spine labels for N64 game!
I find it a somewhat happy coincidence, then, that after reviewing such gems as Norn9: Var Commons, Code: Realize ~ Guardian of Rebirth ~ and Amnesia: Memories for PSLS back before my departure in 2016, the second game waiting for me upon my return is the next game in Idea Factory's Otomate line: Collar x Malice.
Now, Flying Mollusk and the rest of the Nevermind development team have taken it upon themselves, with the support of a Kickstarter campaign, to turn this unique idea into a full - fledged game.
The social survival game SOS touched on this area by including hordes of ape - like monsters, demonstrating that non-player controlled threats can work within the battle royale formula, but we'd like this idea to be expanded upon further.
However, the old argument seems to have reared its head again and we wonder whether, as a new generation of gaming is upon us, that maybe critics and gamers alike will be more receptive to the idea of MP only games.
In effect the game will be taking the idea from the expansion packs that were added to GTA IV and building upon it.
This is a golden age for games, through the ideas of downloadable content games can be built upon and evolved.
Undeadspider was one of the first users on Sploder to really build upon the shooter and try new ideas, and this game definitely shows that.
Schofield, upon being asked when the game is going to be revealed, said that they have no idea at all.
Were actually quite easy to go by for those wanting to trade since many of the vendors went by varied prices on ebay based upon condition, but also prices based upon price charting, which helps retro collectors and even new game collectors get an idea of prices.
Nearly every main event bumps players up in level so their stats are equal to max level players; this not only allows them to participate in high level world events, but keep up with the massive updates and ideas of the game without spending days upon days leveling up a character.
Minit take this idea and builds upon it, but instead of 3 in - game days, you get 60 seconds.
I also certainly concur with the notion that it would be great if Nintendo did make a game such as this, as there are a lot of interesting ideas here which could no doubt be expanded upon.
If you read it you will notice that the task force study it to be turned in a year after this proposed bill takes effect (Oct. 1st, 2013, the study to be completed by 2014) but here's an idea for the genius politician who is doing this — how about you do the study first and then take actions based upon that before coming to the final conclusion (that arcade light - gun games are turning our kids into blood - thirsty killers) and passing a law that will most certainly harm small businesses in its wake.
The game is obviously in the very early stages of development and where it goes from here depends upon the success of the Kickstarter campaign, but the developers do have an idea of when they'll have the game out by.
Let's hope that Reverge builds upon some of the great ideas on display here and that the larger community of fighting game developers take a cue from Reverge Labs» tutorial structure.
The game improves upon its predecessor in every, read every, possible way if you ask me, knowing what to throw out and what was originally a good idea in want of better execution.
I remember in the early 00s, when I was trying to analyze my disenchantment with games in general, I hit upon the idea that games at that point were too preoccupied with «resolution» in every sense of the word — games were designed to be highly «resolved,» not leaving much for the player to resolve her or himself.
Final Fantasy XV's seems to be confused as to what it wants to be, and it makes one game feel like several, none of which execute upon their ideas well enough to stand above its modern contemporaries.
The benchmark tool the Windows Edition of Final Fantasy XV was released last week, and allowed PC gamers to get an idea of how the game looks and runs on their setup upon release.
However, not only are the influences clear while playing, but the ideas and themes found in some of these films laid the groundwork for the games to expand upon.
Iwata touched upon the idea of certain Japanese - only games perhaps finally making their way to Europe and the US to keep current DS owners happy, but there have been no announcements yet.
Sure, MKX takes a lot of ideas and animations from DC's fighting game, but the developers also improved upon Injustice's ideas, tweaked gameplay, added in new ideas, and set it in the Mortal Kombat universe.
I'm intrigued by the idea that it is a cooperative game that relies heavily upon a deduction mechanic.
A general game design principle is to introduce a new idea and then build upon it throughout the game.
Upon pledging, you will be granted a Forum Ribbon with access to our Official Development Forums, and a place within the «Order of the Unseen,» where you can begin sharing your ideas about all aspects of Shadow of the Eternals, helping create an experience that you — the gamer — want to play.
Titled Transformers: Fall of Cybertron, the game is said to change and improve upon many of the fundamental ideas of the original game.
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