Not exact matches
I can't even count how many times
during my
playthrough that cutscenes popped
up, in the middle of the action, for some crazy, story based exposition and totally ruined the flow of the action.
Each has three different skill trees — with new ones being unlocked after unlocking different variations of the characters — that can be customised at the start of each
playthrough, but not
during, providing you have levelled
up enough to have enough skill points.
Béland was not phased, he assured us that both fans and non-fans of the franchise would enjoy the action, and
during his
playthrough there was one moment in which he didn't kill every single person perfectly, and wound
up in a firefight.
During my first
playthrough four of the things turned
up within just a few levels, and then I didn't see any until the closing stages of the story.
Even
during my second
playthrough on Hard mode I haven't found even the tougher boss fights to put
up much of a challenge.
During my initial
playthrough, I was picked
up by the Dallas Mavericks and began my promising career in the league.
The game tries to spice things
up with challenges that you unlock
during your
playthrough.
Considering you can control the leveling of the characters, just like in Origins, it is
up to you what abilities the characters will unlock
during your
playthrough.
I managed to keep all three of my initial survivors alive
during my
playthrough, but it was also cut short when Destructoid showed
up because obviously, and I'm sure that death was right around the corner.
During both of my
playthroughs, I made the mistake of going from village to village, eagerly picking
up any and every side quest available.