Sentences with phrase «use all of the magic attacks»

The God Beasts are able to use all of the magic attacks related to the element which they represent.

Not exact matches

So of course your stupid ideas are going to be attacked and mocked, get use to it magic believer.
combat is actaully fun with the use of skill chains and magic burst attacks you actaully feel like you have to use some team work to kill enimys although its more like speed things up for more exp.
The MCU's heroes use all sorts of energies and projectiles to lob attacks at enemies, but the jury is out on whether audiences have seen soul - based magic.
The game churns out a high volume of enemies to pummel with next to no slowdown, and even more impressively, it stays the course even when you're using the various rune - fueled magic attacks, which feature showy pyrotechnics.
Lightning is back to juggling monsters, but more so than ever before and uses a combination of sword and magic attacks mapped directly to the face buttons.
A once - through is a good 4 — 8 hours depending on which characters you use (each character has a different set of magic attacks) and which stats you upgraded.
Attacks are also split between standard and magic attacks, the latter of which use up your MPAttacks are also split between standard and magic attacks, the latter of which use up your MPattacks, the latter of which use up your MP gauge.
The party uses a collection of magic and special attacks to defeat the enemies they come across.
Each playable character uses elemental attacks (e.g., Magic, Water, Earth, Fire) to defeat robots, trolls, and giant bugs; for example, dragons can spit fireballs, water creatures can shoot ice blocks, and bird - like characters can fire gusts of air at enemies that generally disappear amid colorful puffs of smoke.
You also hold a trigger to fire magic, use the other trigger for a melee attack, swap spells with the shoulder buttons, and tap buttons to jump and «Blink» which warps you a short distance ahead and may provide some sort of bonus depending on your current character and loadout.
Of the four classes are the Apprentice, magic user employing high damage dealing elemental towers; the Squire, who takes the hordes with a sword while being backed by meaty blockades; the Huntress, with ranged weapon in hand and powerful multi-use traps; and lastly the Monk, support class extraordinaire, able to use both ranged and melee attacks and summon auras which apply affects or damage over a wide area.
For example, Mayura can only attack once in a given turn when she uses her wind magic ability because it takes a long time to execute and does a lot of damage.
You can bet your bottom privatization dollar that as soon as these edu - tourists hear any reasonable, evidence - based rationale refuting their radical positions on teacher evaluation, tenure or the use of Value - Added Measures, they will inevitably blurt out the one magic incantation they believe will repel all attacks, confident in its power to tug at the heartstrings of any parent / voter: «But, it's all about the kids!»
Players use punches, kicks, and special attacks (e.g., magic, balls of energy, blasters) to fight enemies that burst into Lego pieces when defeated.
- Ophilia and Cyrus have been announced as the last two playable characters - Cyrus is a scholar working at the royal university who is an incredibly curious and knowledgeable person - Cyrus» Path Action is «Explore» which lets him find out hidden details and information about other characters - during combat, Cyrus can reveal the weaknesses of enemies and exploit them using fire, ice and lightning magic - Ophilia is a priestess and her Path Action is Lead, which allows her to guide characters to certain places by having them follow - in combat, she's a classic white mage - type who can heal allies, buff their stats and use light magic to attack the enemy - Ophilia can also call upon the character she's guiding to aid her in battle - character's special abilities are called Talents - Olberic can take hits in place of other characters in battle - Primrose, like Ophilia, can call upon the character she has charmed and have them aid her in battle - Tressa can sometimes find money simply by walking around the overworld - Alfyn can mix items to damage enemies or heal allies - Therion can unlock treasure chests - H'aanit can capture beasts during combat - your active battle party can consist of four characters, but you can swap them out with the other four characters at any time - even after you've met up with the other playable characters, you can still pursue each character's individual story - you do this by making them the «main» character of your current party
Basic strikes do low to decent damage depending on the level of your character but you can also choose to use a combo skill, weapon skill or a magic attack.
While I don't think it was the game's intent, I ended up using Lime for a lot of my attack magic, so it appears that the game is fairly versatile in that regard — a white mage is not limited to being a white mage.
Using magic during combat also feels lackluster: unleashing an icy bolt to freeze enemies doesn't feel like you're doing much more than throwing an ice - cube at someone who mildly annoyed you, while setting foes alight with your Nova attack involves you creating what looks like a pile of gellatine at your feet before unleashing the attack which doesn't so much set fire to enemies as generate some weird particle effects.
Art meets action and puzzle solving in Ōkami HD, where players must use a combination of magic abilities, clever attacks, an arsenal of items and Celestial Brush techniques to restore life and color to the land of Nippon.
The secondary attacks are assigned to Button 2, and while their presence is welcome, only the stronger forms of magic in later levels are worth using.
In battle, the Dark Knight mercilessly unleashes this terrifying skill, stripping the life force of her enemies by using her two - handed Kriegsmesser sword or her array of dark magic attacks.
In Dragon Quest Heroes, each character also has a unique set of spells and special attacks that use MP (magic points).
Players fight hordes of attacking enemies by using swords, arrows, and magic attacks (e.g., fireballs).
You have full control of one character at a time — so, if you are controlling Edge then you hit X to attack or the shoulder buttons to use pre-defined skill attacks whilst you can also press triangle to bring up a menu to use magic, skills and items.
Stratagems essentially work like magic spells, allowing your officer to heal allies, directly attack enemies with the elements or even set up surprise attacks using your fellow AI controlled officers to turn the tide of battle.
- Wizard's Symphony is a Dungeon RPG, where you set up parties to go explore dungeons - battles are turn - based, with the usual commands to perform actions: attacking, using magic or items, etc. - when exploring dungeons, the characters will sometime have things to say about the situation they're in - allows you to enjoy various conversations between the various party members - Wizard's Symphony tells a tale of swords and magic, set in a fantasy word - filled with many comical situations and serious developments - game is fully voiced, and features various illustrations by moo - Harmonics system from Wizard's Harmony is back - affinity between two characters evolves throughout the game, and has an impact on battles - each character has its own Unique Skill - how you decide to grow your characters will determine how hard a dungeon will be to explore
Each character class has their own unique ability and stats; the barbarian has a ton of health (but isn't really good at magic), The paladin is able to block enemy attacks by hitting triangle (which depletes his mana instead of health) and the miner (which I found myself using a lot) gets more money from chests, enemies, and furniture.
Similar to the Keyblade transformations and magic attacks, Links will be another form of attack that you'll be able to use to change up combat from situation to situation.
Use secondary weapons like daggers and holy water and combine them with light and dark magic for a wealth of powerful attacks to unleash upon your foes.
The wide variety of fantastically designed and cartoonish characters are all very enjoyable to use and feel very different from each other with their unique abilities, offering players quite a few options and strategies on how to tackle foes from close up or far away, with melee attacks, guns, and magic.
Defender of the Magic Arts, Maggie Mage, commands the Arcane Order - a defensive kingdom - using magic to deflect incoming attacks and towers forged using the toughest meMagic Arts, Maggie Mage, commands the Arcane Order - a defensive kingdom - using magic to deflect incoming attacks and towers forged using the toughest memagic to deflect incoming attacks and towers forged using the toughest metals.
Presented as a stage - based 2.5 D platformer with heavy exploration elements, Shantae uses her trademark Hair - Whip Attack to dispatch enemies, then takes advantage of her Belly Dance Magic to transform into 8 different forms that each have their own unique abilities and move sets.
We could probably do with a crosshair for ranged attacks like Magic, and some Interact prompts could be a bit fiddly if we got close, but overall it was just a matter of getting used to things.
I used magic attacks in one hand and a sword in the other for most of my playtime, so I saw lots of spells being thrown around, and only rarely did I see the framerate dip even slightly because of it.
In battle, the Dark Knight uses a combination of melee attacks and long - range magic.
Examples of this system involve using magic to send the enemy flying back and then switching quickly to another character to come in for an attack.
With thoughtful use of your cards, you can obtain the monsters of your enemy and support your attacks by using arcane spells and the rules of dark magic.
Activating special attacks, magic, etc are all done using the stylus, so the game makes use of the DS hardware well, though is limited because of it's gameplay style.
The idea is, again, if you really need to inflict enough damage on a single given turn you should be using magic, skills, or items instead of normal attacks (although you give up the chance to land criticals by doing so).
Fights in Shiness combine attacking, parrying, dodging and combos like in traditional fighter games with a clever use of elemental magic.
You'll perform regular attacks, guard, and use magic to take down an assortment of devilish enemies.
Then she played as Demyx, he has strong magic attacks and his Thunder attack was very helpful.However the amount of spells you can use in the demo is limited, so she had to be cautious not to run out of spells.
Special moves are charged when you attack enemies — While Link is fighting, Hylian Troops also fight — They don't mind if you accidentally hit them in the heat of battle — Impa is in the demo and she gives Link tips — Tutorials also have the classic «hey, listen» line when they pop up — Castle Keep has a power up bomb — This is a one use item with a huge blast radius — Link can also collect Rupees dropped by enemies and glowing hearts to restore his life — E3 demo ends with a King Dodongo boss fight who appears at the North Square — King Dodongo breaths a cone of fire Link has to dodge — The trick to beating him is throwing bombs in his mouth when he inhales — Then Link can follow up with a combo ending with a fatal downward slash — Zelda uses a glowing rapier to fight — Has a combo where she darts left and right — Zelda has 3 orbs — You can charge these by pressing heavy attack and then use orbs as combo finishers like creating a golden triangle on the ground that damages all of the enemies inside it — Zelda also has a combo ending with a barrage of arrows from a golden bow — Zelda's special move is a charged bow strike that knocks enemies back — Lizardos was the first enemy with a weak point and if you hit him on the head you'll knock him down — Fill up your Focus Spirit meter with magic jars — When this is full you can press R to get a speed and attack burst — Your character will glow yellow and get a new combo too — Zelda can use three elemental magic spells as her Focus Spirit combo — Hyrule Warriors says «Zelda defeated Moblin» when you knock out a general
The rings can do anything from increase your attack power to allow the use of black magic.
The new class focuses on extinguishing the life force of her enemies using her two - handed Kriegsmesser sword or fearsome dark magic attacks.
Meteor Blast is a non-elemental magic attack used by some bosses, such as Grate Guy, Culex and Axem Green in Super Mario RPG: Legend of the Seven Stars.
His super attacks will have a magic element as Dan will use his Golden Chalice, the power of his lightning orb and the superb power of nemesis Zarok's Anubis Stone.
Help her to hold out as far as possible, attack enemies using magic to combat them, maintain the health of Himari so she could fight on.Stuffed maximum combos to your punches were even stronger!
Unlike many fighting games that limit you to punches and kicks or a single weapon, ToL allows you to use incredible magic attacks that really add a level of depth and strategy to an already compelling fighting system.
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