Sentences with phrase «use both of these weapons during»

You will need to use both of these weapons during battle to defeat your foes, and switching between them is as simple as a quick press of the Right trigger.

Not exact matches

Speaking on Sunday, Fihn said the risk of nuclear weapons being used was now greater than during the Cold War.
During a press conference following a meeting with Russian Foreign Minister Sergey Lavrov, Tillerson was asked about White House press secretary Sean Spicer's comments that unlike Assad, Hitler never stooped to the level of using chemical weapons.
Ironically, Musk himself recently advocated the use of nuclear weapons, during an appearance this fall on The Late Show with Stephen Colbert.
In February, 200 - year - old gun maker Remington filed for bankruptcy, beset by reduced sales and ongoing lawsuits linked to the Sandy Hook Elementary School Massacre, during which shooter Adam Lanza used one of the company's weapons.
During this time he was threatened repeatedly, to the point that he felt compelled to receive training in the use of weapons.
With time to explore this land and her culture, Don Quixote, Velazquez's Las Meninas, and the Alhambra Palace come at your heart like a love - letter stuffed inside a Molotov cocktail, a weapon first used during «Le Guerra,» the Spanish Civil War, in 1936, a war between the Fascists of Franco and the Republicans.
During WWII, all sides were armed with far more effective chemical weapons, but mostly refrained from using them for fear of retaliation.
The relatively inexpensive add - ons became a major gun control issue after the Los Vegas shooter used bump stocks to upgrade his semi-automatic weapons during the October 2017 massacre of 58 concert attendees.
During a public meeting the Republican candidate was asked if he could rule out the use of nuclear weapons in Europe.
Mayor Bloomberg today unveiled several videos shot during an undercover investigation at an Arizona gun show that depict the sale of a Glock pistol with a 33 - round extended magazine — just like the weapon used in the Tucson tragedy — being legally purchased with no background check.
The text of the press conference jointly signed by Sheikh Usman Abubakar Babantine and Imam Musa Tanimu, Chairman and Assistant Secretary respectively said, «The discernible sense of disillusionment of the masses was clearly seen during the just concluded intra party local government primary elections in many states in the country which resulted into rioting, use of weapons, massive killings and vandalism, «This shows that we are still lacking qualitative and responsible political leadership.
During debate over the gun control legislation approved in the State senate and Assembly, the issue of mentally ill people using guns to kill others came up a number of times, particularly among legislators who are opposed to restricting access to assault weapons and other guns.
Because most of that other weapons would be used during different kind of war.
During the bombardments, some of the arms cache of the terrorists group including grenades, Shilka gun shells (Shilka is a dreaded weapon used by the Nigerian Army Artillery Corp) and several ammunition for GPMG guns and AK 47 rifles were recovered.
Kahlenberg and Wrangham analysed data from 14 years of observation of wild chimps and categorised stick - use into four classes: as probes to investigate holes; as weapons during aggressive displays or attacks; as a prop during solitary play; and, in essence, as dolls.
Dwight Duston, director of science and technology at the Pentagon's Star Wars office, says the free - electron laser, once trumpeted as a weapon for destroying incoming enemy missiles, could be used to produce a beam of high - quality X-rays that would reduce a woman's exposure to radiation during mammography.
The site is one of nine such mills in Colorado used during the heyday of nuclear weapons production.
Using the main character's «Book of Prophecy», players can modify the rules of engagement during battle as well as weapon and monster attributes.
There are no defence or weapon upgrades, either, with the emphasis purely being on collecting powerful stickers that are consumed one at a time during battle — or in multiples of three should the fruit machine-esque reel be used, matching three of a kind to do three attacks in one round.
New characters are constantly being added to the roster — each of which has their own skill tree to develop, weapons to assign, levels to grow, and more; characters can perform better if their bonds grow with other allies (something that can be achieved by utilising the pairing up system during battles); there are special attacks that need to be charged in order to be used; and so much more that we simply don't have the room to talk about.
There is an element of customisation here in that you can use points accrued in order to purchase clothing items, which is a nice touch, as well as letting players choose elemental weapons that can be used at key points during the game.
During the course of the game, players explore a variety of locations and fight enemies in a real - time battle system where characters can perform attacks with their equipped weapons, use skills and spells and more.
Moreover, veterans of the series will notice they can do a lot more things like change weapons during hunts or move, even run, while using equipped items.
During Thor: Ragnarok, he used Hofund to fight scores of Hela's soldiers while he tried to keep the sword out of Hela's reach, and he continued to use the weapon after Asgard was destroyed.
While the Hadron Enforcer has yet to destroy a moon in the MCU, the Guardians of the Galaxy used the weapon twice in their first movie, during the Battle of Xandar.
Dominika learns to use her body as a weapon, but struggles to maintain her sense of self during the dehumanizing training process.
Offensively, the vehicles can pick up one of three Nerf weapons during the standard race mode, which adds to the nostalgia and child - like mentality of the game, but it could have used a few more options for diversity.
From the marvelous advances in health care prescriptions to flying vehicles like helicopters to weapons like missile launchers and guns, many of the things we use every day can be traced back to the advances made during World War II.
The vast network of the Cu Chi Tunnels was used effectively by the Vietcong during the Vietnam War to quarter its soldiers and store weapons.
There are ranged weapons to be found and used during combat, but like the rest of the combat there's a hefty delay between you pressing the fire button and Roy actually pulling the trigger that makes using them in a fight frustrating.
One of the best representations of this is during one of the game's largest battlefields on Sangheilios where players will find themselves using high perches in order to get clean shots on enemies and even obtaining weapons such as vehicles, fuel rods, turrets and the fan favoured Beam Rifle.
With the use of your fingers, you can zoom in during cut - scenes, peek around corners while in cover, cycle through your available weapons, and also perform knife attacks.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
There are many parts to obtain and use to customize your mech, which changes up some of the weapons and abilities you have during missions.
Gunplay becomes better as more powerful weapons and enemies began appearing when stutters occur, like the Juggernaut and Striker squads — Monarch soldiers equipped with chronon - stabilisers which enable them to move during stutters and who can also use some of the same time - shifting powers as Joyce to their advantage.
During the trailer, you'll notice a new helicopter; which seems like it's easier to use its weapons and from the looks of it, the main character can use a parachute to glide around Liberty City.
He can also use the power of Armiger to summon different weapons, allowing him to swap between them during his combos.
Work together to build secure shelters and forts, create or scavenge weapons and construct traps, and use all of it to defend yourself from the terrible monsters which emerge during The Storm.
For example, the hammer is a slow, swinging weapon that is used to deliver massive single - hits that can knock off parts of a Behemoth, where as the chain blades and war pike are much more focused on constant damage - per - second (DPS) and can open - up wounds and weak spots on the enemies during battle.
During a demonstration where pro gaming teams Believe the Hype and Str8 Rippin played a live exhibition match of Halo 5: Guardians» multiplayer mode «one player used the thrusters to escape his opponent lunging at him with the Prophet's Bane, a new weapon similar to the Energy Sword but that also gives players the ability to move quicker and lunge farther.
During this campaign, you need 25 % less Happy Stars and Happy Tickets for Item Level - Up, and the item experience point values of the items used as material to level - up weapons are worth...
Using the main character's «Book of Prophecy», players can modify the rules of engagement during battle as well as weapon and monster attributes.
All of these weapons can also be used at any one time during any one combo by using the brilliant combo - cancelling system.
When he lost his right hand during the battle for his hometown, he replaced it with the gun arm, an attachment that allows him to use multiple weapons in place of his severed appendage.
During this campaign, you need 25 % less Happy Stars and Happy Tickets for Item Level - Up, and the item experience point values of the items used as material to level - up weapons are...
When you want to switch the weapon you are using during battle, just simply tap the weapons icon on the top right corner of the screen and you will automatically browse through them and equip the one you prefer
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