Not exact matches
That «
enemy»
used top - down, brutal methods, such as power - grab
by force, a repressive political regime, imprisonment and
killing.
U.S. courts should not play a role in reviewing or restraining targeted
killings, argues the Justice Department lawyers, since it would effectively enable them to «supervise inherently predictive judgments»
by the president and his national security advisers «as to when and how to
use force against an
enemy against which Congress has already authorized the
use of force.»
The
enemy of my
enemy is my friend
by Ana Toribio Viruses aren't all bad; they can be
used to
kill disease - causing bacteria.
asks forgiveness for turning 90 Jews over to the Nazis Lebanese actor arrested for «spying» for Israel Gaza - Egypt border to remain closed after Sinai mosque massacre After mosque bloodbath, Egypt flexes muscles again, but it may not be enough Mosque terrorists carried Islamic State flags; toll rises to 305 ISIS Threatens To
Kill The Pope Over The Holidays Putin gives no indication Russia to leave Syria anytime soon Iran - Backed Militia in Iraq: «
Enemy» U. Troops Now «a Target for Our Forces» Iran Warns It Will Increase Missile Range If Threatened
By Europe Iran Factions
Use Earthquake Relief Effort to Pursue Power Struggle Hezbollah, on the rise in Lebanon, fends off Saudi Arabia Lebanon's Hariri takes critical line on Hezbollah Lebanese Druze leader urges Saudis, Iranians to talk White House reiterates support for Saudi, Gulf allies against «Iran aggression» Aid Workers And Medical Supplies Trickle Into Yemen As Saudis Ease Blockade Pakistan Calls in Army to Help Restore Order After Violent Clashes in Islamabad A husband and wife survived the Las Vegas massacre.
Ross assists T'Challa in saving Wakanda from Killmonger
by remotely piloting a heavily armed unmanned airship, echoing the drones
used to
kill «
enemy combatants» in America's wars in the Middle East and Africa.
Instead of
killing enemies to earn experience, levels are gained
by using weapons and items.
Having become possible yet highly illegal, time travel is
used to eliminate
enemies by sending them into the past to be
killed by a Looper waiting for them in the right place and time.
The combo system helps you rack up more XP
by killing multiple
enemies at once, and this can be made much easier
by the
use of certain upgrades.
You do this
by flying through nine different levels, completing mission objectives such as
killing enemies, protecting allies, racing through narrow corridors, and
using magic to clear pathways.
Throughout each bomb - slinging run the player constantly gets random upgrades either in treasure chests, in shops, or
by leveling up
using experience points gained
by killing enemies.
By killing enemies, you are given credits which can then be
used to purchase new items like ammunition and limited power - ups.
In many history books you can find examples of dogs
used by armies to break
enemy front lines or to capture and
kill fugitive slaves, for instance.
His ability to
kill multiple
enemies in a single attack when
using a two - handed weapon lets him decimate groups of lesser minions like they were nothing, plus he has red dice
by default for melee attacks and the largest gem supply.
It can be collected
by washing it off certain walls and other surfaces,
by activating various level styled cogs that are
used to move platforms, or
by killing the multiple
enemies which are strewn throughout
You also can upgrade your weapons» fire capacity, range, etc.
by using crystals obtained from
killing enemies.
These are now done
using star cards and points you accumulate in game
by killing enemies, playing the objective and even dying at times in certain situations.
Use attract ability and avoid getting
killed by large number of
enemies.
You can
use stealth to sneak around the camp
killing the
enemies one
by one from behind, although oddly enough the ability to drag bodies out of sight is a skill that must be acquired through the game's RPG - like skill tree feature.
Using the fast travel ability enables you to jump from checkpoint to checkpoint, staying on the path to your next objective, leveling up
by killing enemies (human and robot alike) along the way to level up.
Chapters 1 - 14 are extremely easy and that's because it's a button masher just guide spider - man to the
enemy you want to
kill and jam the x button and I guess the people who made this game wanted this game to be at least a little bit harder because you can buy upgrades and combos that I don't really
use because you can win
by jamming the x button xxxxxxxxxxxxxx that's the combat!
-- Nintendo previously made Zelda games
by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run
by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time
by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at
enemies — Link can get
killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed
by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be
killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or
used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be
used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
Players «traverse through city ruins and
use a machete to
kill human
enemies in melee - style combat,» accompanied
by «realistic gunfire, slashing sounds, and cries of pain.»
Using a Mic, item, defending, or a special move will
use up action points, so you have to plan carefully until you unlock more action points, or
kill MADs if there are multiple
enemies in one battle, which increases your action points
by one until the end of the battle.
By killing enemies, you are given credits which can then be
used to purchase new items like ammunition and limited power - ups.
Earn stars for
killing enemies and
use various bonuses: heal your troops, freeze
enemies or destroy them
by a meteorite!
This is a feature that fits quite well in the game's platforming sections, as Aaru can
use this ability to teleport to higher platforms, cross over deadly spikes, lakes or other obstacles, pass through tiny corridors too small for him to go through, and even
killing enemies by teleporting inside them.
Gold is the currency
used, and you can receive it in $ 100, $ 300, and $ 500 amounts
by killing enemies.
There are also 6 super karma attacks (3 for light, 3 for blood) that you can
use if you fill up your karma meter in one direction or the other (which you do primarily
by killing enemies of the opposite alignment); so far I have the rank 1 light karma move which drains health from an
enemy and gives it to you.
Juliet has super attacks as well, which are
used by filling her star meter (not a sexual reference) either
by saving classmates or
killing enemies, we're going to hope for more of the latter in this case.
By killing enemies using one turret and keeping a high combo score, the action bar fills up, gives commanders an edge in battle by allowing them to use a portion of it or the entire bar to summon the team's hero for a limited time, or use special attack barrages to cause huge damage to enemy unit
By killing enemies using one turret and keeping a high combo score, the action bar fills up, gives commanders an edge in battle
by allowing them to use a portion of it or the entire bar to summon the team's hero for a limited time, or use special attack barrages to cause huge damage to enemy unit
by allowing them to
use a portion of it or the entire bar to summon the team's hero for a limited time, or
use special attack barrages to cause huge damage to
enemy units.
I like the gameplay where you can either
use stealth and
kill people
by hand or go in guns blazing and wait for the
enemies to hunt you down.
Bullet Dodge is a finite resource that gradually refills
by killing enemies, so you must strategize its
use in order to get the most out of it.
While you can fight each
enemy and
kill them,
using a timing - based hit system, you can also resolve each battle more peacefully,
by sparing your
enemy.
You collect upgrade orbs
by killing enemies which can be
used to infuse and upgrade your weapon strength.
Kill the horde of Skull warriors and collect the ectoplasm to set up towers and defenses whenever the magic stones light up: CATAPULTS, to throw flame to the
enemy; BARRICADES, to block the attackers in their path; BARRELS, to shoot fire arrows and explode them in the middle of a skeleton legion; POISON PLANTS, to hit the warriors and slay them slowly while they walk... There are diverse types of magic energy to
use at war: LIGHTNING, to defeat targets with metal or steel armor; FIRE, to burn light armor troops and blow up the exploding barrels; ICE, to turn your victims into ice cubes and slow them down; POISON, just one drop and the victim will succumb little by little to its toxic effects; STUN, to shoot and make their heads spin and leave them stupefied; EXPLOSIVE, to send everything flying with its strong TNT head... Use all with the different kind of arrows and do individual, radius or multiple dama
use at war: LIGHTNING, to defeat targets with metal or steel armor; FIRE, to burn light armor troops and blow up the exploding barrels; ICE, to turn your victims into ice cubes and slow them down; POISON, just one drop and the victim will succumb little
by little to its toxic effects; STUN, to shoot and make their heads spin and leave them stupefied; EXPLOSIVE, to send everything flying with its strong TNT head...
Use all with the different kind of arrows and do individual, radius or multiple dama
Use all with the different kind of arrows and do individual, radius or multiple damage.
The game now includes a scoring system, and you can earn extra lives
by killing multiple
enemies in a row (similar to techniques
used in SMB1, 3, and Super Mario World.)
Even if these methods don't
kill the
enemies outright, they afford players the opportunity to preserve resources
by using nearby tactical options.
In addition, in - game currency obtained
by killing enemies and winning battles can be
used to purchase even greater bonuses.
Teleportation is also what VFR
uses to replace the gory melee
kills in Doom: once you stagger and
enemy by dealing some damage, you telefrag them (teleport on top of their location) for fun and extra items.
Each subclass has one, and it can only be
used after filling up your super bar
by killing enemies.
The
enemies are well balanced, so while a fight may require you to
use all your abilities to survive, you won't destroy an entire platoon of
enemies and then be randomly
killed by a street thug with a wildly over powered gun.