Sentences with phrase «use in battle after»

Not exact matches

In 2007, on the hundredth anniversary of Pius X's anti-Modernist encyclical Pascendi Dominici Gregis, Peter Steinfels used his column in the New York Times to suggest that the encyclical was a «revival of the battle against liberalism that the papacy and much of the church had been waging throughout the nineteenth century — and tragically the purge the encyclical started crippled those very elements in European Catholicism that might have resisted the Church's sympathy for authoritarian regimes after World War I, when liberal parliamentary governments were besieged by rising totalitarianism.&raquIn 2007, on the hundredth anniversary of Pius X's anti-Modernist encyclical Pascendi Dominici Gregis, Peter Steinfels used his column in the New York Times to suggest that the encyclical was a «revival of the battle against liberalism that the papacy and much of the church had been waging throughout the nineteenth century — and tragically the purge the encyclical started crippled those very elements in European Catholicism that might have resisted the Church's sympathy for authoritarian regimes after World War I, when liberal parliamentary governments were besieged by rising totalitarianism.&raquin the New York Times to suggest that the encyclical was a «revival of the battle against liberalism that the papacy and much of the church had been waging throughout the nineteenth century — and tragically the purge the encyclical started crippled those very elements in European Catholicism that might have resisted the Church's sympathy for authoritarian regimes after World War I, when liberal parliamentary governments were besieged by rising totalitarianism.&raquin European Catholicism that might have resisted the Church's sympathy for authoritarian regimes after World War I, when liberal parliamentary governments were besieged by rising totalitarianism.»
It simply tells a story that is set against the Baals and the Marduks of the then pagan world, a wolrd that claimed that their gods created the world after and bitter battle in which the corpses of the losers were used to from the earth.
Sitting on the sofa, I show him a few items: newspaper and magazine pieces about the Liston fights; Ali's conversion to Islam; the arrest for refusing military induction; the epic first battle with Frazier; the Supreme Court overturning the draft conviction; Foreman being voodooed by Ali; the Thrilla in Manila; the boxing lesson he gave Spinks in their second contest; a recent article about Ali buying buses for Chicago - area public schools (immediately after seeing a TV news story about how Dade County had no money for new buses, Ali sat down, wrote a check and mailed it, not using the gift as a tax deduction); and one about helping a young man wearing a hooded dark sweatshirt and jeans who crawled out on a high window ledge of a Wilshire Boulevard skyscraper in Los Angeles to kill himself.
One significant victory in that battle was last year's passage of the Healthy, Hunger - Free Kids Act which, among other things, uses Medicaid data to directly certify children for free and reduced price meals; helps states improve the certification process for school meal aid; allows universal free meals for students in high poverty communities; and expands USDA authority to support meals served to at - risk children in after school programs.
After failing to use his surrogates to block Dr. Zanetor Rawlings, daughter of NDC founder, from leading the constituency, Nii Armah Ashitey, after losing to Dr. Zanetor, officially showed how battle ready he was when he filed a case in court, challenging the selection of the medical trained daughter of former President RawlAfter failing to use his surrogates to block Dr. Zanetor Rawlings, daughter of NDC founder, from leading the constituency, Nii Armah Ashitey, after losing to Dr. Zanetor, officially showed how battle ready he was when he filed a case in court, challenging the selection of the medical trained daughter of former President Rawlafter losing to Dr. Zanetor, officially showed how battle ready he was when he filed a case in court, challenging the selection of the medical trained daughter of former President Rawlings.
To see whether the shift in attitude would endure despite hearing opposing messages (as would be common during a political battle), during the online survey six weeks after the canvassing conversation the researchers showed voters one of the transphobic television ads used to overturn legal protections for transgender people in Houston.
And that indeed was in the indication you remember later after the Battle of Britain in their use of the V1 and V2 weapons.
I chose to be a Holistic Nutrition and Lifestyle Coach after finding success in using holistic nutrition and lifestyle changes to end a long battle with personal digestive and psychological issues.
In this short clip, Fox CT's Sarah Cody and I discuss how I used yoga and meditation (among other tools) to reclaim my health after a 12 year battle with depression, anxiety and a misdiagnosis of bipolar disorder.
After having followed this same approach to online dating for a while now, and coming to terms with the fact that it is, in fact, mostly older women who meet my criteria, I decided to fast - track: if what I'm looking for happens to be on a site that uses the term «cougar», then, oh well, I lose the nomenclature battle.
That being said: after getting used to the sticker feature in terms of battles I grew to enjoy the level of freedom that gave the player.
-- Features several new monsters — Subtle improvements and embellishments — 1080 native — Rextextured rather than rebuilt in HD — Improved loading times — 50 % more content than Tri — Most of the new content comes from the upper levels of the game like the G class quests — New monster: Brachydios — Brachydios is like a cross between a poisonous rhino and an extraordinarily aggressive, volcanic T - Rex — Brachydios enjoys slobbering explosive neon - green saliva all over its stumpy arms and then pile - driving you into the ground with them, leaving a residue of slime wherever it treads — Brachydios will go into rage mode after you hit him a few times and the green nodes on his head start to glow read — Expanded monster stamina system in Ultimate — Can more easily see when a monster is weakened or hurt — Monsters tire out more visibly — AI companions Cha - Cha and Kayumba can be used in single - player — Cha - Cha and Kayumba sing stat - boosting songs and have the odd stab at a monster during battle — The two are mainly used to distract the monster's attention — GamePad shows map — Mess around with your inventory on the GamePad as well — Target button in both versions lets you actually lock on to monsters
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
To capture elements of the battles and storms at sea, despite the replica vessels at his command (Surprise was a replica of HMS Rose, bought by 20th Century Fox after filming, it now resides at the Maritime Museum in San Diego; Acheron was constructed for the film from digital scans of the USS Constitution, the oldest floating commissioned vessel in the world), it was necessary for Weir to engage with a greater degree of VFX than he was used to previously.
Each section of the game allows Hiro to make use of one of 8 Invizimal characters that he can morph into — but only after he defeats them in a vicious quicktime event (QTE) battle (/ sarcasm).
After getting used to managing battles in a party of fighters, you're stripped of those allies and have to go it alone.
After all, given the usage of skills is specifically a matter of cool downs, it made no sense not to use screen clearing skills anytime I could which, in turn, relegated the vast majority of battles into six seconds of cut scenes promptly followed by the victory chime.
After a boss battle in which I used all of my healing stones, I got the five (at the time) recharged, which took 49 seconds.
A large group of Spinies fall from the ceiling after using a POW Block in Kiwano Temple, and a Super Star can be used to take them out without battling them.
This medieval mish - mosh attempts to incorporate Ritchie's wearing - thin shtick of quick - edits, jagged cuts and seizure - inducing visuals with the legend of the Round Table, complete with massive battle elephants (think «300,» but on boatloads of HGH), African warriors (who no doubt dotted the ancient British landscape), Asian kung - fu masters (the film even uses the term, «kung - fu,» believe it or not), exploding arrows and, of course, the famed sword Excalibur which, after being removed from its stone prison, begins to take on a life its own (certainly much more than those acting in this film).
They're having mercy on players in other areas, allowing gamers to use multiple save slots — a feature from Dead Rising 2 that wasn't included in Dead Rising 1 — and by finally check - pointing the player's progress after loading a new area or right before the start of a new boss battle.
These items have limited use in battle and the same applies to the sub-weapons that recharge after a set amount of time once used.
From SIFF: «Joaquin Phoenix gives a transformative performance in Gus Van Sant's sensitive and caustically funny portrait of Portland cartoonist John Callahan who, after a car accident leaves him disabled, uses his sardonic humor and brutal honesty to battle with a lifetime of addiction.
According to the press release put out after the trailer, Monster Hunter Worlds will retain the series» «skill based progression and robust crafting system», and players will need to «strategically use the surrounding environment including terrain, vegetation and wildlife to their advantage in battle or become hindered by the hazards they present».
Instead of battling Screech directly, Diddy and Dixie Kong instead race him as Squawks the Parrot after transforming into him using an Animal Barrel; the race against Screech takes place in the bramble and Zinger filled «Screech's Sprint» and end once either Screech or Squawks crosses a finish line composed of bananas.
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Even though Finley's fight ended after battling the incurable disease that was diagnosed in December 2013, people around the world continue contributing to «Finley's Forest» and find inspiration through her to make changes to the way they use and reuse resources in their homes and offices, as well as planting trees.
Legend has it that veterinary acupuncture was discovered when lame horses used in battle were found to become sound after being hit by arrows at distinct points.
The hotel property was converted from agricultural to commercial use after the battle, and in 1909 a fraternal organization built the current six story building to serve as a hotel and their fraternal lodge.
Microsoft needs to do more to make Halo and Gears of War the top tier shooters they used to be in the previous generation, not chase after the battle Royale trend.
- Ophilia and Cyrus have been announced as the last two playable characters - Cyrus is a scholar working at the royal university who is an incredibly curious and knowledgeable person - Cyrus» Path Action is «Explore» which lets him find out hidden details and information about other characters - during combat, Cyrus can reveal the weaknesses of enemies and exploit them using fire, ice and lightning magic - Ophilia is a priestess and her Path Action is Lead, which allows her to guide characters to certain places by having them follow - in combat, she's a classic white mage - type who can heal allies, buff their stats and use light magic to attack the enemy - Ophilia can also call upon the character she's guiding to aid her in battle - character's special abilities are called Talents - Olberic can take hits in place of other characters in battle - Primrose, like Ophilia, can call upon the character she has charmed and have them aid her in battle - Tressa can sometimes find money simply by walking around the overworld - Alfyn can mix items to damage enemies or heal allies - Therion can unlock treasure chests - H'aanit can capture beasts during combat - your active battle party can consist of four characters, but you can swap them out with the other four characters at any time - even after you've met up with the other playable characters, you can still pursue each character's individual story - you do this by making them the «main» character of your current party
- due out next month - Rival Domains is a new type of special map, where you get to battle a large army (called a brigade)- your goal consists of capturing enemy camps, defeating enemies within 10 turns, and trying to earn high scores - deploy up to 20 Heroes, and if you need some help, you can recruit allies from your friends - you can only have one ally with Sing or Dance, and no duplicate Heroes allowed - first round of Rival Domains maps will open alongside the update - after that, a new map will become available every week on Saturday - Blessed Gardens is a new type of map where you can earn Orbs, Hero Feathers, and more - these maps can only be tackled by Heroes who grant the corresponding Legendary Effect, or Heroes who have received it - duplicate Heroes are strictly forbidden - the first time you enter the Blessed Garden, you will get four Water Blessings, allowing you to start playing right away - Blessings of other elements are some of the rewards you can earn in the Garden of Water - Blessed Gardens will go live alongside the update, with a new map to be added every Sunday after that - earn Blessings by completing quests and participating in other activities - Shrewd Strategist will be able to learn Wind's Brand at 5 * - strengthen even more weapon skills using Arena Medals and Divine Dew at the Weapon Refinery:
After a battle when everyone's writhing on the ground and you merrily steal all their stuff, but you can also choose to use a special device which extracts Serum, killing the person in the process.
- after the remakes of Terry's Wonderland 3D and Dragon Quest Monsters 2, Yuji Horii asked the team what should be next - the choices were Caravan Heart (GBA), a professional version of Dragon Quest Monsters 2, or a brand new game - the staff made the plot together with Takeshi Uchikawa (who is currently directing Dragon Quest XI)- the suggestion was to make the theme become something catchy, which lead to a science fiction vibe - Horii said «anything's alright as long as it's interesting» - the creation of the Dragon Quest Monsters: Super Light helped build Joker 3 - fan feedback from the mobile game was used, which lead to monster stats being seen - the Reactor device lets you easily see all the things that occur on the field - the team had some trouble bringing together the ridable monsters aspect of the game, but eventually worked it out - the full game starts off with monsters that players can ride on land - you'll eventually unlock sea, air, and multi-jump land rising monsters - a «Big Air ride» was teased as well - by clearing the story, features will be unlocked that further modify monsters such as abilities and changing their sizes - Stealth Boxes which can not be found without using the Reactor only contains useful items that are optional - compulsory items that are needed to be found with the Reactor are placed in non-stealth locations - accessories can strengthen monsters, but monster strength is mainly determined from raising and combining them - features more offense - related content in the form of new spells and skills - new water - type spells are included - new skills added enable more detailed adjustments in versus, adding more strategic features - one of the items that can be bought with Communication Coins has the same effect with «Key of Encounters» - this lets players recruit monsters a bit more easily they've befriended before - since Communication Coins can only be obtained from multiplayer battles, it's completely optional - people who still do StreetPass but don't want to do multiplayer battles can still get them by combining monsters - DLC monsters are planned to be added regularly post-release until around Golden Week (April 29 — May 5)- - A national tournament is also planned, with more details coming later - carryover feature from Dragon Quest Monsters 2 that comes into play after the ending - players can bring up to 10 monsters which are ranked A or below from DQM2 to DQMJ3 each day
At other times the pacing becomes just a bit odd with around five battles in a row demanding you use the Rage meter, which sees you pummeling endless enemies until you can charge it up, and then after that you won't get to use it for a few hours again.
- for Sonic's 25th anniversary last year, Iizuka received a task to deliver some sort of product - the target was «dormant fans» who used to play the SEGA Genesis, but haven't really played any games since - Iizuka met Christian Whitehead, which lead to the creation of Sonic Mania - there was talk of another port, but Iizuka thought fans would desire something new from the old games - this is the first time Iizuka partnered with a team of devs spread across various countries - Iizuka said this team had a greater passion to create - this was in comparison to companies that set decisions on a pre-determined schedule (in meetings, etc)- the team had so many features they still wanted to add after the beta version was complete - since there were only a few spots with text that needed to be localized, they could bring the game to more places quicker - the game has Japanese, English, French, Italian, German, and Spanish support - the Studiopolis stage is included due to receiving the most requests from the Sonic Mania development team - Iizuka actually considered reducing the amount of stages at one point in order to meet the development schedule - Sonic Mania doesn't really have much in the way of cut content like scrapped stages - since Sonic Mania was only distributed digitally, the team was able to continue working very close leading up to launch - this let them put in practically all ideas, and there are currently no plans for DLC - Iizuka recommended Flying Battery Zone for inclusion becaues he likes the music - he also likes when the player goes inside and outside the ship - Iizuka likes Mirage Saloon because the stage structure will be different depending on the player character chosen - Puyo Puyo gameplay was added because there was a Puyo Puyo game released in the west for the SEGA Genesis - this game was originally called «Dr. Robotnik's Mean Bean Machine», and the team thought it would make a fun boss battle - Iizuka didn't have plans to feature Blue Sphere in the special stages - the Blue Sphere special stages were brought over to Mania as a test, but ended up staying for the final game - the team felt the need to continuously connect stages from various eras, which is doe with the Phantom Ruby story - for Sonic Mania, it was decided that the technological limit would be set at SEGA CD, - this is higher than the Genesis but lower than Saturn - in creating a SEGA CD - grade special stage, they would intentionally make SEGA CD - grade polygons
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Fixed an issue when using Spectator Mode in Private Battle that caused Squid Beakons to not be destroyed after being used.
Along with standard items that can help players keep their Pokemon fighting, perhaps they can, after obtaining certain ranks or badges, gain access to Mega Evolution stones that can be used in online battles.
As is usually the case with games of this nature, we were quickly sucked into competitive battles with those on our Xbox Live friends list, repeating levels and using earned mulligans in hopes to rise above our friends on the leaderboards (which are displayed during and after every level).
Despite loving the gameplay in Street Fighter V, I started to grow bored after 20 + battles of using the same character.
I especially like how the minigames use the battle system, even if they're nothing that special; still, dodging enemy attacks for 30 seconds or going after a pair of super-evasive enemies adds some variety in between all the standard duels.
After running into enemies or commanding your team to attack in order to initiate combat, each character (provided that you first recruit them by completing small side quests for them) has his / her own unique and silly attacks that can be used in battle — such as how the VP's Mom can scold enemies or the Baker can use pastries, instead of typical Fight, Defend, and Heal commands seen in most RPGs — which reinforce the game's oddball and charming humor.
Some characters, after spending enough time together in battle or during side missions, can become battle BFFs, granting them new powers like the ability to give an additional action — the chance to move, attack, or use a skill again during a turn — to their bondmate.
Also important is the Warm State meter, which when filled can perform a powerful gun attack after using it several times in battle.
After you tame a summon you then have the ability to use them in a battle in exchange for your hard earned TP.
Silicon Knights has been embroiled in a multi-million dollar legal battle with Epic Games for a number of years, after the Too Human developer originally sought $ 58 million in damages after it claimed Epic did not provide sufficient support in its use of Unreal Engine 3, which it said affected subsequent sales.
Instead of battling Screech directly, Diddy and Dixie Kong instead race him as Squawks the Parrot after transforming into him using an Animal Barrel; the race against Screech takes place in the bramble and Zinger filled «Screech's Sprint» and end once either Screech or Squawks crosses a finish line composed of bananas.
After acquiring a persona you can then use them in battle or bring them to the Velvet Room where you can fuse them together to form more powerful personas.
If a turn has not exactly went according to plan, then that is a scenario when defer especially comes into play with a team member spending sanity to use defer to provide the chance to act again, although it can also be utilised to gain an advantage during combat by not just using it after an ineffective turn, but even following up on a turn that swung the battle in your team's favour.
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