Sentences with phrase «use in your content creation»

Not exact matches

While this example is formatted for an agency, a similar process may be used for in - house content creation.
This tool makes it easy to store and organize those expert insights from your team leaders all in one place so your marketing team can use them to streamline content creation.
You also can use the tool to take stock of what types of content pieces are among top performers and use that insight to your advantage in future content creation and promotion plans.
Because of that, content creation itself has very little to do with the winners in these niches — the victor often has manipulated (or used extreme creativity, depending on who you ask) their way into 95 % percent of their link profile that probably had nothing to do with their on - page content — beside its reciprocal ability to fund link building effort.
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Get Him to the Greek Rated R for strong sexual content and drug use throughout, and pervasive language Available on DVD and Blu - ray Jonah Hill is a record producer trying to make a name for himself when he gets the chance of a lifetime to participate in a concert event of his creation.
The series traditionally stars a lovable stuffed creature named Sackboy and it emphasizes user generated content, both in the customization of characters and in the creation of levels and items using the built in creation tools.
In listening to him speak via podcast, I was struck by something he said along the lines of, «By the time teachers are done learning how to use File Transfer Protocol, Web page creation software, and site organization principals, the enthusiasm for updating content is gone.»
With its easy - to - use content creation tools and its ability to import all kinds of pre-existing material (Word documents, PowerPoints, PDFs, videos, etc.) your instructors will be able to create induction courses in no time.
The Senior Learning Systems and Technologies Specialist is responsible for developing e-learning programs, instructional videos and electronic performance support tools and support the use of content creation tools (rapid courseware development, video creation) by colleagues in Global Education.
One way to keep students excited and interested in a topic is by using an iPad as both a tool for both content creation and content consumption.
Millennials and digital natives live in a creation - based world and teachers can use iPads to help students make sharable content.
In terms of content creation, researchers have explored the use of wikis and collaborative word processors to enable students to collaborate on historical inquiry (Heafner & Friedman, 2008; Roberts, 2013; Stoddard, Hofer, & Buchanan, 2008).
An early pioneer in using cloud - based digital content for instruction, she directed the creation and launch of the award - winning PowerMediaPlus.com media - on - demand system.
These researchers have argued that using Web 2.0 technologies in science classrooms supports the «intersection of the goals of reform - based science goals and the meaning - making practices enabled by newer technologies» and allows for easy viewing and creation of content that allows others to interact with the content created» (Luehmann & Frink, 2012, p. 835).
As a part of the DP, small groups of preservice teachers were required to share the construction details of their creation, graphs displaying data, an explanation of the science content underlying their project, and a justification for why their creation should be chosen for use in a theme park.
We train educators in the creation of materials that they can use with their students, curate their content, and make these materials available through our Digital Content Warcontent, and make these materials available through our Digital Content WarContent Warehouse.
In the first of four consecutive weekly planning meetings, we divided the creation of this plan into four manageable chunks: adding minutes to literacy instruction; creating content for a second literacy block; using literacy assessments; and creating time for teacher collaboration.
This includes content you will use in the creation of the course, the course reviewers, any constraints that will interfere with the delivery of the course, and any metrics that will be used to measure effectiveness.
And talking of content creation, last year we talked about using the tablet as a platform for content creation in its own right — where has that story got to today?
As the world of self - publishing grows, NOOK Press will continue to expand its easy - to - use content creation services in support of all authors, writers and creators,» said Doug Carlson, Executive Vice President of Digital Content and Chief Marketing Officer at NOOK Medcontent creation services in support of all authors, writers and creators,» said Doug Carlson, Executive Vice President of Digital Content and Chief Marketing Officer at NOOK MedContent and Chief Marketing Officer at NOOK Media LLC.
That said, email and other productivity related apps that are available in the app store are nothing to write home about; and frankly, I wouldn't use this device for content creation.
Its SYSmark Internet Content Creation score of 311 topped the 285 earned by the Dell XPS Gen 5, which uses the same processor — though in Dell's case, the processor was not overclocked.
Our research has also explored how an easy to use and openly available toolset might facilitate content creation both in the comics sector and amongst a wider arts community.
- after the remakes of Terry's Wonderland 3D and Dragon Quest Monsters 2, Yuji Horii asked the team what should be next - the choices were Caravan Heart (GBA), a professional version of Dragon Quest Monsters 2, or a brand new game - the staff made the plot together with Takeshi Uchikawa (who is currently directing Dragon Quest XI)- the suggestion was to make the theme become something catchy, which lead to a science fiction vibe - Horii said «anything's alright as long as it's interesting» - the creation of the Dragon Quest Monsters: Super Light helped build Joker 3 - fan feedback from the mobile game was used, which lead to monster stats being seen - the Reactor device lets you easily see all the things that occur on the field - the team had some trouble bringing together the ridable monsters aspect of the game, but eventually worked it out - the full game starts off with monsters that players can ride on land - you'll eventually unlock sea, air, and multi-jump land rising monsters - a «Big Air ride» was teased as well - by clearing the story, features will be unlocked that further modify monsters such as abilities and changing their sizes - Stealth Boxes which can not be found without using the Reactor only contains useful items that are optional - compulsory items that are needed to be found with the Reactor are placed in non-stealth locations - accessories can strengthen monsters, but monster strength is mainly determined from raising and combining them - features more offense - related content in the form of new spells and skills - new water - type spells are included - new skills added enable more detailed adjustments in versus, adding more strategic features - one of the items that can be bought with Communication Coins has the same effect with «Key of Encounters» - this lets players recruit monsters a bit more easily they've befriended before - since Communication Coins can only be obtained from multiplayer battles, it's completely optional - people who still do StreetPass but don't want to do multiplayer battles can still get them by combining monsters - DLC monsters are planned to be added regularly post-release until around Golden Week (April 29 — May 5)- - A national tournament is also planned, with more details coming later - carryover feature from Dragon Quest Monsters 2 that comes into play after the ending - players can bring up to 10 monsters which are ranked A or below from DQM2 to DQMJ3 each day
- for Sonic's 25th anniversary last year, Iizuka received a task to deliver some sort of product - the target was «dormant fans» who used to play the SEGA Genesis, but haven't really played any games since - Iizuka met Christian Whitehead, which lead to the creation of Sonic Mania - there was talk of another port, but Iizuka thought fans would desire something new from the old games - this is the first time Iizuka partnered with a team of devs spread across various countries - Iizuka said this team had a greater passion to create - this was in comparison to companies that set decisions on a pre-determined schedule (in meetings, etc)- the team had so many features they still wanted to add after the beta version was complete - since there were only a few spots with text that needed to be localized, they could bring the game to more places quicker - the game has Japanese, English, French, Italian, German, and Spanish support - the Studiopolis stage is included due to receiving the most requests from the Sonic Mania development team - Iizuka actually considered reducing the amount of stages at one point in order to meet the development schedule - Sonic Mania doesn't really have much in the way of cut content like scrapped stages - since Sonic Mania was only distributed digitally, the team was able to continue working very close leading up to launch - this let them put in practically all ideas, and there are currently no plans for DLC - Iizuka recommended Flying Battery Zone for inclusion becaues he likes the music - he also likes when the player goes inside and outside the ship - Iizuka likes Mirage Saloon because the stage structure will be different depending on the player character chosen - Puyo Puyo gameplay was added because there was a Puyo Puyo game released in the west for the SEGA Genesis - this game was originally called «Dr. Robotnik's Mean Bean Machine», and the team thought it would make a fun boss battle - Iizuka didn't have plans to feature Blue Sphere in the special stages - the Blue Sphere special stages were brought over to Mania as a test, but ended up staying for the final game - the team felt the need to continuously connect stages from various eras, which is doe with the Phantom Ruby story - for Sonic Mania, it was decided that the technological limit would be set at SEGA CD, - this is higher than the Genesis but lower than Saturn - in creating a SEGA CD - grade special stage, they would intentionally make SEGA CD - grade polygons
- character creation lets you choose skin color, face, eye color and haircut - later in the game you can get glasses, pants, shoes and other stuff - start off by meeting Tom Nook and his posse of Happy Home employees - this includes Lyle the Otter and Digby the Dog, who give advice and help to keep the game moving forward - Lottie the Otter is Lyle's niece and handles the front desk in the game - she welcomes you every time you boot up the game and tells you what to do next - gameplay starts off with placing furniture, but quickly evolves into something more - place a house on the world map and cycle through seasons to see what you like - house can modified with different roofs, doors, colors and more - every animal unlocks new furniture for you to use - completing a lot of requests is vital to getting a lot of content - characters will react to everything that you place and remove in the house - three pieces of furniture must be in or outside of the house and these need to implemented into the final design - if you don't follow this rule, your animal customer will not approve - add wallpaper, carpets, lamps, signs, music covers, paintings and much more - by completing special objectives in the office, which you pay for with Play Coins, you can even expand the feature set - set background sounds, choose curtains, change up furniture, display fossils and get a bigger variety of fish and paintings.
A robust content management system popular in blogging has replaced the antiquated website creation tool previously used.
Artist Mark Amerika's four year process of creation culminated in 1997 with one of the first artworks built to live online, using solely online content.
Joe Poluzzi, founder and CEO of the Content Marketing Institute, recently published a book titled Content Inc., in which he writes about how business and entrepreneurs can use content to build massive audiences and develop a new business model based on content crContent Marketing Institute, recently published a book titled Content Inc., in which he writes about how business and entrepreneurs can use content to build massive audiences and develop a new business model based on content crContent Inc., in which he writes about how business and entrepreneurs can use content to build massive audiences and develop a new business model based on content crcontent to build massive audiences and develop a new business model based on content crcontent creation.
Our subscribers come from a range of professions that all share a reliance on the creation and / or use of content in the digital realm, including higher education, medicine, law, government, entrepreneurs, and more.
When you've decided you want to start using infographics in your content marketing you generally have two option when it comes to creation.
To learn how to use these sites on a technical level is simple, to learn how to use them to convey a message effectively given their constraints, build reputation and maintain relationships, convert the reputation built in those media into professional capital, and maintain the levels of content creation required to be effective over an extended period of time requires skill and commitment.
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The project, now in private beta (i just love writing that bit of insider jargon), is called knol, which is also the name of the content creation tool used to produce these «units of knowledge» or «knols» (yech!).
The team behind SingularDTV, a blockchain - based digital content distribution and management platform, is planning the launch of a decentralized system in which artists and digital content creators can build, monetize, protect and manage their creations using the blockchain technology.
You may use a resignation letter template to guide you in the structure and content creation that you need to be aware of in terms of writing this specific kind of letter.
Develop and oversee creation of all graphic content for use in direct marketing campaigns, Web and print advertisements and e-mail marketing campaigns.
To continue using my extensive knowledge and experience in user interface and website design, programming, photographic arts, and content design and creation to help produce exciting user experiences, applications, web sites, streaming media, and software, and to explore and develop new markets and improved methods of content delivery and communication while being entertaining and informative.
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