Sentences with phrase «use jumping attacks»

If you want, you can try to use jumping attacks to mount and topple Anjanath — otherwise, just stick to the strategy until it's down.
MK vs DC once again allows the player to use jump attacks to juggle or add to a combo, so there is much more use to jumping once again.
However, despite being made of fire, Mario can surprisingly use jump attacks on Sparkies.
Use a jump attack to get it.
Use the stylus to move, tap swipe to attack, tap to use a jump attack, make a circle to do a spin attack, and thrust forward to stab.
Keep your shield up while it attacks, use a Jumping Attack on the heads 3 times to kill it.

Not exact matches

Her cross-court strike from the right pin was nearly unstoppable against the Wildcats, and Rosenthal used her height and pogo - stick like jumping ability to repeatedly stuff Villanova attacks back on their side of the net.
The images are of punching, slapping, and kicking detainees; jumping on their feet; forcibly arranging naked, hooded prisoners in piles and pyramids; forcing male prisoners to masturbate or simulate fellatio; dragging aprisoner around with a leash tied to his neck; and using unmuzzled attack dogs to frighten prisoners.
-- the basic style, similar to the previous Monster Hunter games; — a more flashy style, where you can use more Hunting Arts than usual; — a style specialised in mid-air actions, which allows you to jump on monsters for special attacks; — a style specialised in turning critical situations into opportunities (for players who like to hunt dangerously!).
Other than typical jump or hammer attacks, you also have abilities that use both bros at once.
Regarding the improved Titan behaviour previously mentioned, they now can jump from high places, use grab attacks, and more.
... btw if you don't use the cork in Larry's Boss fight eventually he'll do a jump attack that hits you about 7 times or something and each hit doubles in power until it eventually kills you.
8.25 — GameInformer: «Toad doesn't jump, he doesn't attack, and he doesn't make use of any power ups (aside from a short - lived pickaxe) and yet Nintendo extracts more entertainment from this character's simple gameplay concepts than I thought possible»
You also hold a trigger to fire magic, use the other trigger for a melee attack, swap spells with the shoulder buttons, and tap buttons to jump and «Blink» which warps you a short distance ahead and may provide some sort of bonus depending on your current character and loadout.
The Buttons are well mapped on the Vita with the face buttons used to attack and jump, with shoulder buttons (left) for blocking and (right), engage in a finishing manoeuvre.
In addition to using your weapon's jump attacks on him from ledges, make sure to also equip the glider mantle and use updrafts to get an aerial equivalence.
Instead of jumping, you use homing attacks on enemies to leap around.
You run around, jump, and pick up weapons to attack with and items to use or equip.
The fighting system is surprisingly deep, with the basics — punching, kicking, jump attacks — being easy enough to use to carry the amateur players through most of the game.
IMF Scrambler transformations: IMF Scrambler (use accelerator switches, jump, special attack), ShockCycle (use accelerator switches, jump, special weapon, destroy silver blocks), IMF Covert Jet (use flight docks and cargo hooks, interact underwater, special weapon, tow bar)
What gives you the right to jump into a woman's post and call her «princess» and use other condescending and patronizing language to attack her?
but tony being what he is use to jump out of nowhere and playfully attack jess, and til this day, five years later they are still bestfriends!
- Travis has a weak attack, strong attack and jump attack - Travis also has different skills and a running slash - you can do a 2 - player special attack - story focuses on the relationship between Travis and Badman - some of the alternate / secret routes in the game will make your path ahead more challenging - camera style will change depending on where you are in a level - includes a cameo from The Silver Case - Suda used games like Smash TV as an inspiration for Travis Strikes Again - the staff working on this game is about 10 people in total - Suda still has the idea of a game starring Shinobu, but isn't sure if that would be for No More Heroes 3 or another spin - off - Suda says he'd like to put Juliet from Lollipop Chainsaw into the game, but he'd need permission from Kadokawa WB
Fixed an issue causing players using brush weapons who performed an attack while simultaneously activating a Splashdown special during a super jump to not perform the Splashdown.
His melee damage is through the roof, so getting into the middle of the fight is your best bet when using the class.And to aid him in this pursuit he comes with a handy jump pack that lets him get around the fight pretty quickly, and should you feel a little malicious you can aim up the landing reticule on an unsuspecting fool and unleash a diving ground pound attack.
Using a 2 - line system with front and back lines, players can freely switch between them while jumping, shooting, throwing, and performing special attacks in order to defeat the space pirates who aim for total domination.
The Buttons are well mapped on the Vita with the face buttons used to attack and jump, with shoulder buttons (left) for blocking and (right), engage in a finishing manoeuvre.
B is used for jumping and A is used for melee attacks.
X is used to latch onto enemies and attack them, Y is used for activating your ODM Gear, A interacts with your horse, and B is used for jumping / gliding.
Using Raid Jump, Blanka swiftly jumps in the air where he can use any mid-air attack to advance.
Use fast, skillful movement to dodge enemy attacks, circle - strafe your foes, and rule the air as you rocket jump in the single - and multiplayer modes.
Training mode allows one player to select any stage and practice their timing of swinging to strike the ball and getting used to the ball travelling at faster speeds, while a How to Play guide teaches the basics to the player including how to hit the ball, aiming at targets, jumping, smashing the ball, bunting the ball, bunting then smashing, hitting an opponent with the ball and how to perform a special attack.
It doesn't take long for Alice to get back into the groove of using her unique Wonderland powers, specially provided by her imagination, and she is triple jumping across chasms and floating to slow her decent, then dodging quickly to evade enemy attacks.
And the jet helmet grants Wario a higher jump, in addition to allowing him to use his charge attack in midair and under water.
Players will be able to sneak about and jump from cover to cover, use melee attacks to silently take out foes as well as varied firepower (3D printed weaponry, no less, which is a nice touch) to disable or take them out from afar, hijack a large selection of vehicles, and of course use their cellphones to hack into ct0S 2.0 for a number of purposes, like opening and closing doors, causing disruptions, distractions, and explosions, and more.
Mario Galaxy's use of the Wiimote was based entirely off pointing the Wiimote at the screen to pick up Star Bits and flicking the Wiimote to make Mario do a spin jump / attack.
B is used for jumping, while X, Y, and A are used for different attacks.
When you play as a Jedi you use the left stick to move and then then have three buttons to control force push, attacking, and jumping.
In addition to controlling his jumps, that button is used for attacks, upending cars, dunking basketballs, bowing toward a jogging group of Shaolin monks, and more.
If jumped on, a Koopa recedes into its Shell, and can then be jumped on and used as a projectile with which to attack other enemies.
Using a helm splitter by jumping and attacking causes far more damage against Phantom than any other technique available at that point.
Their only method of attack is jumping on Mario and Paragoombas try to trick the player because if the player uses a hammer type sticker except the Hurlhammer sticker, Paragoombas jump up in air meaning Mario's attack have been dodged.
The Raptor can only attack by biting or using claws in close proximity, but he can run faster and jump higher than Grant.
On top of the gun, you also have a strong melee attack (it's really powerful but you have to be really close to use it) and you obviously have the ability to jump and climb.
Using the grappling hook and space jump / screw attack was so much fun.
There's a Tension gauge which, once full, allows you to enter High Tension, a temporary state, which makes you invincible and allows you to use spells and abilities without expending MP, as well as unlocking the ability to double jump and allowing you the opportunity to use the most powerful attack in each characters arsenal: the Coup de Grace, which is the games take on the Musou ability from the Warriors games, allowing you to take out a full screen worth of enemies with a visually dazzling attack.
This means you can quickly jump over to someone like Rubella in order to use her speedy melee attack to interrupt a big enemy.
It is very tough to get used to, and even when you do grasp it, little quirks stand in the way of total mastery, such as advanced jumps and attacks.
Try using the ropes on the left and right of the ring to perform giant jumps, or attack the light fixture above the ring to send it crashing down.
The controls are well mapped to the DualShock 4 controller with the default control scheme consisting of pressing R2 to fire a weapon; pressing L2 to aim down sights; pressing R1 to throw a grenade or use lethal equipment; pressing L1 to use tactical equipment; pressing X to jump or mantle; pressing square to reload or use an object such as opening an unlocked door, breaching a locked door or entering a vehicle; pressing O to crouch, go prone or dive; pressing triangle to switch between your primary and secondary weapons; pressing up on the d - pad to activate a morale ability; pressing down on the d - pad to perform a specific action; pressing right on the d - pad to use a first aid kit; pressing left on the d - pad to use a weapon skill; pressing L3 to sprint or use sharpshooter; pressing R3 to perform a melee attack on an enemy; changing the direction of the left analogue stick to move forward or backward and strafe left or right; changing the direction of the right analogue stick to look up or down and rotating left or right; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
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