Sentences with phrase «use the game sales as»

Not exact matches

For the San Francisco company, these games are part of a major initiative to use the video streaming of live events, particularly sports, as a way to drive user growth and engagement, and, in this way, ad sales.
Traditional toy sales have been falling as American children turn to video games and digital gadgets («Dad, can I use your iPad?»)
These games are played using virtual money as each class needs it to make simulated sales and purchases of stocks plus mutual funds and bonds.
The keys are sold by third - party providers such as Humble Bundle (in which a portion of the sale is given back to the publisher or distributor), distributed as part of a physical release to redeem the game, or given to a user as part of promotions, often used to deliver Kickstarter and other crowd funding rewards.
And, given Ozil's ineptitude to affect the game positively for Arsenal from the flanks, I'd be inclined to offload the German, and use the reasonably hefty income from Ozil's sale to fund another marquee signing, who can replace both Arteta and Flamini as Arsenal's defensive midfielder.
A lot of games try to just use a gimmick as a way to drive sales despite having an unpolished product.
But reality be damned, let's use the game with the better sales figures as a comparison, not everyone will research the game that thoroughly.
Fate / Extella: The Umbral Star had a pretty low debut at retail, so it's not surprising that digital sales would be low... not to mention this is a single player title, pretty likely to end in the used section of a video game stores as soon as the main story is done.
The trailer was made by one Michael Horwitz (a professional trailer editor, who has worked on trailers for games such as The Last of Us, Uncharted 3, Battlefield Hardline, and more), and used for a sales presentation.
«As our past mobile games have proved, we love taking established and well - loved franchises and transforming them for the ways players use their devices,» said Doug Bowser, Nintendo of America's Senior Vice President of Sales and Marketing.
sign Location signs to put around your role play ice - cream parlour — such as ice - cream bar, drinks area, cutlery etc On sale here sign Menus to display around the shop Price cards + blanks to differentiate Large lettering, buntings, patterned and plain display borders Please pay here sign Thank you, please come again — sign Special offer signs Receipts to complete Taking orders pad Ice - cream photo flashcards showing different flavours — great for using during the role play Parking bay signs for customers Washing hands poster Money poster, coins border and quiz, pretend money to use Blank large and extra large labels to be used around the shop for anything needed Ice - cream parlour open and closed signs, opening times Messages pad Ice - cream related word mini cards — such as wafer, sprinkles, syrup etc Photo pack to use as inspiration Long banner «ice - cream parlour» with cute ice cream pictures Bunting banner with pictures of different ice - creams — looks lovely in your role play ice - cream parlour 10 multicultural face masks, Staff role play badges Alphabet flashcards, Colour flashcards, Number flashcards, ordinal numbers cards, Counting cards Colouring pages Word matching cards, picture matching cards Hand hygiene writing task Word search Write sentences worksheet Themed writing frames Work booklet cover to keep pupils project work together Acrostic poem task Addition game Blank thought and speech bubbles — useful for providing evidence of role plays Draw your favourite flavour ice - cream task Design your own menu activity Folder, binder, drawer labels to keep resources organised Resources sack tag
Using income as the yardstick, not a specific number of sales, is essential: Publishers might otherwise be able to game the clause by offering one - cent e-books the way they've gamed existing clauses by using e-books and print - on - demUsing income as the yardstick, not a specific number of sales, is essential: Publishers might otherwise be able to game the clause by offering one - cent e-books the way they've gamed existing clauses by using e-books and print - on - demusing e-books and print - on - demand..
There are a ton of theories that can be used to point the finger as to why this is, from a strong homebrew scene, pirated games, to people just shying away from UMD's it, all points to tepid games sales for Sony's portable, causing many developers to speak out or abandon all hope in the way of support for the system out right.
On topic - sales of Sim City have demonstrated to devs that they can get away with skimping on beta testing to save money as we can all be used as guinea pigs at launch to test the game with a «we'll fix it» attitude post launch.
You will not use the Game for any unauthorized commercial purpose, including but not limited to commercial advertisement or solicitation (such as chain letters, junk e-mail, «spam,» or other repetitive messages), or gathering or transferring In - Game Items for sale.
From what I've read in the App Hub forums it's hard to get an indie game on Steam, but many developers have used their Xbox Indie Game as a sales pitch to Stgame on Steam, but many developers have used their Xbox Indie Game as a sales pitch to StGame as a sales pitch to Steam.
does look really cool, but since those music games were never my thing, its good to know ya don't have to play it using the guitars... you'd probably limit sales that way as well, since a shooter game is a far cry from a music game... im happy there are still devs who are thinking outside the box as well as willing to still do side - scrolling 2d work... i'd like to see more adventure 2d side - scrolling games tho... like Magician Lord was to the NEO-GEO or the Ghosts N Goblins series or Wizards & Warriors... those were fun games...
Since then, they have fostered rapid growth of this new market environment with a variety of tactics such as aggressive sales, monetized in - game accessory markets (Team Fortress 2 hats) and achievements (trading cards), and crowdsourced the entire game licensing process, busting the doors wide open for indie developers, with further plans to crowdsource the entire store organization later; furthermore, they are opening a new market for Steam Machines, gaming - centric (but still quite capable) devices that run Valve \'s own Operating System and use Valve \'s own gaming controller.
While I can see them using elements of actual FE games to create some sort of spin - off, I highly doubt they'd put an actual FE game on mobile... as one of Nintendo's biggest hits as of late, putting actual FE games on other systems would be bad for their own hardware sales.
Maybe it would make sense for Sony to run a service like this for older games that have reached their sales peak and use that as a way to generate income from «dead games», but it's not something they need to do, unlike Microsoft who are barely selling a million units of major games that have been in development for ages and failed to make an impact when they released.
Many of us have lost interest in Koei Tecmo's Dynasty Warriors franchise and as a result sales of the games have been seeing a steady decline, this may be because of the over use of the franchise in the past years and things are getting dull and repetitive.
«Crytek has not been compensated for Defendants» unlicensed use of Crytek technology in the Squadron 42 game, and has been substantially harmed by being deprived of that compensation, which would ordinarily include a substantial up - front payment as well as a substantial royalty on game sales,» plaintiffs argue.
This is big news for game marketers who could use view data as a leading indicator of their future game sales.
The trailer was made by one Michael Horwitz (a professional trailer editor, who has worked on trailers for games such as The Last of Us, Uncharted 3, Battlefield Hardline, and more), and used for a sales presentation.
GameMaker Studio, the popular game development engine used to create titles such as Hotline Miami and the original Spelunky, is currently on sale.
I'm probably biaised (Steam is my platform of choice by far, though I do have an Xbox360 and PS3), but it seems to me that the Steam audience is particularly aware that indie games exist, and that they are a great source of innovation: — Steam has always promoted indie games, through front page showing / sales / bundles — PC crowd is also by now used to bundle such as the Humble Bundle or the Indie Royale — PC players tend to use mods / freewares which aren't available on consoles, but offer interesting experiments.
Many of us have lost interest in Koei Tecmo's Dynasty Warriors franchise and as a result sales of the games have been seeing a steady decline, this may be because of the over use of the franchis...
Used game sales are collapsing as developers and platforms have shifted to online distribution of their games, and traditional retailers are under assault by Amazon.
Yes, mobile games are generally in the business to make money, but as Nintendo has now convinced me (even with the success of Pokemon Go translating to higher 3DS sales, I thought that might have been an isolated case), they can also be used as advertisements.
The suggestions that the next PlayStation will block used games is just as unlikely as when it was suggested in 2005 that the PlayStation 3 would block sales of used games following a patent application, Pachter said in a statement released to industry news site GamesIndustry International.
Those games are able to lift the sales of a console to six - digit figures by themselves; they're the most revered of all games among the owners of the given console, and an object of envy and frustration of the players who can only dream about playing them — as well as for those of us, who simply think that everyone should be able to play all games, regardless of what system they use.
So, for example, if we reach our $ 75k milestone, we'll release a version of the game as described above but we'll use the money earned from the sales to work on updates that will add features of the subsequent milestones.
One can certainly pose the question of how many players used the free trial as a demo for the game which then led to a traditional sale.
Next we decided that, yes, this was a two year game to make including the stretch goals, but we could probably squeeze it into a year if we took those out and released them as free updates in the future using the sales of the game to fund the cost.
I used to love Sega back when Sonic Adventure 2 Battle was my FAVORITE game, now Sega disappointing me at every turn, all the JPN exclusives, late western releases, it's all pointless garbage that needs to stop, but they wont, at least not as long as they still make sales... It's a little ironic, we say the way they treat us is bad, but we still buy it, and they still make Profit, there's NO benefit to the gamer, it's a shame really.
The potential for viral growth and sales could convince tons of game developers to bake in Facebook's new SDK, while players could use the simple broadcasting feature to reach a big audience — though one not as dedicated to gaming as on other platforms.
As a result of the steady increase of available on - game currency due to the previously mentioned sale to NPC or cash reward / awards, there is an increased capacity for players to accumulate significant wealth, by exchange of goods or purchase of on - game currency from other players using real money.
Not all farmers are bad - players have to farm as part of the game Persistent farmers are bad - the type that do nothing but farm (since we know their gold / items are used for sale, not personal use) Not all farmers are rude The majority of farmers seem to be Chinese (see above as to why) Chinese - speaking players are only encountered when they are farming Chinese farmers are rude, train mobs, try to control an area, and are disruptive to players attempting to play in the same area Chinese farmers monopolize an area, causing other players distress Non-Chinese farmers typically do not exhibit the rudeness and other negative attitudes / behaviors
Instead, turn them on only as you need them and, in the case of rarely used extensions like bulk image downloaders or plugins that you use to compare prices during quarterly Steam game sales, turn them back off when you're not using them.
The idea is that Unikoin Gold, the token that was up for sale, will act as a common medium of exchange for bettors to use on the platform, which allows for placing bets on games like League of Legends, Defense Against the Ancients (Dota) and CounterStrike, among others.
Sony has launched a Critics» Choice Sale for those using PlayStation platforms, and as the name suggests, a number critically acclaimed games are getting some pretty heavy discounts.
This is largely as a result of increased demand from buyers not looking to play games but rather using the hardware for mining cryptocurrencies like Bitcoin, driving sales of GTX 1060 and 1070 cards immensely.
The following is an example of a software sales rep resume that can be used for several software fields, such as: IT sales, i.e. Information technology, computer sales, IT systems, games and so on.
If sales figures demonstrate why it may make sense to focus on handhelds using the Palm OS, other developments strongly indicate it's time to think in terms of PDAs with wireless access or to move up to a multifunction device that incorporates both PDA and cell phone functions as well as other add - on options ranging from geographic position to games.
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