Throughout my entire playthrough, my bottom screen went untouched, but when I was up against real player, I found myself frantically trying to
use this meter
whenever I had the chance
in an attempt to turn the tide of the
battle.
The strategic elements of
battling include actual options which you set for your AI controlled party members
in which you designate the strategy they will
use whenever they are not under your control: conserving HP by avoiding enemies when under 25 % health, the frequency with which they link with each other, and even the initial formation they are
in at the start of
battles are only some of the options you must tweak depending on the enemies you're facing and the difficulty you're playing at.