Sentences with phrase «used by game developers»

«The tools could also be used by game developers to help them understand whether the game mechanics they are putting in their games are having the desired effect, and to fine - tune their games accordingly.»
For those who are unaware, early access is a feature used by game developers to sell the game before it is actually completed.

Not exact matches

The VR experience resembles common first - person video games, partly because it's powered by the Unity game engine, which is increasingly used by developers to build smartphone, PC, and VR games.
Braintree found that to be the case when it engaged developers by using ASCII art to hide access to old - school arcade games within source code.
The challenge faced by game developers is to use enough physics to allow the game to respond realistically to the player's actions, but not so much that it overtaxes the computer's resources.
In their report, Hirsh - Pasek, Zosh, Golinkoff and colleagues present a comprehensive review of research from many disciplines related to the science of learning, offering a set of four evidence - based principles that can be used as guide, both by developers creating new products and by parents hoping to find high quality games for their children.
His name has been used in the game's promotion by its developers and publisher, Microsoft, to trade both on the renown for his classic novel, Ender's Game, as well his 2006 book, Empire, which was based on the same fiction as Shadow Complex: a Right - Wing -game's promotion by its developers and publisher, Microsoft, to trade both on the renown for his classic novel, Ender's Game, as well his 2006 book, Empire, which was based on the same fiction as Shadow Complex: a Right - Wing -Game, as well his 2006 book, Empire, which was based on the same fiction as Shadow Complex: a Right - Wing - vs.
Now LEGO Dimensions has arrived, and while the core gameplay is the same as countless other LEGO games crafted by developer TT Games, creative use of the portal — the base all three games use to interface with their toys — gives it a bit of an edge.
Child of Light was created by a small team of developers in Montreal using Ubisoft's UbiArt Framework, a powerful engine that letsprogrammers and artists bring their art to life by allowing original concept art to be inserted directly into the game world.
The new game is the work of Breakpoint Studio, which is mostly staffed by devs who used to work at Top Spin developer 2K Czech, so Tennis World Tour should serve up a solid simulation.
What might've been lives on through the bits and pieces that were deemed salvageable by a growing number of talented indie developers that have since used them as the foundation for games like Allison Road, Layers of Fear and Visage.
In addition, Quests (a new set of APIs available for use by developers) will allow for online time - based events to run inside games without updates needing to be pushed out.
Spotted at Kii.com, this free ebook is used by more than 2 billion mobile game developers to create their first cross-platform Unity game in under 15 minutes.
The second game, Axel & Pixel, is a point - and - click adventure by Czech developer Silver Wish Games that uses a combination of hand - drawn animation and surreal 3D landscapes.
It has also been confirmed that the developers will make use of Steam's early access program to get the game out on PC, by putting a controller - only version out first, followed by a keyboard / mouse supported version later on.
As they're used to direct you through the game, it's another way for the developers to effect the emotions of the player, by slowly breaking down the only element of direction that you have, leaving you feeling exposed and uneasy.
Platforms: PC, iOS Reviewed On: PC Developer: Eutechnyx Publisher: Eutechnyx Singleplayer: Yes Multiplayer: Yes This game was tested using an AMD Radeon HD 7790 graphics card kindly supplied by AMD.
Platforms: PC Reviewed On: PC Developer: Defrost Games Publisher: Defrost Games Singleplayer: Yes Multiplayer: No This game was tested using an AMD Radeon HD 7790 graphics card kindly supplied by AMD.
Platforms: PC Reviewed On: PC Developer: Double Fine Publisher: Double Fine Singleplayer: Yes Multiplayer: No This game was tested using an AMD Radeon HD 7790 graphics card kindly supplied by AMD.
Platforms: PC Reviewed On: PC Developer: Vector Games Publisher: Vector Games Singleplayer: Yes Multiplayer: Yes This game was tested using an AMD Radeon HD 7790 graphics card kindly supplied by AMD.
Digital could also address that by allowing developers to relicense a used copy of a game for a credit for the original purchaser.
Platforms: PC (Xbox 360 and PS3 versions to be released in 2014) Reviewed On: PC Developer: Noumena Studios Publisher: Kalypso Singleplayer: Yes Multiplayer: No This game was tested using an AMD Radeon HD 7790 graphics card kindly supplied by AMD.
As for developers and publishers Steam have ensured that there shouldn't be any backlash from them regarding people making money using their games as a platform by making it so the companies have to enable to the option to sell mods via the Workshop.
Platforms: PC, PS3, Xbox 360 Reviewed On: PC Developer: Ninja Theory Publisher: Namco Bandai Singleplayer: Yes Multiplayer: No This game was tested using an AMD Radeon HD 7790 graphics card kindly supplied by AMD.
Platforms: PC, WiiU, 3DS Reviewed On: PC Developer: Yacht Club Games Publisher: Yacht Club Games Singleplayer: Yes Multiplayer: No This game was tested using an AMD Radeon HD 7790 graphics card kindly supplied by AMD.
Platforms: PC, Xbox 360 and PS3 Reviewed On: PC Developer: Milestone Publisher: Milestone Singleplayer: Yes Multiplayer: Yes This game was tested using an AMD Radeon HD 7790 graphics card kindly supplied by AMD.
Platforms: PC, PS3 and Xbox 360 Reviewed On: PC Developer: Codemasters Publisher: Codemasters Singleplayer: yes Multiplayer: No PEGI: 3 + This game was tested using an AMD Radeon HD 7790 graphics card kindly supplied by AMD.
Platforms: PC Reviewed On: PC Developer: Vector Games Publisher: Vector Games Singleplayer: Yes Multiplayer: Yes This game was tested using an AMD Radeon HD 7790 graphics card kindly supplied by A...
It's not unheard of for a developer to ban players cheating on the multiplayer modes of their games, but Blizzard has gone one further by punishing people who are using third - party hacks in the single - player campaign of StarCraft II: Wings of Liberty.
Fallen Legion: Sins of an Empire was streamed using a digital copy of the game graciously provided to us by the game's developer, Yummy Yummy Tummy Games.
At some point, our digital love interests, which used to be mainly provided by major developers and relegated to subplots, became the focus of mainstream games.
THQ recently placed itself in the spotlight of the industry by drawing a line in the sand between game developers and gamers purchasing used games.
Speed - up movement, and pockets of time - slowing can be used by players to defeat their enemies in the next game from from Alan Wake and Max Payne developer Remedy.
It should be noted that Randall did not express any dislike towards the game and expressed enthusiasm at the idea of the Assassin's Creed engine being used by other developers.
Microsoft did a good job showing that they developers are using the One to its full capabilities by showing that the games are running at 1080p and 60 fps.
I've been amused by the creativity from the developers for this game series for a long time: a game where you create things to use them into your gameplay is something unique!
Games Used at professional and indie studios worldwide, it's a proven tool for games of all genres — from match threes to MMO: s. Community Used by more than 40,000 developers worldwide, our community constantly supports you with help and resources.
«While reviews are undoubtedly a vital tool for gamers, by - and - large I think the review system as it stands is so open to abuse it can be damaging for developers and no use to customers,» Marshall tells us.
Sony have asked developers to include a Remote Play function for all Playstation 4 games that don't require the PS4 Eye, the stereoscopic camera used by the PS4.
Until the developers survey how these extras are being used, they will end up being largely ignored by most gamers.
Platforms: Xbox One, Xbox 360, PC, Reviewed On: PC Developer: Ubisoft Publisher: Ubisoft Singlelayer: Yes Multiplayer: 2 - player Co-op This game was tested using an AMD Radeon HD 7790 graphics card kindly supplied by AMD.
Platforms: PC Reviewed On: PC Developer: Haemimont games Publisher: Kalypso Media Singleplayer: Yes Multiplayer: Yes This game was tested using an AMD Radeon HD 7790 graphics card kindly supplied by AMD.
Platforms: PC Reviewed On: PC Developer: Daedalic Singleplayer: Yes Multiplayer: No This game was tested using an AMD Radeon HD 7790 graphics card kindly supplied by AMD.
Aside from it's wonderfully charming fairy - tale visuals and the child - like glee with which it creates its quirky, light - hearted fantasy stories the Trine games work because of their chaotic physics - based puzzles that can be solved a myriad of ways, often by abusing the physics and character abilities in ways that make it feel like you've progressed using a method never even envisioned by the developers.
Platforms: PC Reviewed On: PC Developer: Galactic Cafe Publisher: Galactic Cafe Singleplayer: Yes Multiplayer: No This game was tested using an AMD Radeon HD 7790 graphics card kindly supplied by AMD.
Platforms: PC, PS4 Reviewed On: PC Developer: Tribute Games Publisher: Tribute Games Singleplayer: Yes Multiplayer: 4 - player Co-op This game was tested using an AMD Radeon HD 7790 graphics card kindly supplied by AMD.
Platforms: PC, PS4, PS3 and Xbox 360 Reviewed On: PC Developer: Spiders Publisher: Focus Home Interactive Singleplayer: Yes Multiplayer: No This game was tested using an AMD Radeon HD 7790 graphics card kindly supplied by AMD.
The style of graphics presented in games like Doom and Wolfenstein 3D continued to be used for several more years, in games such as Star Wars: Dark Forces, Marathon (developed by future Halo developers Bungie), and Duke Nukem 3D.
One Piece has been getting games since the PS1 and WonderSwan, but I suppose barely having any reach in America as a series meant developers / publishers weren't tempted to try the Xbox out or use it to reach a bigger worldwide audience by porting it.
We're still not used to seeing all the stumbling blocks and delays that are typical of early development on a game or hearing developers views unhindered by a publisher's PR firewall, but it makes a refreshing change from the way things used to be
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