Sentences with phrase «used during gameplay»

The weapon can be used during gameplay on enemy characters or civilians.
Every game you play grants your Starites, the currency in the game, that can be used to buy new words to be used during gameplay, new customization items for you to modify your characters and new stages to play in Sandbox mode.
Throughout the game, fans will pass — and potentially purchase — iconic Mario Kart - themed properties such as Rainbow Road and Bower's Castle while facing familiar challenges like dodging banana peels, tossing shells, etc. along the way Fans can choose from Mario, Princess Peach, Luigi, or Toad Mario Kart character tokens To introduce a Mario Kart themed layer of competition, landing on or passing «Go» triggers a race where players compete for the coveted «Grand Prix» card As seen in the Monopoly Gamer Edition game, each Mario Kart game token has special powers and abilities to use during the gameplay (e.g. when the player with the Toad token rolls a «Power - Up Boost,» all players must pay him or her 1 coin) and Players can purchase additional «Power Pack» tokens later this fall to take their game play to the next level and collect additional characters, including Bowser, Rosalina, Shy Guy, Metal Mario, Donkey Kong, and Yoshi.
For example, if you're stuck in a difficult level, your friends can offer health potions or special weapons that you can use during gameplay.
After Cappy becomes Mario's hat, Mario then gains the ability to now fling his cap, which can then capture creatures and objects for use during gameplay.
The game is fully playable without them, but each time the player is able to use them during gameplay, the result is a satisfying performance boost.

Not exact matches

It is very repetetive, the graphics are very basic (but it is overall a nice looking game during the gameplay sections) and the gameplay is simplistic, only two buttons are used.
SoulWorker's Key Features (during Open Beta) Include: Action - packed cooperative gameplay for up to 4 players, using the Soulum Sword, Mist Scythe, Gun Jazz and Howling Guitar character classes A dark post-apocalyptic setting with a captivating story and impressive cel - shaded animations Customize your battle style with personalized combos and abilities affected by a unique emotion system — madness, euphoria, vengeance and sadness Large PvE content with over 100 dungeons and a PvP Zone for massive battles
Here is what Slightly Mad Studios said about these screenshots: «As usual, all shots show purely in - game footage that has not been made in any special photo mode, using no post-processing or filters that aren't available during the actual gameplay — What you see below is what you experience while driving!»
Collect Star Cards during gameplay and use them to unlock bonus content in the Gallery such as music, sound clips and artwork.
Players can however, use their iPod during gameplay with no loss of sound effects.
Have students practice their mental maths by working out their funds during the hectic gameplay, or use play money for students to kinaethetically experience the auction.
«As usual, all shots show purely in - game footage that has not been made in any special photo mode, using no post-processing or filters that aren't available during the actual gameplay,» the studio said.
This was achieved by using gravity as a gameplay feature, adding an intelligent and choice - based dialog system, as well as allowing the user to make deterministic choices during gameplay — such as choosing which points to traverse from and to.
Dramatic at first, no doubt, but they need to occur more naturally during gameplay, requiring less effort from players to activate, which in turn would perhaps make them easier to use in a tactical manner.
-- Fixed a bug where quitting a game during a cinematic camera angle would use that same camera angle for normal gameplay the next time you returned to gameplay.
EGW stands for «Experimental Gameplay Workshop», a presentation session during the Game Developers Conference (San Francisco, California) where we display a selection of games that are interesting, surprising and explore original game mechanics or use them in an unexpected way.
More comfortable 3D viewing The super-stable 3D function allows the system to recognise your face using the inner camera, automatically adjusting the angle — even if you move a lot during gameplay — to give the best possible 3D experience.
· Character - progression system: Using Karma points earned during gameplay, players can upgrade weapons and Ninpo, learn new moves, increase their HP level and unlock new character costumes.
Thanks to the Touch Screen on your device, gameplay experiences such as changing characters during battle, setting your strategy and using it mid-mission are simple and easy to accomplish.
Here is the pitch I usually use to describe the gameplay: «Mr Tako is a platformer RPG where you play as an octopus who can spit ink to turn enemies into platforms and he can use 50 different powers during his quest.»
on a side note, i hope future games adopt sackboy's ability to change facial expressions during gameplay by using the dpad... its fun to get to a dangerous area, press left and look scared, get trough it and smile all in game..
You can also use the application to engage in voice chat with other players in the room during gameplay.
The Wii Remote's speaker is used effectively during gameplay, with Donkey Kong cries and other sound effects.
Gameplay revealed during the Ubisoft E3 event showed the classic AC gameplay we all know and love with some new mechanics including the use of an eagle to mark enemies and plan strategies and plenty of parkour up and down the pGameplay revealed during the Ubisoft E3 event showed the classic AC gameplay we all know and love with some new mechanics including the use of an eagle to mark enemies and plan strategies and plenty of parkour up and down the pgameplay we all know and love with some new mechanics including the use of an eagle to mark enemies and plan strategies and plenty of parkour up and down the pyramids.
The side quests are actually fun and completely worth doing, and offer different gameplay mechanics that may not be used very often during the main campaign.
I had a very positive experience with the game: The gameplay is still awesome, the planets look a lot bigger and prettier, the loot system is great and the missions during the end game are fantastic, but the lackluster story mode, boring side missions and use of microtransactions hold it back just a bit.
- Load and save at any time during gameplay (you can still save using the in - game saving methods in trial).
Lastly, the game actually allows you to use these same filters during gameplay, which I thought was a nice touch.
Allows gamers to experience unprecedented 3D spatial audio using any stereo output during gameplay
The way the game is presented is also fabulously cinematic, with choreographed and well thought - out cutscenes and often excellent use of a fixed camera angle during gameplay.
We now have a bunch of new gameplay mechanics to use during the Class Trials, and a handful of new mini-games to play in order to uncover the truth and find out who the guilty party actually is.
Running on the PC at 60 fps, the game looks spectacular in motion - watch a replay using the authentic GoPro camera view (you still can't use this in - game, unfortunately, but it doesn't look very practical during gameplay), and you'd be forgiven for thinking you were watching a TV broadcast.
For Yukes to reclaim the same reverence they earned during the PSone Era, the gameplay system used in the last three WWE games needs to be completely overhauled.
There are franchise staple characters you would naturally expect to see such as Krillin, Trunks, Piccolo, Goku, Vegeta and many more, all with their own unique powers to use and many more, albeit fairly unexciting, combos to execute during gameplay.
Stickers, which are new to this game, are collected during gameplay and can be used in battles and for unlocking new routes.
Thus far it appears that the main «gimmick» of the game, if it can be called that, is the use of very simplistic depth during gameplay, meaning most of the time you'll be in the foreground but sometimes you'll be forced to hop around in the background as well.
During gameplay, you can set a multitude of options for where you want each camera placed, including the actual positions and settings used at each stadium.
Rather than using the gameplay to make music, like a true rhythm game, all of these moves are made in time with the music, making it easier to get a feel for certain patterns during the more frustrating parts, though the timing may still be a little tricky.
The sound is immersive and players are free to use their iPod during gameplay, if they want a custom soldier killing soundtrack.
Like the classic RPG gameplay made famous by Final Fantasy, players have a range of options to use during a character's turn — like attack, use item, summon additional hero or a special attack.
And the sound helps players identify new clients and incoming taxis, and players are free to use their iPod during gameplay as well.
Fortunately players can use their iPod during the gameplay.
I was thinking back to when I used to make games glitch by swapping out cartridges during gameplay or using my Game Genie.
The disc slot light remains off during gameplay or when using other features.
During the races, offensive and speed boosting power ups can be used to gain an advantage.Crash Team Racing was praised by critics for its gameplay and graphics, though the audio was met with mixed opinions.
But thankfully, players can use their iPod during gameplay to spice up the sound scape.
Lost Odyssey uses the Unreal 3 engine to deliver some stunning visuals both during gameplay and in the many cut scenes that you will encounter.
-- Can shop between battles — Shopping area includes at least training room, potion shop, badge shop and junk shop — Junk shop will be introduced in a later magazine — In training shop you can pay rupees to level up your character — Characters also level up through normal gameplay — Potions are one time use only and cause special effect during a battle — It seems that one potion makes easier to obtain weapons (not entirely clear)-- Badge shop uses rupees and raw materials to buy permanent badges — Raw materials are obtained from killing monsters and monsters have unique loot as well as some rare drops.
Get used to his voice during your first few hours because you'll be hearing it a lot with so many levels of detail in gameplay options.
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