Sentences with phrase «useful items in the game»

The most useful item in the game is the turbo powerup that gives yourminiature car a turbo boost that will leave your opponents eating yourdust.
The Shrine Orbs earned for completing each are one of the most useful items in the game too — every four can be traded for a Heart Container or Stamina Vessel, increasing the maximum of the respective attribute you choose.
Hammer — The most useful item in this game.

Not exact matches

However, the site also includes a blog containing useful information and a unique item is the online shop, in which you can purchase toys, games and adult movies.
In Skyward Sword you're required to make use of your entire arsenal at any given time, so that item you got at the beginning of the game is just as useful at the end.
Cosmetics were good, items useful and the best you could do is buy functional items that weren't better than those made by specialist crafters in - game.
- after the remakes of Terry's Wonderland 3D and Dragon Quest Monsters 2, Yuji Horii asked the team what should be next - the choices were Caravan Heart (GBA), a professional version of Dragon Quest Monsters 2, or a brand new game - the staff made the plot together with Takeshi Uchikawa (who is currently directing Dragon Quest XI)- the suggestion was to make the theme become something catchy, which lead to a science fiction vibe - Horii said «anything's alright as long as it's interesting» - the creation of the Dragon Quest Monsters: Super Light helped build Joker 3 - fan feedback from the mobile game was used, which lead to monster stats being seen - the Reactor device lets you easily see all the things that occur on the field - the team had some trouble bringing together the ridable monsters aspect of the game, but eventually worked it out - the full game starts off with monsters that players can ride on land - you'll eventually unlock sea, air, and multi-jump land rising monsters - a «Big Air ride» was teased as well - by clearing the story, features will be unlocked that further modify monsters such as abilities and changing their sizes - Stealth Boxes which can not be found without using the Reactor only contains useful items that are optional - compulsory items that are needed to be found with the Reactor are placed in non-stealth locations - accessories can strengthen monsters, but monster strength is mainly determined from raising and combining them - features more offense - related content in the form of new spells and skills - new water - type spells are included - new skills added enable more detailed adjustments in versus, adding more strategic features - one of the items that can be bought with Communication Coins has the same effect with «Key of Encounters» - this lets players recruit monsters a bit more easily they've befriended before - since Communication Coins can only be obtained from multiplayer battles, it's completely optional - people who still do StreetPass but don't want to do multiplayer battles can still get them by combining monsters - DLC monsters are planned to be added regularly post-release until around Golden Week (April 29 — May 5)- - A national tournament is also planned, with more details coming later - carryover feature from Dragon Quest Monsters 2 that comes into play after the ending - players can bring up to 10 monsters which are ranked A or below from DQM2 to DQMJ3 each day
Like the original Raid, the Raid Lair is an end - game activity gated off by high level requirements, with some exclusive items in store for those completing it, and a useful source of high level gear to help you get close to the level cap.
One quest that's useful to complete early on unlocks Pi Chi the Skillful Seamstress, however, it requires an item that's quite plentiful in the later game, but tough to find near the beginning.
The game's complex crafting system allows the player to create useful items, as well as more and more deadly weapons, but apart from that, one is capable of constructing buildings, which can in turn become parts of large towns or fortresses.
It's worth nothing that while each item gives you bonus effects, none of them can be upgraded, making them novelty items that are useful in the early game, but aren't a scratch against fully upgraded armour you might own later.
What doesn't is that the game still insists on locking off weapon attachments until you've earned a certain amount of kills with said weapon, a really pointless decision that just means the shiny new gun you spent cash on feels far less useful than other items in your armory for a little while.
(There is a lot of contention on this topic, but it's a good framework for this topic) Which items are useful in which scenarios, resource accumulation / scarcity, how quickly money can be acquired, how to interact with a character to make them like you — these are systems, collections of rules that dictate the ways you can engage with the game.
The game contains a well designed in game HUD which at a quick glance allows you to see statistics like vitality (health), signs (e.g. spells) and other useful things like experience points, item condition and the mini-map.
The final game will have sound effects in battle, actually useful items in treasure chests, and in general, be more polished than the demo we showed at Playstation Experience.
Cosmetics were good, items useful and the best you could do is buy functional items that weren't better than those made by specialist crafters in - game.
Each quest will reward hunters with useful items to be used in the final game, although make sure you play the beta in the same user account that you will eventually use to play the game.
These dungeons — like many others in the game — are littered with useful items and contain Pokemon unique to them (i.e., Pikachu in Viridian Forest) that make each area worth fully exploring.
There's a hell of a lot of stuff to collect in this game; some of its useful, some of it not so useful and you've got to micro-manage your items in order to make the best use of items that are most suited to your character class (of which there are 4 to pick from).
Each acquisition of a shiny new collectible artifact works towards a greater, more desirable goal in these games, whether it be a secret mask, a useful item upgrade or an amazing - looking train car.
Besides the main goal there are other similarities between the games: in both, you get to decide in which part of the map you want to jump out of the airplane you're in and then guide the character through the fall and in both games you start nothing having to find weapons, ammo, grenades, armor, med kits and other useful items.
Thus, not only is it a hell of a lot of fun to play, but its bonuses make it a very rewarding mode to invest time into: rare and useful items are quickly obtainable, and exclusive Grizzco gear pieces featuring varying abilities regularly crop up and are available for use in all other game modes.
One of the hidden items are Stranger Things game Eggos which are collectible items which help unlock useful characters in the game as you wait...
In Faeland as the player, you can freely explore the open world, traveling from one town to another, talk to friendly NPCs, learn about the game's lore and get useful tips, commerce valuable items to improve your economics, buy new equipment and consumables and do quests to acquire useful loot while progressing in the main storIn Faeland as the player, you can freely explore the open world, traveling from one town to another, talk to friendly NPCs, learn about the game's lore and get useful tips, commerce valuable items to improve your economics, buy new equipment and consumables and do quests to acquire useful loot while progressing in the main storin the main story.
We used the extra buttons to great effect in these three games, assigning useful functions such as picking up items, firing Batman's grappling hook and casting magic spells, respectively.
Take your time and observes the monsters» behavior patterns, learn the combos for the weapon you chose, do not button mash, upgrade your gear if you can't kill it before it leaves the area, learn elemental weaknesses, do not be ashamed of running away, pick up everything (even dung is useful) but do not forget to put it in your item box, never sell anything early game and never expect to be godly strong EVER.
Try investing some time in the other recreational activities in the game to unlock some useful items, armor, and weapons.
Crafting is important if you want to survive and finish hunts in Monster Hunter World, as you can create recovery items, traps, and other useful items by combining certain materials that you can simply pick up in the game's open world areas.
a b c d e f g h i j k l m n o p q r s t u v w x y z