Sentences with phrase «using gamepad»

In addition to single player challenges, the game also features co-op and multiplayer modes and supports up to five players using the GamePad.
This is fine, however, because the Mixed Reality controllers are so much better and immersive than using a gamepad when in VR.
While the first - generation Alienware Alpha will ship with Windows 8.1 preinstalled, it'll also feature a customized, living room - ready «console mode» interface built to let you open Steam Big Picture, media, and other programs using a gamepad alone.
If you're using a gamepad, you can press a designated button to apply a filter («Y» on the Xbox controllers, triangle on the PlayStation 4 controller, and so on — it's listed at the bottom of the screen).
Play a game using a gamepad in Big Picture mode
\» With such a diverse lineup of games on the horizon, people will experience a variety of ways to play, whether they \'re using the GamePad to scan for criminals or seeing ghosts in 3D on the Nintendo 3DS screen.
Need for Speed Most Wanted U, the definitive Most Wanted experience, uses the unique features of the Wii U GamePad controller to introduce \» Co-Driver, \» which lets your friend play with the Wii Remote controller, while you can activate Boost U, adjust cop difficulty and change mods using the GamePad.
While you can stream gameplay footage just fine sans camera, you'll be able to communicate with viewers only via voice chat or by clumsily typing out messages using the gamepad.
I'd quite forgotten how much fun (and how frustrating) this game can be, while I have to say that it makes for a great game to play solely using the GamePad.
Fix: Using the gamepad as Player 2 in co-op playing a repeating sound effect when selecting a blank relic slot.
In turn, this has made a huge difference to how the cars felt using the gamepad also.
The right trigger (when using a gamepad) allows the player to shoot, but only when aiming in a specific direction with the right analogue stick.
The game will contain all of the old charm of the Star Fox games while implementing new features such as using the gamepad to shoot in 1st person while the game plays in 3rd person on the television.
I don't know if I'll pick one of these up considering that I'm comfortable with the idea of using the GamePad, but I'm prepared to buy an adapter if I change my mind.
It's on sale tomorrow for $ 10 USD, and supports the Pro controller and the gamepad (although not it the cool using the gamepad as a camera way that everyone had wished for since the Wii U was first announced).
It takes a while to get used to looking at the TV, while using the GamePad screen, there is no way around it... get used to it!
Patch Notes: Updates to Battle UI: New changes have been made to the screen layout and control input to provide a better play experience for players using a gamepad or keyboard during battle.
The puzzle - platformer, which will have features such as using the Gamepad as a camera and a level editor (not available at launch), should be making its way to the Wii U in a matter of weeks.
The 5th players main purpose for using the GamePad will be spawning blocks to assist the other player.
Both players control their paddles using the gamepad's touchscreen, and tilting the controller warps the play area accordingly.
ARROW is a rather boring game involving using the gamepad to draw a bowstring and fire at an onslaught of upcoming critters before fighting a boss.
In Octopus Dance, the player moves their Mii's body parts around to the beat using the GamePad's joysticks.
Two guards are controlled by one person using the GamePad's joysticks.
The Legend of Zelda: Battle Quest is a simple Zelda battle game that allows the player using the GamePad to shoot arrows at various enemies.
Since you're going to be using your GamePad quite a lot in handheld mode to really help recreate that Switch experience, you're going to need to invest in a bit of kit that will make that sometimes clunky peripheral a lot comfier to use.
Using the Pro Controller to pilot vehicles felt so much better than using the GamePad.
Up to four players can play on the same screen (five on the Wii U using the GamePad).
Bakken said that Bungie is aiming to deliver the same experience on all platforms and so far, there are no specific enhancements planned for the Xbox One X. Bakken also stated that on PC, Destiny 2 will have aim assist if you are using a gamepad but it won't have it when playing with mouse and keyboard.
Using the gamepad you select from a series of cards, paint them and attack.
Looking through the cockpit is supposed to make it easier to line up precision shots as you aim the targeting reticle by using the GamePad's motion controls.
The insane designs of the enemies, the magnificent summons, the detailed environments... this game looks amazing whether played on the big screen using the Pro Controller or in off - screen mode using the GamePad.
As a PlayStation 4 title, Sudden Strike 4's controls are also optimized for console players using a gamepad.
You can select control methods — either conventional, using the Gamepad's joystick and buttons, or using the Gamepad's motion - sensing to steer as if using the Mario Kart Wheel.
While Toad Story serves up a more traditional Rayman platforming area, Teensies in Trouble introduces players to the idea of using the gamepad to aid the on - screen character, which in single - player mode is controlled by AI, with the player moving platforms, slicing ropes, and tickling large enemies to pave the way forward.
Players can enjoy the game exclusively using the GamePad (Off - TV play view), but the controls are not as easy.
Your special weapon is determined by your main weapon, and includes everything from a protective bubble, using a barrage of sub weapons without having to use your ink supply, one reveals enemy positions, another launches a tornado of ink at any location you desire by using the GamePad screen, and so on.
Using the GamePad to control your devices would seem like a waste of potential gaming time between charges.
The Battle Dojo mode is only for two players, which is fairly disappointing, and has one playing using the GamePad and the other using a Wii U Pro Controller, Classic Controller, or Classic Controller Pro, and making use of the TV screen.
As in the image below you can see that one of the feature is using the GamePad to manipulate different weapons.
I've written before about some of the ways the dual - screen technology can make RPGs better, but maybe video game makers should really be using the GamePad for Off - TV Play.
Needless to say, these controls are not customizable, so you're either using a gamepad or being forced to try to remember one of the worst control schemes in recent memory.
Although some will prefer the inherent finesse of a mouse and keyboard, Overwatch feels great using a gamepad too.
Although I did enjoy the tablet based play of the tables using the GamePad I prefer using my much larger TV to get the best gameplay experience; however, I do appreciate the flexibility that the option creates in a multi-gamer home and the simple fact that sometimes you just want to game laying down on the couch in the most comfortable position as possible.
The controls are great as long as you are using a gamepad.
The puzzles are simplistic and the actual gameplay is akin to a point - and - click adventure title (or, if you're using a gamepad, a 16 - bit RPG).
Using the GamePad's asymmetrical multiplayer wiles, this overlooked game had some neat multiplayer to match its killer aesthetic.
The Murfy levels have also made their way into the Xbox 360 and PS3 versions, though instead of using the gamepad to control him as you do with the WiiU, Murfy moves to each spot on his own and with the press of the button, performs the action.
While there are a lot of little tweaks and the game does look more crisp and clean — there is little difference overall when using the GamePad screen compared to the original Twilight Princess on the GCN.
This is slightly slowed down when also using the GamePad as the main display device, but it is still faster than how it worked on the GCN with having to wait briefly for the menus and such; however, it is not much faster — it is just easier to navigate.
For me, using the GamePad didn't feel all that revolutionary simply because it feels like a souped - up 3DS.
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