Sentences with phrase «using games increases»

57 percent of respondents told McAfee that using games increases cyber-security awareness of how breaches can occur.

Not exact matches

Experienced financial cheats test the water by starting with elementary games such as using cookie jars to increase or decrease current liabilities and to alter revenue.
Studies, meanwhile, have shown violent games can increase aggression, but have found no causal link between violent action and video game use.
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We should meet them head on and use our attacking prowess and increased defensive steel to win the game.
So the loss of accuracy is not because of increased distance but because pros are using equipment that makes the game easier for everyday golfers but harder for them.
If fans will not boycott the games and stop paying for the tickets then let us at least unite and tell Silent Stan that the CEO is not making him the money that he could, if Silent Stan starts to see Gazidis as a loss to profit then maybe we can get an ambitious CEO in who will help us be ambitious and win titles, use that then to get better business done and add to the value of the clubs assets (players), remove the lowest value players (not good enough for AFC) and replace them with high value assets which will increase in value when we are winning / truly competing at the highest level.
With mobile ticketing, automatic toll payments, and an increased use of social media, the chances of the case ever needing to resort to secondhand footage to prove someone attended the game in the first place.
For value - minded sports bettors, using betting trends data and line - movement to identify games that are shaded solely due to public money, or the expectation of public money, will help you get the «best of the number» and increase your overall winning percentage.
Arsene Wenger would definitely like these thoughts to be weighing on their minds this week ahead of the big game and he used his post match comments after beating Bournemouth to try to increase that pressure.
Of course every game is winnable, but using the right individuals will increase the probability of securing a win.
The Arseblog went one step better with their creative prank, by claiming that the club had already installed a sound system which has been recording our singing and chanting at the Emirates Stadium, which will then be used to boost the atmosphere at home games, following an increased lack of backing of our players from the sidelines.
Using our offensive points filter, we observed that as a team's average points per game increased, as did the systems ROI.
We can then use that time to increase the length of the Playoffs with more games.
I do not wish to be rude but instead of fantasy proposals why not do as I have done and try your best to increase our fans efforts to rid us of Wenger, the board and Kroenke by a concerted social media campaign, by boycotting games and not buying merchandise and by those who will attend no matter what, to use huge banners and spend the whole game chanting anti-Wenger, the board and Kroenke songs.
But enough still allowed their use — and enough pick - up games without stringent bat rules still took place at company picnics and in suburban backyards — that companies continued selling them, and tinkering with ways to further increase performance.
Using our historical database, which goes back to 2005, I found that the number of bets per game steadily increases as the season progresses.
While we tend to lose games in clutches there is the possibility that Newcastle will use the injustice of the loss to ManUre as a motivation to increase their efforts as they are a team that have goals aplenty in them and for that reason our defence has to be on tip - top form; particularly cutting out any lazy cross field passes in our own third.
When I finally had a chance to speak, we were already running over the 2 1/2 hours allotted for the roundtable, so I was only able to briefly touch on two of my many message points: one, that the game can be and is being made safer, and two, that, based on my experience following a high school football team in Oklahoma this past season - which will be the subject of a MomsTEAM documentary to be released in early 2013 called The Smartest Team - I saw the use of hit sensors in football helmets as offering an exciting technological «end around» the problem of chronic under - reporting of concussions that continues to plague the sport and remains a major impediment, in my view, to keeping kids safe (the reasons: if an athlete is allowed to keep playing with a concussion, studies show that their recovery is likely to take longer, and they are at increased risk of long - term problems (e.g. early dementia, depression, more rapid aging of the brain, and in rare cases, chronic traumatic encephalopathy, and in extremely rare instances, catastrophic injury or death.)
Through the use of educational apps and computer games and programs, kids can increase their focus, get rewarded for good behavior, learn new skills, and have fun doing it.
With the increasing amounts of screen time, and use of video game systems, smartphones and tablets, childhood obesity is on the rise.
As your child becomes more proficient in writing letters, increase the number of letters you use for the game.
Try these games and activities using dominoes to increase your child's understanding of basic math operations, as well as fractions and decimals.
This short blog post uses a theoretical approach built upon Putnam's two - level game that predicts that by increasing her domestic power, May is limiting her negotiating position.
Ruth Huxley, managing director of Cornwall Food & Drink, said: «We have noticed many more chefs in Cornwall using game on their menus, reflecting its value, versatility and increasing popularity amongst diners.
«Now that an increasing number of PFI deals are in their operational stage, and change will inevitably be needed over time, the public sector has to raise its game to get a better outcome and use the guidance and resources available, particularly as changes made to operational projects have not always provided value for money.»
Several studies have linked voluntary and excessive online use to depression, poor school performance, increased irritability and more impulsiveness to go online (confounding addicts» efforts, if they want to at all, to stop pouring excessive time into online games).
«By using a serious video game, we saw increases in meal - specific vegetable intake at dinner for the children in the Action and Coping groups and fruit intake at breakfast, lunch, and snacks for all intervention groups,» said lead author Karen Cullen, DrPH, RD, USDA / ARS, Children's Nutrition Research Center, Baylor College of Medicine.
The use of gamification — using game design elements to teach lessons, engage, and motivate — is starting to increase in popularity.
What's increased over the past decade is the use and development of digital and online games.
A recent study conducted by researchers at the University of California, Davis, found that gamers using thin avatars showed increased physical activity compared to those using obese avatars.
«I think the findings have real - world applications, such as using avatars in video games to «nudge» people to increase physical activity, or getting people more comfortable with small increases in physical activity before taking on more intense physical routines,» said Peña.
The experiments used functional magnetic resonance imaging to measure increased blood flow throughout the brain, a marker of increased neural activity, during a wide range of activities, including finger - tapping, whistling, chewing, drawing, writing, reading, watching a movie and playing video games and memory games.
• playing a violent rather than a benign video game makes children more accepting of using drugs or alcohol, and having sex without a condom, because, the researchers suggest, it increases general disregard for the safety of yourself and others
«There is no evidence that using games and puzzles increases energy levels,» says Tiffany Herlands, PsyD, assistant professor of medical psychology at Columbia University Medical Center in New York City.
«Increased use of electronics, video games more commonly in boys and social media / texting more commonly in girls, can lead to increased conflict both within the home and with peers,» she said in theIncreased use of electronics, video games more commonly in boys and social media / texting more commonly in girls, can lead to increased conflict both within the home and with peers,» she said in theincreased conflict both within the home and with peers,» she said in the release.
The deadlift action is simply used here to bring more muscle into the game to increase the overall total - body demand of the exercise.
We use easy, fun to play games to learn more about you and increase the quality of the matches we can make.
~ Definition: Retexturing — is a process used for increasing the resolution of emulated video games, by replacing the game's textures with images with higher resolution.
On top of levelling up and equipping better gear, you can also craft items, increase the rank of equipment using catalysts, and create custom discs that have attributes of video games.
Control options are good to increase games» accessibility to people of all types, but I've been able to play using the same control schemes as righties my whole life.
In addition to this, Harada also clarified that Tekken 7 needs further optimizations, as the game uses Unreal Engine 4, and so these optimizations are a must to bring the game to other platforms, and this will be helpful in increasing the game's player base.
Using these weapons is the only way to increase your score multiplier so any gamer with a sense of purpose will use them as often as they can.
You do level - up as you progress, and you can use attribute points gained to increase abilities but the game's balancing never seems quite right.
As you complete missions and take down bigger and badder beasts, your hunter rank will increase, which is the general barometer used to measure how far someone is in the game or how powerful they are.
Over the past several years we have begun to see an increase in cooperative based games moving away from the massive amount of first person shooters with a multitude of game modes and onto games that use more of a cooperative approach.
, published on the website < http://planetasustentavel.abril.com.br/noticia/ambiente/quando-recursos-minerais-se-esgotarao-648952.shtml >, based on information from the US Geological Survey, the US government agency responsible for geological research that crossed information on the annual consumption, mineral reserves available on the planet and its predictable extinction: 1) Platinum (use in surgical materials)-- Extinction by 2049; 2) Silver (use in the manufacture of mirrors and cutlery)-- Extinction in 2016; 3) Copper (use in wire and cable and air conditioning ducts)-- Extinction in 2027; 4) Antimony (use in remote controls and other materials to increase strength)-- Extinction 2020; 5) Lithium (use in cell phone batteries, laptops and video games)-- Extinction in 2053; 6) Phosphorus (use in agricultural fertilizers)-- Extinction in 2149; 7) Uranium (use for electric power generation)-- Extinction in 2026; 8) Indian (use in smartphones and tablets touch screen screens)-- Extinction in 2020; 9) Tantalum (use in cameras lenses)-- Extinction in 2027; 10) Nickel (use in metal alloy coating, electronics such as cell phones)-- Extinction in 2064; 11) Tin (use in coating metal alloys, such as those used in the soft drink cans)-- Extinction 2024; 12) Lead (use in car batteries and trucks and welds and bearings)-- Extinction in 2015; 13) Gold (use as jewelry and computer microchips)-- Extinction in 2043; 14) Zinc (use to cover alloys, preventing rust that destroy objects like coins)-- Extinction in 2041.
In this week's EdNext podcast, Marty West of EdNext talks with Greg Toppo about academic games and James Coleman's idea that they could be used to increase motivation and academic performance among teens.
Gamification is the ideal tool that uses game theory to maximize business outcomes with less expenses than incentives yet more effective at increasing productivity.
Johnson takes no stand on the argument that the increasing use of violence and sex in the games and on TV is having deleterious effects on society, but he does note the drop in murder and crime generally that has occurred in tandem with the rise of the video game (and he might also have pointed to the drop in teenage pregnancies).
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