Sentences with phrase «using right bumper»

Attacking is done using the right bumper and trigger sometimes throwing in the press of the X button to «guard break» and then chaining attacks to deal as much damage as possible.
You can also use the right bumper to do barrel rolls.
While you move with the left stick, the right stick is solely for shooting while the right trigger is for pressure - sensitive passing (which can be aimed or you can use the right bumper for icon passing).
Then use the right bumper to select the multi-select option which is at extreme right.

Not exact matches

Overall, you should do what you feel is right and abide by common sense — for example, I tried using a cot bumper when my baby was moved into his cot bed in his own room, to help with the transition from moses basket (closed sides) to the cot bed (open sides with rails).
You are right, there is still no snack tray but I think that bumper bar is more important since your child will be using it much more than a snack tray.
Instead of the square button to fire, you use the left and right triggers to aim and shoot, while using the left and right bumpers to cycle through your inventory.
Instead of the square button to fire, you use the left and right triggers to aim and shoot, while using the left and right bumpers to cycle through your
Lower rear diffuser, rear bumper and side sills are used from the Stage 1 Affari kit... why change a winning team right?
Our review unit also came with an optional Driver Assist Package ($ 3,000) that includes a number of advanced safety features: Automatic collision preparation uses front mounted sensors to detect if a collision is imminent and applies brakes accordingly; front and rear automatic braking functions similarly and uses radar and ultrasonic sensors to protect against both front and rear collisions (like virtual bumpers); rear cross-traffic alert notifies of approaching left and right cross traffic when reversing; and active blind spot monitoring illuminates icons located on the ATS's side mirrors when a car has drifted into a blind spot.
Controls are simple to grasp: the player can move from character to character with the left or right bumper and play notes by using the d - pad, control stick, or face buttons.
Your left bumper will let you access your rations, health and weapon and right is used to quickly reload your weapon.
If you use them right, and remeber to conserve the power ups by hitting the Right Bumper, you can take out entire waves of enemies in seconds with a couple sright, and remeber to conserve the power ups by hitting the Right Bumper, you can take out entire waves of enemies in seconds with a couple sRight Bumper, you can take out entire waves of enemies in seconds with a couple shots.
In Gang Beasts, the player controls the character's arms, using the left and right bumpers to slap and punch their opponents into oblivion.
The odd combination of Left Bumper and Right Trigger (using items, locking camera in place) continuously meant I would use equipped items by mistake.
The game uses the left and right bumpers for quick 90 degree left / right panning, but it did not feel natural to use during play.
The left and right bumper buttons seem to do nothing, so why aren't they used to cycle between primary (offensive) and secondary (defensive) abilities?
The right and left bumper is used to move between different units, while the X, A and Y allow you to switch between your troops, projectiles and heroes.
There are a few hiccups when you have multiple cars and you use the front - bumper camera view, like I always do in racing games, as the cars will usually pop in and out of view even though they are right in - front of you, but other than that there is really nothing to speak negatively about regarding this game.
You run with the left trigger, pick up items with the right bumper, use items with the left bumper, crouch with the right stick, jump with A, throw items with the right trigger, and scroll through your inventory with the directional pad.
Pushing the right bumper allows Spidey to jump one of the attackers similar to Batman: Arkham City's glide kick, but of course using the games signature Web Rush.
The left bumper is used to change gun enhancements and the right bumper is used to change bullet types.
The control stick moves your character around, light and heavy attacks are assigned to the X and Y buttons, A performs a jump, and your left and right bumpers will cycle through your inventory with B using the desired item.
Your blade is mapped to your right trigger while an array of secondary weapons and abilities reside on the left — holding down the left bumper brings up a radial menu, and the d - pad can be used for quick selections.
(hint: use the trigger and bumpers to quickly scroll up and down or left and right)
Conversely, the weapons / item selection wheel's mapping to the right bumper and right analog is cumbersome to accurately use during the heat of battle.
Use it by pressing and either the right bumper or the right trigger, but keep in mind that it uses three gauges as opposed to just one.
Use it by pressing and the right bumper or the right trigger.
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