Sentences with phrase «using third person perspective»

But, some research has shown that using third person perspective is better at generating motivation.

Not exact matches

A third - person perspective was used so that the brands were constantly visible to players throughout the game.
Something to consider about the first person perspective: after playing the game it's safe to say that they used that perspective for aesthetic purposes: for one, it's more immersive that way, and many of the environments are so small that a third person camera wouldn't work.
involves navigating the zombie - infested mall in third - person perspective, using whatever weapons and store goods Frank can pick up to kill the hordes, rescue survivors, and explore the shopping centre for unique clothing, items and weapons.
As with the rest of the games in the series, SOCOM 4 is played from a third person perspective with some first person characteristics such as when you aim down the gun sights when using the different guns.
From a third - person perspective, players explore caves / dungeons, solve puzzles, and use swords, arrows, bombs, and magic to defeat enemy creatures (e.g., skeletons, spiders, dragons, plant creatures).
[9] Unlike Colonial Marines, Alien players play from a third - person perspective and can not use firearms, but have the ability to climb walls, run on ceilings, deliver attacks with their claws, and unleash streams of acid.
The title uses the series» third - person perspective to follow Travis as he explores the town, collects items, and has nasty childhood memories manifest into nightmarish creatures because that is what Silent Hill ALWAYS DOES TO PEOPLE.
More notably however, Spies are controlled from a third - person perspective using gadgets and employing stealth tactics which are similar to those employed by the game's main protagonist Sam Fisher, while the Mercenaries are controlled from a first - person perspective.
I found that I was able to tighten the control system by using the cockpit view, as opposed to the third - person perspective.
From a third - person perspective, players use guns, swords, and grenades to fight skeleton - like monsters (husks) in ranged and melee - style combat.
From a movement perspective, the camera uses a standard third - person over-the-shoulder view rather than the static cameras found in most TellTale games, and this generally makes it easier to move around and get a sense of what's happening.
Here you control Carter through a third - person perspective, guiding him through urban and rural environments that are usually filled with large pieces of debris or objects that can be used as cover.
Players navigate the colorful, alien environment from a third - person perspective, and can jump as well as grab onto any solid surface using the two trigger buttons — one for each hand.
The game uses a third - person «battlefield» perspective to enhance the player's situational awareness, allowing for more strategic game play.
From a third - person perspective, players use swords to attack and kill ogres in melee - style combat; large blood - splatter effects occur when enemies are hit.
Resident Evil 7 will be played in first - person perspective instead of in the traditional over-the-shoulder, third - person camera view that Resident Evil games have used since 1996.
The open world setting and third - person perspective set Witcher 3 on a different pedestal, giving you the freedom to not only explore new locations every time you launch the game but also making the use of Witcher 3 cheat engine, hacks, and tricks more rewarding.
From a third - person perspective, players use swords and magic attacks (e.g., fireballs / jets of flame, large bursts of energy) to destroy dozens of fantastical enemy monsters (e.g., slime creatures, skeleton warriors, dragons, stone golems).
Previous Arkham titles set the bar high, but because those games used a third - person perspective, gamers had to admire the graphics from afar.
It's the perfect use of VR from a third - person perspective, giving you dual control over a hero avatar and as an omnipotent influence on her surroundings.
Players control the main character Link in a third - person perspective, traversing the huge land of Hyrule while exploring various dungeons and using a sword and shield along with other items such as magic spells, arrows and bombs to fight off enemies.
The action is presented with a third - person perspective — the first - person perspective is used only while precisely aiming.
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