Usually I gain points by signing up and buying a product or service.
You can
usually gain points for making purchases with the card, as well as earn miles by flying with that airline.
Not exact matches
The tipping
point seems to have been the release of the January jobs report, the highlight of which wasn't the change in nonfarm payrolls and the unemployment rate, which they
usually are, but the 0.3 % (2.9 % annualized) growth in wages, which was the strongest year - over-year
gain since June 2009.
Usually, once a Calvinist is able to
gain assent to this first idea of their doctrine, they quickly move on to the second main
point of Calvinism, that of Unconditional Election.
When figuring weight
gain, remember to always figure from the lowest
point,
usually at some
point in the first few days of life and try to weigh baby on the same scales each time in the same weight of clothing or with no clothing at all.
At some
point, they
usually lose that wealth, before
gaining it again, and growing as a person (or a dog, or a robot).
It is very common for the employee to exercise the unvested options immediately upon grant, and file 83 (b) election, in order to start the clock on long - term capital
gains, and pay no taxes on exercise, and since the stock is
usually super cheap at this
point anyway, there is little risk.
This review confirms my belief that an investor makes his
gain on the buy side;
usually by recognizing an undervalued entry
point for a quality company.
Authorized users can sometimes
gain late cardholder's rewards — If a primary cardholder passes away, an authorized user on the account is not
usually entitled to the account's rewards
points.
I can
usually get 2.5 cents per
point in value from SPG's Starpoints, so my «return on investment» is about 1.3 cents on every
point earned through manufactured spend, or 110 % (net
gain divided by cost).
I am impatient and would rather get the 50 % off flights every 2 - 3 years than wait to
gain 90,000
points which
usually takes me 4 - 5 years to
gain.
The Skill
Points are acquired by completing your primary objectives, but more can be
gained by completing secondary objectives which are
usually «kill X target» and «steal X item, or by never raising alarms and other things.
Usually levelling up in a game (although you don't technically level up in Defiance) is an exciting time — when the words pop up on - screen that I've gained another level I'd usually get excited, but here I'd find myself completely ignoring it, amassing points to spend because the Perks weren't interesting enough for me to bothe
Usually levelling up in a game (although you don't technically level up in Defiance) is an exciting time — when the words pop up on - screen that I've
gained another level I'd
usually get excited, but here I'd find myself completely ignoring it, amassing points to spend because the Perks weren't interesting enough for me to bothe
usually get excited, but here I'd find myself completely ignoring it, amassing
points to spend because the Perks weren't interesting enough for me to bother with.
Regardless of how they actually work the
point is that by equipping one your entire group
gains a small bonus, one that's
usually counteracted by a negative as well.
Just like previous entries, players choose between completing main missions to move the story forward — which
usually feature the best action set - pieces and scenarios in the game, taking on side missions to
gain additional experience and bonuses, and conquering outposts — here in the form of campfires and outposts — in order to fast travel between
points in the map.
Specifically, even if it survives the initial onslaught, it almost invariably botches the required counterattack, and a decent player can
usually consolidate his
gains and meet the later victory
point threshold.
Strikes play out like bite - sized versions of a traditional MMO raid, and though the harder ones can take up to a few hours to conquer, the gear and experience
points you
gain in return are
usually worth the effort.