Could be the fact that both games
utilize the Unreal Engine, but either way it seems to work for the style you are playing.
Now, this can predictably prompt speculation in the Nintendo NX will
utilize Unreal Engine 4.
Square - Enix has confirmed that Kingdom Hearts III will
utilize Unreal Engine 4 as opposed to an in - house engine.
The Xbox 360 and PS3
both utilize the Unreal Engine, while the PC is using PhysX Engine.
It was confirmed it would
utilize Unreal Engine 4 and an updated version of GGPO titled GGPO3.
And since the 3DS game can't
utilize Unreal Engine 4, it's development is completely separate from other versions of the game.
As the first game in the series to
utilize Unreal Engine 4, it feels like a pretty solid effort from the developers.
And since the 3DS game can't
utilize Unreal Engine 4, it's development is completely separate from other versions of the game.
Tekken 7 is the latest game in the wildly popular Tekken franchise, and is the first game in the series to
utilize the Unreal Engine.
Utilizing Unreal Engine 3 technology the game features 15 + environments, 16 + vehicles including monster trucks and muscle cars, and vehicle customization.
It is different from previous games though because the game
utilizes the Unreal Engine 3 as opposed to the in - house graphics engine previously used.
Epic games is still
utilizing Unreal Engine 3 this go - around, but there are numerous improvements made to the engine that allow the artistry and colour of the Gears universe to truly shine here.
Can only imagine how much better it could have looked if
it utilized unreal engine 4 properly as opposed to a customized unreal 3
The game
utilizes Unreal Engine 4, a first in the Gears of War series.
hack and Naruto games) and produced by Capcom, Asura's Wrath is a new action game that
utilizes the Unreal Engine 3.
As usual, Team17 has done a remarkable job of
utilizing the Unreal Engine, and it shows from start to finish.
It's great to see such an ambitious project, which is a 2D side - scroller
utilizing the Unreal Engine, sell so well — especially for a downloadable only title.
Not exact matches
Also, the PS4 version
utilized the earlier
Unreal Engine 4.13, so the upgrade itself could explain the delay in development.
It was the first XBLA game to
utilize Epic's
Unreal Engine 3 and won numerous awards, including Official Xbox Magazine's XBLA Game of the Year award.
The game will also be using the
Unreal 3
engine, abandoning the MT Framework
utilized in the previous two titles.
The fighter will
utilize Epic Games»
Unreal Engine 4, and while specific platforms weren't announced, the Mishima family will likely be beating the snot out of one another in more detail than ever, thanks to new - gen consoles.
Aside from how nice it looks
utilizing the power of the
Unreal Engine 4, it -LSB-...]
Aside from how nice it looks
utilizing the power of the
Unreal Engine 4, it combines resources gather and building that survival games have been known for, with third person shooter mechanics like Loadout or Battlefield: Heroes, and and core / tower defense mechanics like in games such as Dungeon Defenders and Orcs Must Die, but all mixed and adjusted to suite the game's design.
- We've got a postmortem of Naked Sky's Roboblitz for XBLA up on Gamasutra today, huzzah - here's the blurb:» Among the first games to
utilize Epic's
Unreal Engine 3, Naked Sky's RoboBlitz squeezed a great deal into 50mb for its Xbox Live Arcade release.
For over 22 years, Housemarque has built and
utilized its own
engine technology, creating critically acclaimed arcade shooters including Super Stardust HD, Resogun and Nex Machina, but will now harness the power of the Unreal Engine 4 to focus on new genres and continue bringing great products to m
engine technology, creating critically acclaimed arcade shooters including Super Stardust HD, Resogun and Nex Machina, but will now harness the power of the
Unreal Engine 4 to focus on new genres and continue bringing great products to m
Engine 4 to focus on new genres and continue bringing great products to market.
We
utilized GameSpy for our multiplayer matchmaking, and
Unreal Engine 3's client / server model for the gameplay networking.
Powered by the
Unreal Engine with full DirectX 11 and AMD Eyefinity support, players take each other on
utilizing an arsenal of futuristic weaponry and on - the - fly upgrades including a Mech suit.
Utilizing the third iteration of the
Unreal Engine, Lights, Camera, Party!
SoulCalibur VI
utilizes the «super» attacks, first introduced in SoulCalibur V. However, this is accompanied by its faster fighting mechanics, powered by the
Unreal Engine.
The
Unreal Engine 3 is
utilized well to render impressive particle effects and expansive vistas, particularly in the latter parts of the game.
For something like DX12 we rely on the support for it within
Unreal Engine 4, and that support right now is not at the level where we feel we can properly
utilize it for TSP.
«Their experience is being
utilized to build a new game from scratch using
Unreal Engine 4 while harnessing all our learnings from Dust 514.
The PS4 version will be developed in
Unreal Engine 4 in order to fully
utilize the power of the console.