- Link doesn't have much
of a character in this
game - they wanted players to relate to Link and play as themselves - Link
's face doesn't have much expression in this
game, and that
was done on purpose - for Zelda
games, the devs always try to make the player feel like Link - that
was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve
are always going to
be important - regardless
of the tech that Nintendo provides, exploration in the series
is important - Link
's growth through who he meets
is also an important element
of the franchise - Aonuma thought about Zelda freedom when considering Breath
of the Wild, and
was brought back to the days
of the original Zelda - this
was a big point
of inspiration for Breath
of the Wild - with Ocarina
of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina
of Time outside - the goal with A Link to the Past
was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons
of hints and guiding players - he has since changed that idea and convinced himself that it
's okay to get lost - the first two years
of development the devs created a
game where just running around
was fun - climbing
is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the
name Link - since they don't have anything else to go with, they choose Link - the
name Link doesn't hold much
value, since the player
is the one creating the journey - when Nintendo first created Link, they wanted a character that
is literally the link between people - that
is why his
name is Link - to think that the Zelda series has
been around so long that there
are all sorts
of urban legends and myths makes Miyamoto really happy
Overall, Green
Game: TimeSwapper delivers an extension
of what
was previously experienced in Red
Game Without A Great
Name by providing some fun and challenging puzzle gameplay which
is perfect for fans
of side - scrolling platform, puzzle, action or adventure genres, especially given the twist
of the new time manipulation gameplay mechanic and such amazing
value at a price
of only # 3.99!