Sentences with phrase «variety in the boss fights»

Not exact matches

The enemy variety is decent and enemies get stronger and more aggressive as you progress with each dungeon concluding in a massive boss fight.
- goal of the game was to allow players to do lots of things - the dev team took one element at a time, and then worked to «multiply» them in order to broaden the scope of each action - multiple developers discussed how climbing would be fun to add into the game - one dev thought it would be fun to climb moving things, which eventually lead to climbing windmills and enemies to fight - the Octo Ballon is an item that came to be following the experimentation of a programmer - the dev wasn't sure the idea was okay to do, but tried it anyway and the rest of the team seemed to enjoy it - by combining various actions, objects, the game's world itself, you get tons of gameplay variety and ideas - keeping these options in mind may lead you to beating a boss or solving a puzzle in a unique way
In this two - in - one adventure, players explore five exotic worlds, fight a variety of opponents, and venture through more than 30 levels, including nearly a dozen hidden levels while taking on outrageous world - ending bosseIn this two - in - one adventure, players explore five exotic worlds, fight a variety of opponents, and venture through more than 30 levels, including nearly a dozen hidden levels while taking on outrageous world - ending bossein - one adventure, players explore five exotic worlds, fight a variety of opponents, and venture through more than 30 levels, including nearly a dozen hidden levels while taking on outrageous world - ending bosses.
Game wise there aren't enough levels to keep me coming back to the game, or variety in the modes (you get arcade, survival and the option to just fight the bosses) so after completion I aren't sure what would make me come back and play again.
Pokkén Tournament DX Battle Pack Wave 2 (Nintendo) Wave 2 - Released 23 March ・ Blastoise as a Battle Pokémon ・ Mew & Celebi as a new Support Set ・ New Avatar Items ・ New Outfits for Nia ・ New Titles Pre-orders Alteric (Sometimes You)- $ 4.99 / # 4.49 ($ 4.49 / # 4.04 until March 30) A single player 2D - platformer Bright minimalistic graphics Hardcore gameplay with physics, gravity and logic 2 interconnected parallel worlds A variety of obstacles and dangerous bosses Atmospheric soundtrack Super Rocket Shootout (Plug In Digital)- $ 9.99 / # 8.99 Super Rocket Shootout is a frantic 2D pixel art brawler game, mixing platformer and fighting mechanics.
All in all I found myself utilizing each character in a variety of ways; combining certain powers together can give you a huge advantage especially when fighting bosses, and adding a few PlayStation alumni was a nice added bonus.
Also, during the boss fight with Kamek, his magic can transform the platforms into Goombas, in addition to a variety of other enemies.
I am of the opinion that some boss fights with a little more variety in terms of combat would have been nice.
Eventually players will get to join in on Strike missions, which pairs them up with two more guardians to fight stronger waves of enemies and a big challenging boss at the end, and the Crucible, multiplayer combat arenas allowing guardians to take on each other in matches like Deathmatch, Team Deathmatch, Capture the Flag, among others, not only showing a glimpse of the variety the game has to offer, but also offering a glimpse into what the game will eventually become.
There's a good variety in the levels from what I saw too, with new mechanics like pipe mazes, and different level types like the boss fights.
They're not as terrible as they could have been, and both Boom Boom and Pom Pom put up a decent enough fight, but there's barely any variety, with exactly THREE types of boss battle in the entire game.
Brilliant level desing, A alot variety in almost every level, Good boss fight, Amazing soundtrack..
In execution, story mode strives for variety, mixing animated cut - scenes with static stills, more conventional fights with at least a dozen epic boss battles - and even the unexpected on - rails shooting sequence where players can take control of characters like Susanoo.
It doesn't really matter as that's mostly just an excuse to give Bugs a hammer to take down enemies in a variety of side - scrolling levels, each culminating in a boss fight with a fellow Looney Toon.
As I mentioned before there is some good visual variety in the bosses, and I fought my way through everything from a Kraken to a giant three - headed serpent.
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