Sentences with phrase «variety of unique gameplay»

Featuring a vibrant cast of charming characters and a variety of unique gameplay elements, Giants War provides something for everyone to enjoy.

Not exact matches

Spider - Man: Shattered Dimensions transports players to a variety of locations, from lush jungles and dusty deserts to a futuristic NYC, and allows them to use unique gameplay styles for each Spider - Man, including stealth moves in Noir, gliding maneuvers in 2099, black - suited tendril attacks in Ultimate, and innovative web combat in Amazing.
In this just announced gameplay style, players will be equipping their custom Hero Character with one of a variety of powerful unique gadgets called Wispons.
It's basically what is best known as Horde mode in a variety of other games, but Splatoon's natural gameplay adjustments from your average shooter make Salmon Run feel even more unique.
- goal of the game was to allow players to do lots of things - the dev team took one element at a time, and then worked to «multiply» them in order to broaden the scope of each action - multiple developers discussed how climbing would be fun to add into the game - one dev thought it would be fun to climb moving things, which eventually lead to climbing windmills and enemies to fight - the Octo Ballon is an item that came to be following the experimentation of a programmer - the dev wasn't sure the idea was okay to do, but tried it anyway and the rest of the team seemed to enjoy it - by combining various actions, objects, the game's world itself, you get tons of gameplay variety and ideas - keeping these options in mind may lead you to beating a boss or solving a puzzle in a unique way
Plus, every LEGO vehicle and gadget in LEGO Dimensions can be physically rebuilt twice, for a total of three different objects, each with unique in - game abilities, which adds massive variety to the gameplay.
«We designed Double Cross to accommodate a variety of gameplay styles thanks to our adventure gameplay and unique upgrade system,» said Alex Rushdy, CEO of 13AM Games.
-- Beautiful original graphics and animation — Parallaxing backgrounds — Unique level design — Huge variety of unique levels, bosses and enemies — Complex gameplay and controls — Unique storyline with twists and surprises — Item Inventory: collect items to be used strategically throughout the game — Completely original 8 - bit soundtrack — Tape Deck feature that allows you to select your favorite music from the game — Ability to revisit and replay levels to further your progress and unlock achievements — Truly innovative Easter Eggs throUnique level design — Huge variety of unique levels, bosses and enemies — Complex gameplay and controls — Unique storyline with twists and surprises — Item Inventory: collect items to be used strategically throughout the game — Completely original 8 - bit soundtrack — Tape Deck feature that allows you to select your favorite music from the game — Ability to revisit and replay levels to further your progress and unlock achievements — Truly innovative Easter Eggs throunique levels, bosses and enemies — Complex gameplay and controls — Unique storyline with twists and surprises — Item Inventory: collect items to be used strategically throughout the game — Completely original 8 - bit soundtrack — Tape Deck feature that allows you to select your favorite music from the game — Ability to revisit and replay levels to further your progress and unlock achievements — Truly innovative Easter Eggs throUnique storyline with twists and surprises — Item Inventory: collect items to be used strategically throughout the game — Completely original 8 - bit soundtrack — Tape Deck feature that allows you to select your favorite music from the game — Ability to revisit and replay levels to further your progress and unlock achievements — Truly innovative Easter Eggs throughout
Designed with a variety of gameplay — including classic platforming, puzzle - solving, formidable boss battles and thrilling chases — Embers of Mirrim ascends beyond the standard platformer with precise controls, unique mechanics, and rich environments.
They consist of a variety of larger homes that have been built on various elevations which can lead to unique gameplay and firefights.
This new co-op play further enhances the idea that «PlayStyle Matters» — a unique approach to gameplay pioneered by Warren Spector where players tackle challenges the way they want to in order to explore a variety of possibilities and storylines, but always with consequences for their chosen actions.
Shu harkens back to old school platforming classics, but also adds its own unique flavour to the formula, boasting a large cast of characters and variety of fast - paced gameplay, optional time - trials and online leaderboards.
For the first few hours Naughty Bear is highly entertaining and unique but after a time the idea's begin to wilt and become repetitive and the lack of variety in locations and gameplay begins to bore but I have no doubt that this game will find a niche of gamers to slot itself into and it does deserve it for all of its flaws it's unique and plain fun which are both things that many games now are lacking in.
«Double Stallion has fine - tuned the gameplay to let players be in a constant state of flow, bringing a depth and variety to the combat that allows players to really dig in and define their own unique playstyle.
The level variety and large number of different projectiles made for consistently unique gameplay, and the intriguing and smart level design had us constantly going back for more.
First released in 1997 to critical acclaim, this is a classic your library deserves — a unique sci - fi shooter with tons of personality, humor, and gameplay variety.
Despite the enormous leap in power the new consoles represent, in our opinion it's the Wii U version of Rayman Legends that remains the definitive edition of the game, with the title taking advantage of the GamePad's unique features in ways that genuinely add variety and more fun to the gameplay.
In their place will be an endless variety of unique football moments and intense gameplay.
While the levels show an amazing amount of variety and imagination (as do the nightmare creatures that populate them) that variety isn't all window dressing; each level comes with its own unique challenges and variations on gameplay.
What Warhead trims in terms of scale is balanced out by a greater attention to pacing and sensible gameplay variety, as well as level design that seems more tuned to the game's unique (and enjoyable) combat and suit mechanics.
Each new character brings a variety of super-powered and unique gameplay mechanics such as flying, web slinging, wall crawling, wall smashing and more.
These two additions (unique hand - crafted levels & different abilities via character selection) serve both casual and hardcore gamers alike — casual gamers will enjoy the greater variety in gameplay provided by the various stages & playable characters, while hardcore gamers will enjoy mastering the different styles of gameplay & figuring out which are the best characters to use in each of the game's levels.
In addition to all of these gameplay items, you will now have access to over 50 new Skins and Pre-Sets, 70 new Hat and Face Wear items and a variety of unique new taunts and Weapon Skins.
Gameplay includes destructible environments and allows for players to wall run, jump high and perform numerous stylized ninja attacks against a variety of unique enemies.
By taking the best of tower defense and action RPG, then sprinkling in a variety of gameplay modes and multiplayer options, Dungeon Defenders provides an experience that's at once unique and familiar.
And the characters and setting originally introduced by Rareware and associated with the Donkey Kong Country brand have made fairly regular appearances in games published by Nintendo but, for the most part, are developed by a variety of second - party developers: the Paon Corporation developed the Game Boy Advance puzzle game DK: King of Swing and its Nintendo DS sequel DK: Jungle Climber, as well as the Wii racer Donkey Kong Barrel Blast; Namco, meanwhile, developed all three titles in the Donkey Konga series of GameCube rhythm games that use a unique bongo drum - themed peripheral for input (a peripheral also used as a controller for the Nintendo - developed GameCube platformer Donkey Kong Jungle Beat); and most recently, the «official» return of the side - scrolling gameplay style of Donkey Kong Country was the 2010 Wii title Donkey Kong Country Returns, which was developed by Retro Studios (previously famous for bringing forth the revival of the Metroid franchise with the full Metroid Prime subseries).
The gameplay shows a variety of enemy types, each with a unique style and look.
In addition to the basic gameplay of clearing out levels of enemies, the game presents players with a variety of challenges, such as tracking down specific items or defeating certain unique enemies.
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