Sentences with phrase «various areas in this game»

It's great that Nintendo have tweaked the gameplay which results in a more enjoyable experience, especially the freedom it gives the player in exploring the various areas in the game.

Not exact matches

During the day my family lounged poolside while soaking in the panoramic vistas of the Banderas Bay, played numerous board and card games the villa provides, sipped cocktails and coffee by the various fireplaces, and watched Netflix movies with surround sound in multiple areas of the home — including an entertainment center — where you can lounge on cushioned couches.
Mustafi / Gabriel neither showed leadership to dominate defensively, both making regular errors, playng offside traps at various times that could have cost us the game, giving up possession too easily in dangerous areas, defensivly the need more work in training
One of our various problems is that Lacazette plays all his football in the penalty area... and under Wenger... the build up is sooo slow and intellectual that he does not get into the game.
On the structural side, individuals who are perceived as having an online game addiction show significant gray matter atrophy in various areas of the brain (right orbitofrontal cortex, bilateral insula, and right supplementary motor area) once examined on brain MRI studies.
Dragon Quest XI continues the gameplay of previous games in the series, in which players explore worlds and fight against various monsters, including the ability to explore high areas.
Below are all of the maps you'll find in the game, to help you navigate your way throughout the various different areas that you will encounter...
Your basic routine in Animal Crossing: Pocket Camp is pretty much the same as in previous Animal Crossing games: you wander around various natural areas, making friends with anthropomorphic animals and gathering natural goods like fruit and fish.
On this page, part of our Horizon Zero Dawn guide, we'll outline the various things you can get up to in The Cut, a new area found to the North of the main game's map.
After building a strong frame fortified by clear success metrics, you can engineer a set of learning activities that helps students explore these concepts and construct knowledge around them in a variety of ways: Students can play math games, solve a variety of open - ended tasks, or even build Lego structures with various areas and perimeters.
The pack includes: Display banner - A long banner for a display with pictures Father Christmas - A large picture of Father Christmas for your displays Display lettering - Large letters to spell out «Father Christmas» decorated in red and whte stripes Number line - A number line to 50 on Christmas doors Alphabet line - An alphabet line on Elves Story words - Word cards with words relating to the story - great to include in your writing area Counting cards - Cards from 1 - 10 with different numbers of drinks to count Speech bubble worksheets - Various worksheets to fill in the speech bubbles Word mat - An A4 word mat with pictures to help when writing about the story Face masks - Colour and black and white face masks of Father Christmas and Elves to use for story telling and role play Father Christmas model - Make a model of Father Christmas using split pins Playdough mats - Various colourful mats to use with play dough for counting and Christmas Matching pairs - A colourful matching pairs game to make and play Colour Elves - Different coloured elves with the colour name Worksheet - Design a new drink for Father Christmas Christmas tree game - Spin the spinner and collect different decorations for your tree Banner - A long «Happy Christmas» banner for your classroom decorated with holly leaves Worksheets - Various worksheets to draw different parts of the story, to draw your food and drink for Father Christmas and to design a sleigh for Father Christmas Game - Deliver all the presents in your sleigh first to win the game Maths worksheets - Various worksheets with counting, addition, subtraction and symmettry Design a decoration - Design a new decoration for your Christmas tree Decorations - Various Christmas decorations to cut out and colour Game - Roll a die and cover the numbered star in the night sky - plus a version to use two dice and add the numbers together and cover the number Please note: The art work used in these resources has been produced by ourselgame to make and play Colour Elves - Different coloured elves with the colour name Worksheet - Design a new drink for Father Christmas Christmas tree game - Spin the spinner and collect different decorations for your tree Banner - A long «Happy Christmas» banner for your classroom decorated with holly leaves Worksheets - Various worksheets to draw different parts of the story, to draw your food and drink for Father Christmas and to design a sleigh for Father Christmas Game - Deliver all the presents in your sleigh first to win the game Maths worksheets - Various worksheets with counting, addition, subtraction and symmettry Design a decoration - Design a new decoration for your Christmas tree Decorations - Various Christmas decorations to cut out and colour Game - Roll a die and cover the numbered star in the night sky - plus a version to use two dice and add the numbers together and cover the number Please note: The art work used in these resources has been produced by ourselgame - Spin the spinner and collect different decorations for your tree Banner - A long «Happy Christmas» banner for your classroom decorated with holly leaves Worksheets - Various worksheets to draw different parts of the story, to draw your food and drink for Father Christmas and to design a sleigh for Father Christmas Game - Deliver all the presents in your sleigh first to win the game Maths worksheets - Various worksheets with counting, addition, subtraction and symmettry Design a decoration - Design a new decoration for your Christmas tree Decorations - Various Christmas decorations to cut out and colour Game - Roll a die and cover the numbered star in the night sky - plus a version to use two dice and add the numbers together and cover the number Please note: The art work used in these resources has been produced by ourselGame - Deliver all the presents in your sleigh first to win the game Maths worksheets - Various worksheets with counting, addition, subtraction and symmettry Design a decoration - Design a new decoration for your Christmas tree Decorations - Various Christmas decorations to cut out and colour Game - Roll a die and cover the numbered star in the night sky - plus a version to use two dice and add the numbers together and cover the number Please note: The art work used in these resources has been produced by ourselgame Maths worksheets - Various worksheets with counting, addition, subtraction and symmettry Design a decoration - Design a new decoration for your Christmas tree Decorations - Various Christmas decorations to cut out and colour Game - Roll a die and cover the numbered star in the night sky - plus a version to use two dice and add the numbers together and cover the number Please note: The art work used in these resources has been produced by ourselGame - Roll a die and cover the numbered star in the night sky - plus a version to use two dice and add the numbers together and cover the number Please note: The art work used in these resources has been produced by ourselves.
Display pictures - Large A4 coloured pictures of things to do with bonfire night and the story of Guy Fawkes Colouring pictures - Large black and white pictures Display border - Each piece is decorated with pictures and can be printed as many times as you need for a display board of any size Songs and rhymes - Six decorated songs and rhyme cards related to Bonfire Night for the children to learn - 2 of these rhymes are number rhymes so would be great for your maths lessons A4 border - Individual A4 sized page with a border - great for adding work to ready for the display or for the children to use in the writing area Questions - Question cards each decorated with colour pictures Topic words - Words about Guy Fawkes and Bonfire Night each decorated with fireworks Fireworks - Colour photos of fireworks - great for discussion and displays Houses of Parliament - Colour photos of The Houses of Parliament Counting card - Rocket counting cards Dice game - Two different sheets with a black and white firework picture - roll the die and colour the correct part of the firework Literacy Worksheets - Various worksheets such as completing the sentences about fireworks, true and false worksheet about Guy Fawkes, describing fireworks, writing safety instructions Maths Worksheets - Make the rocket symmetrical, complete the addition and subtraction sums on the fireworks plus blank calculation sheets so you can differentiate the sums Ideas - An ideas sheet with lots of ideas to cover different areas of the curriculum when teaching about Bonfire Night and the Gunpowder Plot Cutting skills - Cut out the parts of the firework and assemble - there are two different sheets Safety Posters - Eight posters about firework safety for the children to colour Picture dominoes - A colour dominoes game Guy Fawkes pictures - Pictures from old documents about Guy Fawkes and the plot Draw the fireworks - A colour and a black and white worksheet Size worksheet - Cut out and order the rockets in size order - in colour and black and white Matching pairs game - Match the coloured Bonfire Night pictures Rhyme - «Remember, Remember the Fifth of November» - A decorated rhyme card
In total, the complex can sleep up to 18 adults, and is exceptionally well equipped, boasting two swimming pools, various jacuzzis and plunge pools, a home cinema with over 500 movies, a high - tech gym, a games room, and multiple living and dining areas.
Our modern designed common areas such as games room and lounge area offer a great space to socialize or join in for one of our various events.
l Our reception area is open and has an activity desk that can deal with any enquiries about local activities like visits to local masai villages, game drives, nature walks among other information on various touristic activities in Masai Mara not forgetting being entertained by the Masai Moran's (young men) and Women on Masai traditional dances.
Mosselberg also has a swimming pool with patio furniture and an entertainment area, equipped with a pool table and board games, or guests can choose to relax and in the well stocked library and catch up on reading, as well as courtesy bar where various beverages can be enjoyed.
There are various activities in the area including golf, horse riding, kayaking, fishing, diving with seahorses, paragliding, scuba diving, paintball, surfing, hiking, game viewing, tennis and many others.
- despite the new business partnership with Cygames, Nintendo is very satisfied with its mobile business - they are also happy with the various projects created in partnership with DeNA, and their relationship will continue - Nintendo is trying to expand its lineup of mobile games - Cygames had a plan for a title that was very deep and Nintendo thought it was important to develop and operate it jointly - DeNA doesn't just support Nintendo's mobile applications, but also its Nintendo Account system with tech and dev support - those areas of Nintendo's partnership will also continue - Nintendo is open to partner with other companies as well in the future - by using Nintendo IP in mobile apps, the company wants to spread awareness about Nintendo's characters - ultimately they'd like it to become synergistic with the console business - Nintendo wants to make mobile games one of the pillars of revenue - it's not enough to just expand dedicated internal development resources for this goal - this is why Nintendo is looking for possibilities to do it externally as well - Nintendo thought that Cygames» plan with Dragalia Lost was common ground for the companies, so they decided to partner - one important factor to think about when managing a company like Nintendo is that its products aren't daily necessities - Nintendo creates entertainment and fun, and the essence of its business will remain unchanged - Nintendo says it's a high - risk business, and there are times in which performance could be good or bad - Nintendo will continue to create specialized gaming hardware and software for the world - the aim is to be successful every time, but sometimes it will work out, and sometimes it won't - instead of thinking «I can't do this» they'd rather think «what can we do to continuously tighten our relationship with the customers?»
Throw: you can throw Pikmin around, in order to have them go grab something in a high place, or get some Sparklium from a plant for example Battle: Throw the Pikmin at enemies to defeat them, but naturally, enemies will fight back Treasure: there's various pieces of «treasure» to be found in the game, and you can have the Pikmin carry them around Stages: there's various stages to explore in the game, each one with its own theme (a cave, an underwater area, etc.).
Areas are opened up only after Plume has been tasked with trekking to specific locations during long winded discussions with various NPCs in the game.
Various areas take in the history of other games in the Mario franchise, from Luigi's Mansion through to Mario Galaxy, even going so far as to include a Donkey Kong arcade flavoured level with Toad silhouetted in neon.
Building on the collection element introduced in Skyward Sword, where the player is rewarded for stockpiling ingredients and monster parts that are acquired from various enemies and locations, the new Zelda spaces out monsters, group - fights, secondary bosses, Koroks, and Shrines with areas to forage for cooking ingredients and hunting zones with non-monster animals that provide meat (which is also the most effective way to earn money within the game, excluding a few mini-game exploits).
Most major areas within the base feature various upgrades and perks which the player can purchase and unlock; these can be researched in any order according to the player's needs and available resources, but purchasing some or all of the upgrades will provide a significant advantage to the player in their quest to complete the game's missions!
Volition: Experienced Project Manager «Volition, Inc., a video game studio located in Champaign, Illinois, is seeking an experienced Project Manager to manage various areas of development on one of their exciting game teams.
There's a degree of nonlinearity in these upgrades and in how progress can be made through areas that feels a little different than in a Metroid game, which would normally shunt the player through a proscribed route along the various security doors and clearance levels.
Upon completing the prologue of the game, objectives become available on the map by hacking junction boxes that are scattered around the city and various collectibles and enemy locations become available in the area that you hack and upon completion of certain story missions.
The final boss of this mission takes advantage of the game's attempt at making the fights spread out across various spaces in the landscape opposed to only fighting within one specific area the entire time.
As the game's credits begin, it is revealed through the snapshots that Toad and the other heroes finally had the time to relax in the various areas of Isle Delfino after Bowser's defeat.
After a quick, dark sneak makes the case that stealth is a semi-viable option in this game, you're thrust into a large, open wooded area, full of sniping spots and secret routes, and surrounded by various mission objectives.
In Crash Bandicoot 2: Cortex Strikes Back — the second game in the Crash Bandicoot N. Sane Trilogy — one of the ways you unlock secret areas is by collecting gems of various colorIn Crash Bandicoot 2: Cortex Strikes Back — the second game in the Crash Bandicoot N. Sane Trilogy — one of the ways you unlock secret areas is by collecting gems of various colorin the Crash Bandicoot N. Sane Trilogy — one of the ways you unlock secret areas is by collecting gems of various colors.
Many of these titles have set benchmarks for fighting games in various different areas over the years and make DoA's factual status as an absolute shit game comparatively all the more apparent, while DoA has literally been nothing more than an ugly - ass redheaded stepchild of the masterful fighting games I listed earlier.
At various points, it can take a bit to level up and feel strong enough to survive the tougher areas of the game, especially when you're exploring around and unintentionally enter a place you're clearly not supposed to be in yet.
Though this happens in various areas and at different times in the game, I've noticed it's most frequent in the Diamond District, which makes starting or finishing quests or finding datapacks or completing glide paths in this area very difficult.
These hub areas have various levels where you can find characters, and all feature a terminal where you can manage your loadouts, abilities and items, and an Operator desk where you can accept missions and find out what you need to do next in order to advance the game's story.
The game also takes care not to get you lost while you explore each area, as you are often revisiting them in various time periods with the area perhaps partially falling apart over time.
A fully voiced game does have its downsides here with things getting somewhat overwhelming at times when there are various NPCs in a small area.
During my professional life I developed games, participated in exhibitions of visual arts, created visual identity and virtual scenarios, I was responsible for designing animation and editing for major TV stations in Brazil, in addition to teaching various subjects in the communication area in universities from São Paulo.
As players move into the later areas and become accustomed to the behaviors of the various creatures they might meet, they'll begin to realize that there were some things they may have missed in the earlier areas because they simply didn't pick up on a subtle trick that the game intuitively puzzles them into learning later.
The picture all of these observations paint is of a good game that could have been even better if pushed a little further in various areas: a little more challenge, a story with perhaps a bit more build up towards the climax, and music that strives to go beyond ambiance in key moments could have enhanced Apocalipsis considerably.
The theme is found throughout the game, through the lore of Native American tribes that settled in the Blackwood Pines area, through various Totems found throughout the gameplay that show snippets of ominous events that may or may not occur, and even when you trigger such events during gameplay, you'll see a ripple of butterflies in the corner of the screen.
Arcanus Cella serves as the game's hub area, containing shops and various facilities that the protagonist can use in order to get stronger and gain new abilities.
However, in the later areas of the game you'll spend most of your time in various caverns, which eventually start to look all the same and rather dull and boring after a while.
-- The ability to customize some terrain in select areas at your campsite — You will be able to place more than a single rug — Customize the look of your animal friends, but not all clothing options are available to all animals — It will be easier to request help from friends for the Quarry — Easier usage of the Market Box — The campsite Garden feature will receive various changes and improvements — New fish and bugs will be added to the game
And there, it's odd, in a funny way the baseball games, all the various areas, camps, blue jeans, Brooks Brothers, whatever it was, it all suddenly was flattened out and we were all just playing a marvelous game together and having a ball.
A relaxed exploration game, Abzu drops you in the ocean and allows you to explore various areas within.
A multimedia designer is an individual who works with various forms of media and the skills of a multimedia designer are used in areas such as video games, website formation and many interactive applications.
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