Sentences with phrase «various aspects of the game making»

Overall I was very impressed with Brady's latest guide, feeling that it offered a superb level of detail, a clean layout and plenty of good advice on various aspects of the game making this book a worthy purchase.

Not exact matches

I am all for trying things out, in fact a lot of Arsenal fans have been urging Arsene Wenger for years now to be a bit more adventurous or experimental when it comes to playing formations, making substitutions and various other aspects of the game.
The second main point of finding some educational games for your children is to make sure that they have some fun while they are learning about various aspects of the world.
This new patch will bring the game version up to 1.06 and will make a number of improvements to various aspects of the game.
i consider myself pretty conservative in various aspects of this game, but that comment also made me laugh so whatever man...
«When you're making games, you always have to make choices - which features to include, what emphasis to put on various aspects of gameplay,» said the devs of the series» last iteration, GRID 2.
- when the team learned that Switch would support Unity, they began the process of bringing the game over - it was planned early on to get the game onto Switch within a month of it launching - by Fall 2016, Unity's optimization progressed, and error messages that previously appeared with I Am Setsuna stopped - by the end of fall last year, the team was finished with pre-submission to Nintendo - I Am Setuna was the first title to enter this process - a meeting with Unity was suddenly held, and it was decided that I Am Setsuna would end up becoming a launch title - Nintendo asked for the developers to finish the master version that year if possible - the team was able to port quickly due to Unity, as well as the lack of online / vs features & modest hardware requirements - having a good grasp on specs also made work come together quickly - setting various aspects such as the app's icon, languages, etc. was said to be very simple - there was also good compatibility for titles that have / planned to have multi-platform support on home and portable consoles
The video shows off how various aspects of how the game is made, including how the title logo gets those little flames behind it, how some sprites are assembled before they're shown to the player, and how the behind - the - back overworld areas work.
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