Sentences with phrase «various dialogue options»

Various dialogue options are available as you talk to them, though as I've only played the game through once, I'm not sure if these have any real impact on the story.

Not exact matches

Curiously, the only English subtitle option is English SDH, meaning the captions sometimes distractingly include the odd line of dialogue spoken in English and various foley cues.
Selecting various options via a dialogue wheel, such as initial transfer fee or bonuses after a select number of games, certainly adds a new flavour to the transfer system but whether or not this is what was missing from previous career mode's remains a moot point.
Metro Exodus script is gigantic so naturally, it will extend the duration of the game as there are many dialogue options, various situations.
The story is fairly linear, but at various points throughout the game, you'll be asked to select from 2 or 3 dialogue options.
Much like DW7 «s Conquest Mode, you can «collect» all of the various playable characters as generals for your side, allowing them to assist you in battle and build bonds, or you can assign them to supervise the various facilities in your base to open up new dialogue options.
An option menu (controls, volume adjust, turn off battle music, and so on) New harder difficulty Unlockable Character bromides (art) Director's Commentary (question marks scattered through the game that you can examine for information about the game's creation) Monster compendium Text for each monster Additional dialogue and descriptions in maps (bookshelves, tombstones, etc.) Extra Optional Superhard dungeon Various bug fixes Rebalanced many character abilities & monster stats»
True, some of the changes are subtle and not story - affecting but coupled with the skill tree which unlocks various new dialogue options and pathways, The Council offers so much replayability and makes you really think about your next choice and dialogue option.
These perks are unlocked for various actions and dialogue options throughout the game.
The dialogue that the various NPCs give is also really quite deep, with multiple conversation options available.
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