Not exact matches
Legislator Lynne Dixon
dropped off several
boxes of scrap paper to the school that will be utilized for
various student projects.
Various Level Editor bug fixes, including: You can only access terrain / doodads menu after a level is loadedHid some seriously broken things (e.g. spawnpoint, hidden explosive) The miniboss no longer breaks everything instantlyNoclip speed more consistantSupercheckpoints no longer cause the map to be loaded from halfway if the level editor is activeTerrain and doodads sorting alphabeticallyRemoved F12 debugFixed beehives
dropping in Edit ModeFixed alarm destruction (although we still don't recommend using them, they're likely to be changed in the future) Don't go to text fields on TABFixed annoying alt - tab /
box select thingYou can now duplicate a block by alt - selecting and then shift - draggingLevels sort alphabetically in custom campaign menu
Implemented
various web controls replacing text - based field entry with
drop - down selection
boxes.
Various ARM options are also available from the [Products]
drop down select
box.
After I
dropped the youngest to band yesterday, I scarpered home to allen key
various pieces of Kmart crap, window decorate, clutter clear, write Happy Birthday on a light
box and dress a bed before heading sweatily to the office.