Not exact matches
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The novel is built entirely on nostalgia and pop culture references — particularly video
game references — making it a bit of a tricky adaptation given the
various licensing hurdles involved.
Funcom will obviously continue with Conan Exiles, which is set to come out of Early Access in May, but they are looking to
license the
various Howard properties to other
games developers.
Among the authentically detailed and officially
licensed masks being released for the first time this year are three new Michael Myers masks (two new versions from Halloween II and a deluxe «version 2» from Halloween H20), the killer clowns Psycho - Head and Schitzo - Head from Rob Zombie's upcoming Halloween slasher 31, Mr. Boogie from Sinister, and
various characters from
Game of Thrones, The Walking Dead, The BFG, Krampus, Ash vs. Evil Dead, Bride of Chucky, and Child's Play 2.
Banpresto gets
licenses to
various mecha media properties, Anime, Manga, light novel or whatever, and then makes a
game incorporating all of them.
And now, since we live in a time where
various licenses are being used to create great
games we're getting a boardgame version of the movie courtesy of designer Eric Lang and publisher CMON.
The best point of comparison I can think of is
licensed games, especially crossovers, that use
various properties without really making use of the things that make them special.
After
various licensed Buzz quiz
games on PSP it went on to be the team behind both 2010's WiiWare puzzle classic Fluidity and, this year, Explodemon — a love letter to classic platform action.
This is not to say the
game can't stand on its own merits but that it was always meant to be subservient to the
various anime
licenses the
game almost tearfully champions.
Aaero is a rhythm based
game with a bit of combat thrown in for good measure, featuring 15
licensed tracks from
various artists, does Aaero GO →
«This also means that we will continue to
license Havok's technology to run across
various game consoles including Sony and Nintendo.»
The majority of the funds acquired through the Kickstarter campaign were to be used for art assets mainly and in -
game animations but also to cover things like
licenses,
various Kickstarter fees and rewards, and voice acting.
It was later ported to multiple home systems, including the PC, Amiga,
Game Boy, Sega Game Gear, Sega Genesis, Sega Saturn, Super Nintendo Entertainment System, and various PlayStation consoles, mostly in licensed versions developed by Probe Entertainment and Sculptured Software and published by Acclaim Entertainment.Mortal Kombat II was the second game in the Mortal Kombat series, improving the gameplay and expanding the mythos of the original Mortal Kombat, notably introducing more varied Fatality finishing moves and several iconic characters, such as Kitana, Mileena, Kung Lao, and the series» recurring villain, Shao K
Game Boy, Sega
Game Gear, Sega Genesis, Sega Saturn, Super Nintendo Entertainment System, and various PlayStation consoles, mostly in licensed versions developed by Probe Entertainment and Sculptured Software and published by Acclaim Entertainment.Mortal Kombat II was the second game in the Mortal Kombat series, improving the gameplay and expanding the mythos of the original Mortal Kombat, notably introducing more varied Fatality finishing moves and several iconic characters, such as Kitana, Mileena, Kung Lao, and the series» recurring villain, Shao K
Game Gear, Sega Genesis, Sega Saturn, Super Nintendo Entertainment System, and
various PlayStation consoles, mostly in
licensed versions developed by Probe Entertainment and Sculptured Software and published by Acclaim Entertainment.Mortal Kombat II was the second
game in the Mortal Kombat series, improving the gameplay and expanding the mythos of the original Mortal Kombat, notably introducing more varied Fatality finishing moves and several iconic characters, such as Kitana, Mileena, Kung Lao, and the series» recurring villain, Shao K
game in the Mortal Kombat series, improving the gameplay and expanding the mythos of the original Mortal Kombat, notably introducing more varied Fatality finishing moves and several iconic characters, such as Kitana, Mileena, Kung Lao, and the series» recurring villain, Shao Kahn.