EX skills act as buffs or debuffs and can cause
various status effects (Poisonga slowly depletes BP, Doom automatically breaks whomever it hits if they don't damage you within 10 seconds, and Bindga holds an enemy in place should they be caught in the attack).
The costumes and accessories all have
various status effects on them, which can range from Voltage % Increased, Rate Up Notes increased, Accessory Drop % increased, Module % increased, Voltage increase after a set amount of combo points, etc..
The stronger weapons and pieces of armor also include
various status effects like sleep, freeze, and burn.
Not exact matches
In a study examining the
effect of caffeinated and non-caffeinated beverages on hydration
status, no significant differences were found in the
effect of
various combinations (Grandjean, A et.
Striking
various toads to trigger
status effects or lassoing a flying wyvern to pursue your mark are just a couple of ways to use the environment to your advantage.
There's a variety of items that do what you expect, like buff weapons, heal, remove
status effects, and more, and there's also a variety of clothing that'll improve
various stats on your hunter, though without a weight penalty ala previous games in the series, so players don't have to worry about combining armor when they need it the most.
These have
various stat boosts and
status effects attached to them — some will boost strength, health, or allow you to do things like gain more currency after a match, among other things.
However, the game is not merely a hack and slash fest, you can use ranged attacks and bring
various angelic and demonic magical attacks into battle with
status effect spells to reduce damage from enemies, mid-range magic projectiles and area
effect magic attacks.
Enemies will also damage you with
various elemental
status effects, from freezing and burning to cursing and dazing.
Depending on how much energy you've built you get
various buffs, increased damage, and the chance to inflict
status effects.